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24
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No files matched your search
@@ -22,6 +22,7 @@ coverage
|
||||
|
||||
# Compiled binary addons (http://nodejs.org/api/addons.html)
|
||||
build/Release
|
||||
dist/
|
||||
|
||||
node_modules/*
|
||||
!node_modules/_app
|
||||
|
||||
@@ -1,8 +1,45 @@
|
||||
# Snyk (https://snyk.io) policy file, patches or ignores known vulnerabilities.
|
||||
version: v1.12.0
|
||||
version: v1.13.3
|
||||
ignore: {}
|
||||
# patches apply the minimum changes required to fix a vulnerability
|
||||
patch:
|
||||
'npm:lodash:20180130':
|
||||
- html5-validator > caporal > cli-table2 > lodash:
|
||||
patched: '2018-07-03T06:07:55.532Z'
|
||||
'npm:hawk:20160119':
|
||||
- node-factorio-api > documentation > highlight.js > gear-lib > less > request > hawk:
|
||||
patched: '2019-02-25T06:48:21.845Z'
|
||||
'npm:http-signature:20150122':
|
||||
- node-factorio-api > documentation > highlight.js > gear-lib > less > request > http-signature:
|
||||
patched: '2019-02-25T06:48:21.845Z'
|
||||
'npm:mime:20170907':
|
||||
- node-factorio-api > documentation > highlight.js > gear-lib > mime:
|
||||
patched: '2019-02-25T06:48:21.845Z'
|
||||
- node-factorio-api > documentation > highlight.js > gear-lib > less > mime:
|
||||
patched: '2019-02-25T06:48:21.845Z'
|
||||
- node-factorio-api > documentation > highlight.js > gear-lib > less > request > form-data > mime:
|
||||
patched: '2019-02-25T06:48:21.845Z'
|
||||
'npm:minimatch:20160620':
|
||||
- node-factorio-api > documentation > highlight.js > gear > liftoff > findup-sync > glob > minimatch:
|
||||
patched: '2019-02-25T06:48:21.845Z'
|
||||
- node-factorio-api > documentation > highlight.js > gear-lib > gear > liftoff > findup-sync > glob > minimatch:
|
||||
patched: '2019-02-25T06:48:21.845Z'
|
||||
- node-factorio-api > documentation > highlight.js > gear-lib > glob > minimatch:
|
||||
patched: '2019-02-25T06:48:21.845Z'
|
||||
- node-factorio-api > documentation > highlight.js > gear-lib > jslint > glob > minimatch:
|
||||
patched: '2019-02-25T06:48:21.845Z'
|
||||
- node-factorio-api > documentation > highlight.js > gear-lib > jshint > cli > glob > minimatch:
|
||||
patched: '2019-02-25T06:48:21.845Z'
|
||||
- node-factorio-api > documentation > highlight.js > gear-lib > jshint > minimatch:
|
||||
patched: '2019-02-25T06:48:21.845Z'
|
||||
'npm:request:20160119':
|
||||
- node-factorio-api > documentation > highlight.js > gear-lib > less > request:
|
||||
patched: '2019-02-25T06:48:21.845Z'
|
||||
'npm:tunnel-agent:20170305':
|
||||
- node-factorio-api > documentation > highlight.js > gear-lib > less > request > tunnel-agent:
|
||||
patched: '2019-02-25T06:48:21.845Z'
|
||||
'npm:uglify-js:20151024':
|
||||
- node-factorio-api > documentation > highlight.js > gear-lib > handlebars > uglify-js:
|
||||
patched: '2019-02-25T06:48:21.845Z'
|
||||
- node-factorio-api > documentation > highlight.js > gear-lib > uglify-js:
|
||||
patched: '2019-02-25T06:48:21.845Z'
|
||||
@@ -0,0 +1,3 @@
|
||||
{
|
||||
"CurrentProjectSetting": null
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"ExpandedNodes": [
|
||||
"",
|
||||
"\\sharedPlugins"
|
||||
],
|
||||
"SelectedNode": "\\.gitignore",
|
||||
"PreviewInSolutionExplorer": false
|
||||
}
|
||||
File diff suppressed because it is too large.
Load diff
Binary file not shown.
@@ -78,7 +78,7 @@ Clusterio exploits one of the games logging features, game.write_file and RCON t
|
||||
|
||||
7. client.js on server2: We were allowed to import x of item y, run command /c remote.call("clusterio", "importMany", "{'copper-plate':120}")
|
||||
|
||||
This process works the same for both items and liquids, independant on what mods are used. Yes, modded items are fully supported.
|
||||
This process works the same for both items and liquids, independent on what mods are used. Yes, modded items are fully supported.
|
||||
|
||||
Clusterio can also do a few other neat things, such as giving you access to epoch time, syncing player inventories between servers, keeping track of playtime (playerManager plugin), teleporting trains between servers (trainTeleports) and exporting tons of factorio related statistics to Prometheus for graphing in grafana.
|
||||
|
||||
|
||||
Binary file not shown.
@@ -640,7 +640,9 @@ async function instanceManagement(instanceconfig) {
|
||||
if(stuff[o] && !stuff[o].includes('\u0000\u0000')) {
|
||||
try{
|
||||
plugins[i].scriptOutput(stuff[o]);
|
||||
}catch(e){console.error(e)}
|
||||
}catch(e){
|
||||
throw new Error(`Plugin ${pluginConfig.name} has a fileOutputSubscription but plugin.scriptOutput is not a function`)
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
@@ -47,7 +47,9 @@
|
||||
"entriesPerSecond": 0.01666666667
|
||||
},
|
||||
"logItemTransfers": false,
|
||||
"__comment6.5": "When the master is undersupplied, we have 3 different modes to 'fairly' distribute items. First to ask gets all, dole division using weird formula or experimental neural net tries to make stuff as fair as possible. Feel free to play around.",
|
||||
"disableFairItemDistribution": false,
|
||||
"useNeuralNetDoleDivider": false,
|
||||
"uploadModsToMaster": true,
|
||||
"msBetweenCommands": 10,
|
||||
"allowRemoteCommandExecution": true,
|
||||
|
||||
@@ -0,0 +1,118 @@
|
||||
//Sigmoids...
|
||||
|
||||
function sigmoid0(x)
|
||||
{
|
||||
return x/(1+Math.abs(x));
|
||||
}
|
||||
function sigmoid1(x)
|
||||
{
|
||||
if (x>=0.0) {
|
||||
return 1.0
|
||||
} else {
|
||||
return 0.0
|
||||
}
|
||||
}
|
||||
function sigmoid2(x)
|
||||
{
|
||||
if (x>=0.0){
|
||||
return x
|
||||
} else {
|
||||
return 0.0
|
||||
}
|
||||
}
|
||||
function sigmoid3(x)
|
||||
{
|
||||
return x;
|
||||
}
|
||||
|
||||
//DOSE - Doses items for item X slave Y
|
||||
//Numreq - number of items that are requested for item X for slave Y
|
||||
//Instore - number of items for item X in master gauge (currently)
|
||||
//store_last_tick - Number of items for item X in master gauge at time of last tick
|
||||
//dole - Current dole for item X
|
||||
//carry - carry for item X slave Y
|
||||
//prev_req - Numreq for previous request for item X slave Y
|
||||
//* doleinfo_last - Object with 2 values for last "tick period": numreq - total number or requests for item, numslave - number of slaves requesting that item
|
||||
|
||||
//Returns: Array of 3 elements
|
||||
//0.Number of items to give in that dose
|
||||
//1.New dole for item X
|
||||
//2.New carry for item X slave Y
|
||||
function Dose(numreq,instore,store_last_tick,dole,carry,prev_req,numreq_total_adj)
|
||||
{
|
||||
numreq=Number(numreq);
|
||||
instore=Number(instore);
|
||||
var instore_adj=instore;
|
||||
if (instore_adj==0) instore_adj=0.1;
|
||||
|
||||
var b=Math.trunc(prev_req/instore_adj*numreq);
|
||||
var inp1=[numreq,instore_adj,store_last_tick/numreq,dole,carry];//0..4
|
||||
var inp2=[prev_req/numreq,numreq/numreq_total_adj,store_last_tick/numreq_total_adj,prev_req/instore_adj,b];//5..9
|
||||
var inputs=inp1.concat(inp2);
|
||||
var internal=[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0];
|
||||
var outputs=[0,0,0];
|
||||
//NN: Please don't touch :), code is generated
|
||||
|
||||
outputs[0]=inputs[2]*3.101320028;
|
||||
outputs[0]=outputs[0]+inputs[7]*0.5471593142;
|
||||
outputs[0]=outputs[0]+inputs[3]*2.691268921;
|
||||
outputs[0]=outputs[0]+outputs[1]*-1.64255929;
|
||||
outputs[0]=outputs[0]+inputs[6]*0.7746122479;
|
||||
outputs[0]=sigmoid0(outputs[0]);
|
||||
outputs[1]=inputs[2]*-0.9946503043;
|
||||
outputs[1]=outputs[1]+inputs[1]*0.2128598392;
|
||||
outputs[1]=sigmoid0(outputs[1]);
|
||||
outputs[2]=sigmoid2(outputs[2]);
|
||||
|
||||
outputs[0]=Number(outputs[0]);
|
||||
if (outputs[0]<0) outputs[0]=0;
|
||||
outputs[0]=outputs[0]*numreq;
|
||||
var res1=Math.round(outputs[0]);
|
||||
if (res1>numreq) res1=numreq;
|
||||
if (res1>instore) res1=instore;
|
||||
if (res1<0) res1=0;
|
||||
carry=sigmoid0(outputs[2]);
|
||||
return [res1,sigmoid0(outputs[1]),carry];
|
||||
}
|
||||
|
||||
//TICK - Updates values for item X, should be called once for each item for each round of all slaves requesting that item
|
||||
//Instore - number of items for item X in master gauge (currently)
|
||||
//dole - Current dole for item X
|
||||
//store_last_tick - Number of items for item X in master gauge at time of last tick (not this one)
|
||||
//* doleinfo_last - Object with 2 values for last "tick period": numreq - total number or requests for item, numslave - number of slaves requesting that item
|
||||
//* doleinfo_new - Object with 2 values for new "tick period": numreq - total number or requests for item, numslave - number of slaves requesting that item
|
||||
|
||||
|
||||
//Returns: Array of 2 elements
|
||||
//0.New dole for item X
|
||||
//1.Guessed percentage average of items supplied in last 10 ticks
|
||||
function Tick(instore,dole,store_last_tick,numreq_total_adj)
|
||||
{
|
||||
var instore_adj=instore;
|
||||
if (instore_adj==0) instore_adj=0.1;
|
||||
var inputs=[instore,dole,store_last_tick/instore_adj,store_last_tick/numreq_total_adj];
|
||||
var internal=[0,0,0,0,0];
|
||||
var outputs=[0,0];
|
||||
//NN: Please don't touch :), code is generated
|
||||
|
||||
internal[2]=sigmoid0(internal[2]);
|
||||
outputs[0]=internal[2]*0.4049594998;
|
||||
outputs[0]=outputs[0]+1.0*-5.026565075;
|
||||
outputs[0]=outputs[0]+inputs[0]*0.9100194573;
|
||||
outputs[0]=outputs[0]+inputs[1]*-1.063795686;
|
||||
outputs[0]=sigmoid1(outputs[0]);
|
||||
outputs[1]=outputs[0]*1.049500823;
|
||||
outputs[1]=outputs[1]*inputs[0]*3.437163115;
|
||||
outputs[1]=sigmoid0(outputs[1]);
|
||||
|
||||
|
||||
|
||||
avg=outputs[1];
|
||||
if (numreq_total_adj<0.11) avg=1;//When no item's are requested, result is 0.1 ; In that case there is no deficit, so return 1 = 100% demand fulfilled
|
||||
if (avg>1) avg=1;
|
||||
if (avg<0) avg=0;
|
||||
|
||||
return [sigmoid0(outputs[0]),avg];
|
||||
}
|
||||
|
||||
module.exports = {Dose,Tick}
|
||||
@@ -0,0 +1,2 @@
|
||||
const fs = require("fs-extra");
|
||||
const needle = require("needle");
|
||||
@@ -36,53 +36,97 @@ require 'hotpatch.gui'
|
||||
-- Any other use would require licensing/permission from Wube
|
||||
-- If you don't want to run this, either comment this out before creating your scenario, OR uninstall freeplay at runtime
|
||||
hotpatch_tools.static_mod('freeplay', '1.0.0', [===[
|
||||
local util = require("util")
|
||||
local silo_script = require("silo-script")
|
||||
local version = 1
|
||||
|
||||
local created_items = function()
|
||||
return
|
||||
{
|
||||
["iron-plate"] = 8,
|
||||
["wood"] = 1,
|
||||
["pistol"] = 1,
|
||||
["firearm-magazine"] = 10,
|
||||
["burner-mining-drill"] = 1,
|
||||
["stone-furnace"] = 1
|
||||
}
|
||||
end
|
||||
|
||||
local respawn_items = function()
|
||||
return
|
||||
{
|
||||
["pistol"] = 1,
|
||||
["firearm-magazine"] = 10
|
||||
}
|
||||
end
|
||||
|
||||
for k,v in pairs(silo_script.get_events()) do
|
||||
script.on_event(k, v)
|
||||
end
|
||||
|
||||
script.on_event(defines.events.on_player_created, function(event)
|
||||
local player = game.players[event.player_index]
|
||||
player.insert{name="iron-plate", count=8}
|
||||
player.insert{name="pistol", count=1}
|
||||
player.insert{name="firearm-magazine", count=10}
|
||||
player.insert{name="burner-mining-drill", count = 1}
|
||||
player.insert{name="stone-furnace", count = 1}
|
||||
player.force.chart(player.surface, {{player.position.x - 200, player.position.y - 200}, {player.position.x + 200, player.position.y + 200}})
|
||||
if (#game.players <= 1) then
|
||||
game.show_message_dialog{text = {"msg-intro"}}
|
||||
else
|
||||
player.print({"msg-intro"})
|
||||
util.insert_safe(player, global.created_items)
|
||||
|
||||
local r = global.chart_distance or 200
|
||||
player.force.chart(player.surface, {{player.position.x - r, player.position.y - r}, {player.position.x + r, player.position.y + r}})
|
||||
|
||||
if not global.skip_intro then
|
||||
if game.is_multiplayer() then
|
||||
player.print({"msg-intro"})
|
||||
else
|
||||
game.show_message_dialog{text = {"msg-intro"}}
|
||||
end
|
||||
end
|
||||
silo_script.on_player_created(event)
|
||||
|
||||
silo_script.on_event(event)
|
||||
end)
|
||||
|
||||
script.on_event(defines.events.on_player_respawned, function(event)
|
||||
local player = game.players[event.player_index]
|
||||
player.insert{name="pistol", count=1}
|
||||
player.insert{name="firearm-magazine", count=10}
|
||||
end)
|
||||
|
||||
script.on_event(defines.events.on_gui_click, function(event)
|
||||
silo_script.on_gui_click(event)
|
||||
end)
|
||||
|
||||
script.on_init(function()
|
||||
global.version = version
|
||||
silo_script.on_init()
|
||||
end)
|
||||
|
||||
script.on_event(defines.events.on_rocket_launched, function(event)
|
||||
silo_script.on_rocket_launched(event)
|
||||
util.insert_safe(player, global.respawn_items)
|
||||
silo_script.on_event(event)
|
||||
end)
|
||||
|
||||
script.on_configuration_changed(function(event)
|
||||
if global.version ~= version then
|
||||
global.version = version
|
||||
end
|
||||
global.created_items = global.created_items or created_items()
|
||||
global.respawn_items = global.respawn_items or respawn_items()
|
||||
silo_script.on_configuration_changed(event)
|
||||
end)
|
||||
|
||||
script.on_load(function()
|
||||
silo_script.on_load()
|
||||
end)
|
||||
|
||||
script.on_init(function()
|
||||
global.created_items = created_items()
|
||||
global.respawn_items = respawn_items()
|
||||
silo_script.on_init()
|
||||
end)
|
||||
|
||||
silo_script.add_remote_interface()
|
||||
silo_script.add_commands()
|
||||
|
||||
remote.add_interface("freeplay",
|
||||
{
|
||||
get_created_items = function()
|
||||
return global.created_items
|
||||
end,
|
||||
set_created_items = function(map)
|
||||
global.created_items = map
|
||||
end,
|
||||
get_respawn_items = function()
|
||||
return global.respawn_items
|
||||
end,
|
||||
set_respawn_items = function(map)
|
||||
global.respawn_items = map
|
||||
end,
|
||||
set_skip_intro = function(bool)
|
||||
global.skip_intro = bool
|
||||
end,
|
||||
set_chart_distance = function(value)
|
||||
global.chart_distance = tonumber(value)
|
||||
end
|
||||
})
|
||||
]===])
|
||||
|
||||
-- Multi-file test
|
||||
@@ -98,7 +142,7 @@ files['testfolder.test'] = [===[
|
||||
]===]
|
||||
|
||||
files['test'] = [===[
|
||||
require 'testfolder.test'
|
||||
require 'testfolder.test'
|
||||
]===]
|
||||
|
||||
hotpatch_tools.static_mod('require-test', '1.0.0', [===[
|
||||
|
||||
@@ -61,11 +61,11 @@ sub_commands = {
|
||||
if (not param) or (param == '') then
|
||||
caller.print('Usage: /hotpatch [command] [parameters]')
|
||||
caller.print('Available commands:')
|
||||
for k, v in pairs(sub_commands) do caller.print(k) end
|
||||
for k, _ in pairs(sub_commands) do caller.print(k) end
|
||||
caller.print('Use /hotpatch help [command] for help on a particular command')
|
||||
else
|
||||
local text = help_commands[param]
|
||||
if text then
|
||||
if text then
|
||||
caller.print(text)
|
||||
end
|
||||
end
|
||||
@@ -82,7 +82,7 @@ sub_commands = {
|
||||
caller.print(table.concat{'[', k, '] ', v.name, ' ', v.version, ' ', (v.loaded and 'loaded') or 'not loaded', ' ', (v.running and 'running') or 'not running'})
|
||||
end
|
||||
else
|
||||
|
||||
|
||||
end
|
||||
end,
|
||||
}
|
||||
@@ -113,7 +113,7 @@ local admin_commands = {
|
||||
|
||||
_ENV.commands.add_command('hotpatch', 'Commands for hotpatch. Run /hotpatch help for details.', function(e)
|
||||
local caller = (e.player_index and game.players[e.player_index]) or console
|
||||
if (not e.parameter) or (e.parameter == '') then
|
||||
if (not e.parameter) or (e.parameter == '') then
|
||||
sub_commands['help'](e.player_index)
|
||||
return
|
||||
end
|
||||
@@ -130,6 +130,6 @@ _ENV.commands.add_command('hotpatch', 'Commands for hotpatch. Run /hotpatch help
|
||||
end
|
||||
end)
|
||||
|
||||
]===])
|
||||
--]===])
|
||||
|
||||
return true
|
||||
@@ -55,26 +55,26 @@ script.on_event(defines.events.on_player_joined_game, function(e)
|
||||
local top = mod_gui.get_button_flow(player)
|
||||
local left = mod_gui.get_frame_flow(player)
|
||||
local center = player.gui.center
|
||||
|
||||
|
||||
local button = top['hotpatch-button']
|
||||
if button then
|
||||
button.destroy()
|
||||
end
|
||||
local menu = left['hotpatch-menu']
|
||||
if menu then
|
||||
if menu then
|
||||
menu.destroy()
|
||||
end
|
||||
|
||||
|
||||
local IDE = center['hotpatch-IDE']
|
||||
if IDE then
|
||||
if IDE then
|
||||
IDE.destroy()
|
||||
end
|
||||
|
||||
|
||||
local main = center['hotpatch-main']
|
||||
if main then
|
||||
if main then
|
||||
main.destroy()
|
||||
end
|
||||
|
||||
|
||||
button = top.add{type = 'sprite-button', name = 'hotpatch-button', sprite='utility/heat_exchange_indication', tooltip = 'Hotpatch', style = mod_gui.button_style}
|
||||
end)
|
||||
|
||||
@@ -89,26 +89,26 @@ on_gui_click_handlers = {
|
||||
local top = mod_gui.get_button_flow(player)
|
||||
local left = mod_gui.get_frame_flow(player)
|
||||
local center = player.gui.center
|
||||
|
||||
|
||||
local menu = left['hotpatch-menu']
|
||||
if not menu then
|
||||
menu = left.add{type = 'frame', name = 'hotpatch-menu', direction = 'vertical'}
|
||||
menu.add{type = 'button', name = 'hotpatch-menu.IDE', caption = 'Mod IDE', tooltip = 'Open debugging GUI'}
|
||||
menu.add{type = 'button', name = 'hotpatch-menu.console', caption = 'Mod Console', tooltip = 'Open debugging console'}
|
||||
menu.style.visible = true
|
||||
menu.visible = true
|
||||
return
|
||||
end
|
||||
menu.style.visible = not menu.style.visible
|
||||
menu.visible = not menu.visible
|
||||
end,
|
||||
['hotpatch-menu'] = function(e)
|
||||
local player = game.players[e.player_index]
|
||||
local top = mod_gui.get_button_flow(player)
|
||||
local left = mod_gui.get_frame_flow(player)
|
||||
local center = player.gui.center
|
||||
|
||||
|
||||
local menu = left['hotpatch-menu']
|
||||
menu.style.visible = not menu.style.visible
|
||||
|
||||
menu.visible = not menu.visible
|
||||
|
||||
on_gui_click_handlers[e.element.name](e)
|
||||
end,
|
||||
['hotpatch-menu.IDE'] = function(e)
|
||||
@@ -116,7 +116,7 @@ on_gui_click_handlers = {
|
||||
local top = mod_gui.get_button_flow(player)
|
||||
local left = mod_gui.get_frame_flow(player)
|
||||
local center = player.gui.center
|
||||
|
||||
|
||||
local IDE = center['hotpatch-IDE']
|
||||
if not IDE then
|
||||
IDE = center.add{type = 'frame', name = 'hotpatch-IDE', direction = 'vertical', caption = 'Hotpatch IDE', style = mod_gui.frame_style}
|
||||
@@ -132,22 +132,22 @@ on_gui_click_handlers = {
|
||||
local code = IDE_table.add{type = 'text-box', name = 'hotpatch-IDE-code'}
|
||||
code.word_wrap = true
|
||||
files.style.width = 400
|
||||
files.style.cell_spacing = 0
|
||||
files.style.cell_padding = 0
|
||||
files.style.top_padding = 0
|
||||
files.style.bottom_padding = 0
|
||||
code.style.width = 600
|
||||
code.style.height = 600
|
||||
IDE.style.visible = false
|
||||
IDE.visible = false
|
||||
end
|
||||
|
||||
|
||||
local IDE_dropdown = IDE['hotpatch-IDE-top']['hotpatch-IDE-mod-selector']
|
||||
IDE_dropdown.clear_items()
|
||||
for k, v in ipairs(installed_mods) do
|
||||
for _, v in ipairs(installed_mods) do
|
||||
IDE_dropdown.add_item(v.name)
|
||||
end
|
||||
|
||||
IDE.style.visible = not IDE.style.visible
|
||||
if IDE.style.visible then
|
||||
|
||||
IDE.visible = not IDE.visible
|
||||
if IDE.visible then
|
||||
player.opened = IDE
|
||||
else
|
||||
player.opened = nil
|
||||
@@ -158,15 +158,15 @@ on_gui_click_handlers = {
|
||||
local top = mod_gui.get_button_flow(player)
|
||||
local left = mod_gui.get_frame_flow(player)
|
||||
local center = player.gui.center
|
||||
|
||||
local console = center['hotpatch-console']
|
||||
if not console then
|
||||
console = center.add{type = 'frame', name = 'hotpatch-console', direction = 'vertical', caption = 'Hotpatch Console'}
|
||||
local top_flow = console.add{type = 'flow', name = 'hotpatch-console-top', direction = 'horizontal'}
|
||||
|
||||
local hotpatch_console = center['hotpatch-console']
|
||||
if not hotpatch_console then
|
||||
hotpatch_console = center.add{type = 'frame', name = 'hotpatch-console', direction = 'vertical', caption = 'Hotpatch Console'}
|
||||
local top_flow = hotpatch_console.add{type = 'flow', name = 'hotpatch-console-top', direction = 'horizontal'}
|
||||
top_flow.add{type = 'label', name = 'hotpatch-console-mod-label', caption = 'Mod: '}
|
||||
local console_dropdown = top_flow.add{type = 'drop-down', name = 'hotpatch-console-mod-selector'}
|
||||
top_flow.add{type = 'label', name = 'hotpatch-console-mod-version', caption = 'Version: No mod selected'}
|
||||
local bottom_flow = console.add{type = 'flow', name = 'hotpatch-console-bottom', direction = 'vertical'}
|
||||
local bottom_flow = hotpatch_console.add{type = 'flow', name = 'hotpatch-console-bottom', direction = 'vertical'}
|
||||
local output = bottom_flow.add{type = 'text-box', name = 'hotpatch-console-output'}
|
||||
local bottom_input_flow = bottom_flow.add{type = 'flow', name = 'hotpatch-console-bottom-input', direction = 'horizontal'}
|
||||
local input = bottom_input_flow.add{type = 'textfield', name = 'hotpatch-console-input'}
|
||||
@@ -174,53 +174,54 @@ on_gui_click_handlers = {
|
||||
output.style.width = 800
|
||||
output.style.height = 600
|
||||
input.style.width = 600
|
||||
hotpatch_console.visible = false
|
||||
end
|
||||
|
||||
local console_dropdown = console['hotpatch-console-top']['hotpatch-console-mod-selector']
|
||||
|
||||
local console_dropdown = hotpatch_console['hotpatch-console-top']['hotpatch-console-mod-selector']
|
||||
console_dropdown.clear_items()
|
||||
for k, v in ipairs(loaded_mods) do
|
||||
for _, v in ipairs(loaded_mods) do
|
||||
console_dropdown.add_item(v.name)
|
||||
end
|
||||
|
||||
console.style.visible = not console.style.visible
|
||||
if console.style.visible then
|
||||
player.opened = console
|
||||
|
||||
hotpatch_console.visible = not hotpatch_console.visible
|
||||
if hotpatch_console.visible then
|
||||
player.opened = hotpatch_console
|
||||
else
|
||||
player.opened = nil
|
||||
end
|
||||
end,
|
||||
['hotpatch-console-run'] = function(e)
|
||||
local player = game.players[e.player_index]
|
||||
|
||||
|
||||
local top = mod_gui.get_button_flow(player)
|
||||
local left = mod_gui.get_frame_flow(player)
|
||||
local center = player.gui.center
|
||||
|
||||
local console = center['hotpatch-console']
|
||||
local output = console['hotpatch-console-bottom']['hotpatch-console-output']
|
||||
local input = console['hotpatch-console-bottom']['hotpatch-console-bottom-input']['hotpatch-console-input']
|
||||
local console_dropdown = console['hotpatch-console-top']['hotpatch-console-mod-selector']
|
||||
|
||||
|
||||
local hotpatch_console = center['hotpatch-console']
|
||||
local output = hotpatch_console['hotpatch-console-bottom']['hotpatch-console-output']
|
||||
local input = hotpatch_console['hotpatch-console-bottom']['hotpatch-console-bottom-input']['hotpatch-console-input']
|
||||
local console_dropdown = hotpatch_console['hotpatch-console-top']['hotpatch-console-mod-selector']
|
||||
|
||||
if not player.admin then
|
||||
output.text = table.concat{output.text, '\n', 'Only admins!'}
|
||||
return
|
||||
end
|
||||
|
||||
|
||||
if not (console_dropdown.selected_index > 0) then
|
||||
output.text = table.concat{output.text, '\n', 'Select a mod!'}
|
||||
return
|
||||
end
|
||||
|
||||
|
||||
local mod_name = console_dropdown.items[console_dropdown.selected_index]
|
||||
local loaded_index = find_loaded_mod(mod_name)
|
||||
local env = loaded_mods[loaded_index].env
|
||||
local old_print = env.print
|
||||
local old_log = env.log
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
env.print = function(...)
|
||||
--local count = select('#', ...)
|
||||
local t = table.pack(...)
|
||||
@@ -230,21 +231,22 @@ on_gui_click_handlers = {
|
||||
local text = table.concat(t, '\t')
|
||||
output.text = table.concat{output.text, '\n', text}
|
||||
end
|
||||
|
||||
|
||||
env.log = function(text)
|
||||
output.text = table.concat{output.text, '\n', text}
|
||||
end
|
||||
|
||||
|
||||
local success
|
||||
local code, err = load(input.text, input.text, 't', env)
|
||||
if code then
|
||||
local success, err = pcall(code)
|
||||
if code then
|
||||
success, err = pcall(code)
|
||||
if not success then
|
||||
output.text = table.concat{output.text, '\n', err}
|
||||
end
|
||||
else
|
||||
output.text = table.concat{output.text, '\n', err}
|
||||
end
|
||||
|
||||
|
||||
env.print = old_print
|
||||
env.log = old_log
|
||||
end,
|
||||
@@ -253,10 +255,10 @@ on_gui_click_handlers = {
|
||||
local top = mod_gui.get_button_flow(player)
|
||||
local left = mod_gui.get_frame_flow(player)
|
||||
local center = player.gui.center
|
||||
|
||||
|
||||
local element = e.element
|
||||
local previous
|
||||
for k, v in pairs(center['hotpatch-IDE']['hotpatch-IDE-table']['hotpatch-IDE-files']['hotpatch-IDE-files-table'].children) do
|
||||
for _, v in pairs(center['hotpatch-IDE']['hotpatch-IDE-table']['hotpatch-IDE-files']['hotpatch-IDE-files-table'].children) do
|
||||
if table.compare(v.style.font_color or {}, {r=1.0, g=1.0, b=0.0, a=1.0}) then
|
||||
previous = v
|
||||
break
|
||||
@@ -297,7 +299,7 @@ on_gui_selection_state_changed_handlers = {
|
||||
local top = mod_gui.get_button_flow(player)
|
||||
local left = mod_gui.get_frame_flow(player)
|
||||
local center = player.gui.center
|
||||
|
||||
|
||||
local element = e.element
|
||||
local name = element.items[element.selected_index]
|
||||
if name then
|
||||
@@ -306,8 +308,8 @@ on_gui_selection_state_changed_handlers = {
|
||||
local mod = loaded_mods[index]
|
||||
local version_label = center['hotpatch-console']['hotpatch-console-top']['hotpatch-console-mod-version']
|
||||
version_label.caption = 'Version: ' .. mod.version
|
||||
local console = center['hotpatch-console']
|
||||
local output = console['hotpatch-console-bottom']['hotpatch-console-output']
|
||||
local hotpatch_console = center['hotpatch-console']
|
||||
local output = hotpatch_console['hotpatch-console-bottom']['hotpatch-console-output']
|
||||
output.text = ''
|
||||
end
|
||||
end
|
||||
@@ -317,9 +319,9 @@ on_gui_selection_state_changed_handlers = {
|
||||
local top = mod_gui.get_button_flow(player)
|
||||
local left = mod_gui.get_frame_flow(player)
|
||||
local center = player.gui.center
|
||||
|
||||
|
||||
local element = e.element
|
||||
|
||||
|
||||
local name = element.items[element.selected_index]
|
||||
if name then
|
||||
local index = find_installed_mod(name)
|
||||
@@ -332,7 +334,7 @@ on_gui_selection_state_changed_handlers = {
|
||||
local file = list.add{type = 'label', style = 'hoverable_bold_label', caption = 'control', name = 'hotpatch-IDE-file.control'}
|
||||
file.style.bottom_padding = 0
|
||||
file.style.top_padding = 0
|
||||
for k, v in pairs(mod.files) do
|
||||
for k, _ in pairs(mod.files) do
|
||||
file = list.add{type = 'label', style = 'hoverable_bold_label', caption = k, name = 'hotpatch-IDE-file.' .. k}
|
||||
file.style.bottom_padding = 0
|
||||
file.style.top_padding = 0
|
||||
@@ -356,20 +358,20 @@ script.on_event(defines.events.on_gui_closed, function(e)
|
||||
if e.gui_type == defines.gui_type.custom then
|
||||
if element and element.valid then
|
||||
if element.name == 'hotpatch-IDE' then
|
||||
if element.style.visible then
|
||||
if element.visible then
|
||||
player.play_sound{path = "utility/gui_click"}
|
||||
end
|
||||
element.style.visible = false
|
||||
element.visible = false
|
||||
elseif element.name == 'hotpatch-console' then
|
||||
if element.style.visible then
|
||||
if element.visible then
|
||||
player.play_sound{path = "utility/gui_click"}
|
||||
end
|
||||
element.style.visible = false
|
||||
element.visible = false
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
]===])
|
||||
--]===])
|
||||
|
||||
return true
|
||||
@@ -67,7 +67,7 @@ local mod_obj_template = {
|
||||
}
|
||||
|
||||
-- this is for the core factorio libraries; hotpatch MUST load these now, as they cannot be dynamically loaded due to factorio limitation
|
||||
local loaded_libraries = {}
|
||||
local loaded_libraries = {}
|
||||
|
||||
-- mod installation/uninstallation support functions
|
||||
-- These take a mod NAME as a first argument
|
||||
@@ -101,6 +101,8 @@ local mod_on_configuration_changed
|
||||
local on_event
|
||||
local on_nth_tick
|
||||
|
||||
local register_all_events
|
||||
|
||||
-- core handlers
|
||||
local on_init -- installs static mods, loads, runs, and calls mod_on_init
|
||||
local on_load -- loads, runs, and calls mod_on_load
|
||||
@@ -222,12 +224,12 @@ local function build_locale(ini)
|
||||
local t = {}
|
||||
local section = ''
|
||||
local temp
|
||||
|
||||
|
||||
-- line must end with a linefeed - single line file with no LF will fail
|
||||
if not ini:match('[\r\n]+$') then
|
||||
ini = ini .. '\n'
|
||||
end
|
||||
|
||||
|
||||
-- for each non-empty line do
|
||||
local key, value
|
||||
for l in ini:gmatch('[\r\n]*(.-)[\r\n]+') do
|
||||
@@ -261,7 +263,7 @@ local function static_translate(t, recursive)
|
||||
-- only translate tables that have a string as the first item
|
||||
local k = t[1]
|
||||
if type(k) ~= 'string' then return t end
|
||||
|
||||
|
||||
-- make a copy, don't destroy the original table, after we copy we can translate in place
|
||||
if not recursive then
|
||||
t = table.deepcopy(t)
|
||||
@@ -285,12 +287,12 @@ local function static_translate(t, recursive)
|
||||
-- substitution of parameters: use literal value of parameter n
|
||||
-- __n__
|
||||
local result = (pattern:gsub('__(%d+)__', function(s) return tostring(t[tonumber(s)+1]) end))
|
||||
|
||||
|
||||
-- re-substitution engine: match value of parameter n to provide additional translation; use for pluralization
|
||||
-- __n:(pattern-1)=substitution-1;(pattern-2)=substitution-2;...(pattern-i)=substitution-i;__
|
||||
for n, p in result:gmatch('__(%d+)(:.-;)__') do
|
||||
for x, y in p:gmatch('%((.-)%)=(.-[^%%]);') do
|
||||
if t[tonumber(n)+1]:match(x) then
|
||||
if t[tonumber(n)+1]:match(x) then
|
||||
result = result:gsub(table.concat{'__', n, escape(p), '__'}, unescape(y))
|
||||
break
|
||||
end
|
||||
@@ -324,7 +326,7 @@ local hidden_log = hidden(static_translate)
|
||||
|
||||
-- logs localized data
|
||||
local function debug_log(message, mod_name, stack_level)
|
||||
if debug_level > -1 then
|
||||
if debug_level > -1 then
|
||||
if not stack_level then stack_level = 2 end
|
||||
local di = debug.getinfo(stack_level)
|
||||
local line = di.currentline
|
||||
@@ -363,7 +365,7 @@ debug_log({'hotpatch-info.logging-enabled'})
|
||||
|
||||
-- track _ENV accesses
|
||||
setmetatable(_ENV, {
|
||||
__index = function(t, k)
|
||||
__index = function(_, k)
|
||||
debug_log({'hotpatch-trace.nil-var-access', k}, nil, 3)
|
||||
return nil
|
||||
end,
|
||||
@@ -382,7 +384,6 @@ debug_log({'hotpatch-info.loading-libs'})
|
||||
local libraries = {
|
||||
'camera',
|
||||
'flying_tags',
|
||||
'inspect',
|
||||
'math3d',
|
||||
'mod-gui',
|
||||
'noise',
|
||||
@@ -429,14 +430,14 @@ uninstall_mod = function(mod_name)
|
||||
return
|
||||
end
|
||||
local loaded_index = find_loaded_mod(mod_name)
|
||||
|
||||
|
||||
if loaded_index then
|
||||
unload_mod(loaded_index)
|
||||
end
|
||||
|
||||
|
||||
|
||||
debug_log({'hotpatch-info.uninstalling', mod_name})
|
||||
|
||||
|
||||
table.remove(global.mods, index)
|
||||
end
|
||||
|
||||
@@ -447,7 +448,7 @@ install_mod_file = function(mod_name, mod_file, mod_file_code)
|
||||
return
|
||||
end
|
||||
local mod = global.mods[index]
|
||||
|
||||
|
||||
debug_log({'hotpatch-info.installing-file', mod_file}, mod_name)
|
||||
|
||||
mod_file = mod_file:gsub('/', '.')
|
||||
@@ -475,7 +476,7 @@ install_mod = function(mod_name, mod_version, mod_code, mod_files)
|
||||
end
|
||||
debug_log({'hotpatch-warning.contains-comments-console'}, mod_name)
|
||||
end
|
||||
|
||||
|
||||
mod_code = mod_code:gsub('\t', ' ')
|
||||
|
||||
mod.name = mod_name
|
||||
@@ -483,7 +484,7 @@ install_mod = function(mod_name, mod_version, mod_code, mod_files)
|
||||
mod.code = mod_code
|
||||
mod.version = mod_version
|
||||
mod.global = mod.global or {}
|
||||
|
||||
|
||||
if mod_files then
|
||||
for k,v in pairs(mod_files) do
|
||||
install_mod_file(mod_name, k, v)
|
||||
@@ -501,7 +502,7 @@ load_mod = function(installed_index)
|
||||
--TODO notify that mod was already loaded
|
||||
unload_mod(loaded_index)
|
||||
end
|
||||
|
||||
|
||||
local mod_obj = {
|
||||
name = mod_name, -- name of the current mod
|
||||
version = mod.version,
|
||||
@@ -516,7 +517,7 @@ load_mod = function(installed_index)
|
||||
on_nth_tick = {}, -- list of on_nth_tick handlers registered
|
||||
loaded_files = {}, -- list of files loaded by require() that were installed into the virtual file system
|
||||
}
|
||||
|
||||
|
||||
debug_log({'hotpatch-info.script-shim'}, mod_name)
|
||||
--mods private script table/shim
|
||||
local mod_script = {}
|
||||
@@ -541,7 +542,7 @@ load_mod = function(installed_index)
|
||||
mod_script.on_nth_tick = function(tick, f)
|
||||
if tick then
|
||||
if type(tick) == 'table' then
|
||||
for k, v in pairs(tick) do
|
||||
for _, v in pairs(tick) do
|
||||
mod_script.on_nth_tick(v, f)
|
||||
end
|
||||
return
|
||||
@@ -551,12 +552,12 @@ load_mod = function(installed_index)
|
||||
mod_obj.on_nth_tick = {}
|
||||
end
|
||||
end
|
||||
else
|
||||
else
|
||||
mod_script.on_event = function(event, f)
|
||||
if event == defines.events.on_tick then
|
||||
mod_obj.on_tick = f
|
||||
if mod_obj.running then
|
||||
register_on_tick(mod_name, event)
|
||||
register_on_tick(mod_name)
|
||||
end
|
||||
else
|
||||
mod_obj.on_event[event] = f
|
||||
@@ -568,7 +569,7 @@ load_mod = function(installed_index)
|
||||
mod_script.on_nth_tick = function(tick, f)
|
||||
if tick then
|
||||
if type(tick) == 'table' then
|
||||
for k, v in pairs(tick) do
|
||||
for _, v in pairs(tick) do
|
||||
mod_script.on_nth_tick(v, f)
|
||||
end
|
||||
return
|
||||
@@ -578,11 +579,11 @@ load_mod = function(installed_index)
|
||||
register_nth_tick(mod_name, tick)
|
||||
end
|
||||
else
|
||||
local on_nth_tick = mod_obj.on_nth_tick
|
||||
local mod_on_nth_tick = mod_obj.on_nth_tick
|
||||
mod_obj.on_nth_tick = {}
|
||||
if mod_obj.running then
|
||||
for k, v in pairs(on_nth_tick) do
|
||||
register_nth_tick(mod_name, tick)
|
||||
for _, v in pairs(mod_on_nth_tick) do
|
||||
register_nth_tick(mod_name, v)
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -604,7 +605,7 @@ load_mod = function(installed_index)
|
||||
mod_script.mod_name = function()
|
||||
return script.mod_name()
|
||||
end
|
||||
|
||||
|
||||
debug_log({'hotpatch-info.setting-env'}, mod_name)
|
||||
-- mods private env
|
||||
local env = mod_obj.env
|
||||
@@ -621,20 +622,20 @@ load_mod = function(installed_index)
|
||||
loaded[k] = v
|
||||
end
|
||||
loaded._G = env
|
||||
|
||||
|
||||
-- so many ways to escape sandboxes...
|
||||
|
||||
|
||||
for k,v in pairs(_ENV.package) do
|
||||
pack[k] = v
|
||||
end
|
||||
pack.loaded = loaded
|
||||
env.package = pack
|
||||
loaded.package = pack
|
||||
|
||||
|
||||
env.script = mod_script
|
||||
env.global = mod.global
|
||||
env._G = env
|
||||
|
||||
|
||||
env['remote'] = {
|
||||
add_interface = function(name, functions)
|
||||
if remote.interfaces[name] then
|
||||
@@ -650,7 +651,7 @@ load_mod = function(installed_index)
|
||||
return remote.call(...)
|
||||
end,
|
||||
interfaces = setmetatable({}, {
|
||||
__index = function(t, k) return remote.interfaces[k] end,
|
||||
__index = function(_, k) return remote.interfaces[k] end,
|
||||
__pairs = function(t) local function iter(t, k) local v; k, v = next(remote.interfaces, k); if v then return k, t[k] end; end; return iter, t, nil end
|
||||
})
|
||||
}
|
||||
@@ -666,16 +667,16 @@ load_mod = function(installed_index)
|
||||
return commands.remove_command(name)
|
||||
end,
|
||||
commands = setmetatable({}, {
|
||||
__index = function(t, k) return commands.commands[k] end,
|
||||
__index = function(_, k) return commands.commands[k] end,
|
||||
__pairs = function(t) local function iter(t, k) local v; k, v = next(commands.commands, k); if v then return k, t[k] end; end; return iter, t, nil end
|
||||
}),
|
||||
game_commands = setmetatable({}, {
|
||||
__index = function(t, k) return commands.game_commands[k] end,
|
||||
__index = function(_, k) return commands.game_commands[k] end,
|
||||
__pairs = function(t) local function iter(t, k) local v; k, v = next(commands.game_commands, k); if v then return k, t[k] end; end; return iter, t, nil end
|
||||
})
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
env.require = function(path)
|
||||
-- I blame Nexela for this
|
||||
path = path:gsub('/', '.')
|
||||
@@ -710,7 +711,7 @@ load_mod = function(installed_index)
|
||||
error(err)
|
||||
end
|
||||
end
|
||||
local file = global.mods[installed_index].files[alt_path]
|
||||
file = global.mods[installed_index].files[alt_path]
|
||||
if file then
|
||||
debug_log({'hotpatch-trace.load-require', alt_path}, mod_name)
|
||||
local code, err = load(file, '[' .. mod_name .. '] ' .. alt_path .. '.lua', 'bt', env)
|
||||
@@ -724,31 +725,31 @@ load_mod = function(installed_index)
|
||||
error(err)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
debug_log({'hotpatch-trace.load-core-lib', path}, mod_name)
|
||||
env.package._current_path_in_package = oldbase
|
||||
local lib = package.loaded[path]
|
||||
if not lib then
|
||||
debug_log(path .. ' not found', nil, 3)
|
||||
if not lib then
|
||||
debug_log({'hotpatch-error.path-not-found', path}, mod_name, 3)
|
||||
error(path .. ' not found')
|
||||
end
|
||||
return lib
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
env['load'] = function(l, s, m, e)
|
||||
return load(l, s, m, e or env)
|
||||
end
|
||||
env['loadstring'] = env['load']
|
||||
|
||||
|
||||
|
||||
|
||||
env['game'] = setmetatable({}, {
|
||||
__index = function(t, k) return game[k] end,
|
||||
__index = function(_, k) return game[k] end,
|
||||
__pairs = function(t) local function iter(t, k) local v; k, v = next(game, k); if v then return k, t[k] end; end; return iter, t, nil end
|
||||
})
|
||||
|
||||
|
||||
local mt = {}
|
||||
mt.__index = function(t, k)
|
||||
mt.__index = function(_, k)
|
||||
debug_log({'hotpatch-trace.nil-var-access', k}, nil, 3)
|
||||
return nil
|
||||
end
|
||||
@@ -762,7 +763,7 @@ load_mod = function(installed_index)
|
||||
|
||||
--load/run code
|
||||
debug_log({'hotpatch-info.loading'}, mod_name)
|
||||
|
||||
|
||||
local mod_code, message = load(mod.code, '[' .. mod_name .. '] control.lua', 'bt', env)
|
||||
if not mod_code then
|
||||
debug_log({'hotpatch-error.compilation-failed'}, mod_name)
|
||||
@@ -816,12 +817,12 @@ reset_mod = function(loaded_index)
|
||||
end
|
||||
|
||||
reset_mod_events = function(loaded_index)
|
||||
local loaded_index = find_loaded_mod(mod_name)
|
||||
|
||||
if not loaded_index then
|
||||
debug_log({'hotpatch-warning.reset-events-not-running'}, mod_name)
|
||||
else
|
||||
local loaded_mod = loaded_mods[loaded_index]
|
||||
--local loaded_index = find_loaded_mod(mod_name)
|
||||
local loaded_mod = loaded_mods[loaded_index]
|
||||
|
||||
if not loaded_mod then
|
||||
--debug_log({'hotpatch-warning.reset-events-not-running'}, mod_name)
|
||||
else
|
||||
loaded_mod.on_event = {}
|
||||
loaded_mod.on_nth_tick = {}
|
||||
loaded_mod.on_init = nil
|
||||
@@ -842,7 +843,7 @@ run_mod = function(loaded_index)
|
||||
--mod.env.global = {}
|
||||
end
|
||||
debug_log({'hotpatch-info.running'}, mod_name)
|
||||
|
||||
|
||||
local success, result = xpcall(mod.code, debug.traceback)
|
||||
if not success then
|
||||
debug_log({'hotpatch-error.execution-failed'}, mod_name)
|
||||
@@ -851,22 +852,22 @@ run_mod = function(loaded_index)
|
||||
if game and game.player then
|
||||
game.player.print(result)
|
||||
end
|
||||
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
|
||||
if strict_mode then
|
||||
--if mod.env.global ~= {} then
|
||||
--TODO: error, mod touched global inappropriately during load
|
||||
--end
|
||||
--mod.env.global = old_global
|
||||
|
||||
|
||||
end
|
||||
|
||||
|
||||
-- if a mod is being loaded that already has global data, it must be restored after
|
||||
-- running control.lua, discarding any changes made
|
||||
if not table.compare(old_global, {}) then
|
||||
for k,v in pairs(mod.env.global) do
|
||||
for k,_ in pairs(mod.env.global) do
|
||||
mod.env.global[k] = nil
|
||||
end
|
||||
for k,v in pairs(old_global) do
|
||||
@@ -875,16 +876,16 @@ run_mod = function(loaded_index)
|
||||
--mod.env.global = old_global
|
||||
end
|
||||
old_global = nil
|
||||
|
||||
|
||||
mod.running = true
|
||||
debug_log({'hotpatch-info.complete', {'hotpatch-info.running'}}, mod_name)
|
||||
|
||||
|
||||
--load complete, start notifying on event subscriptions
|
||||
if not compat_mode then
|
||||
mod.env.script.on_event = function(event, f)
|
||||
if event == defines.events.on_tick then
|
||||
mod.on_tick = f
|
||||
register_on_tick(mod_name, event)
|
||||
register_on_tick(mod_name)
|
||||
else
|
||||
mod.on_event[event] = f
|
||||
register_event(mod_name, event)
|
||||
@@ -893,18 +894,18 @@ run_mod = function(loaded_index)
|
||||
mod.env.script.on_nth_tick = function(tick, f)
|
||||
if tick then
|
||||
if type(tick) == 'table' then
|
||||
for k, v in pairs(tick) do
|
||||
mod_script.on_nth_tick(v, f)
|
||||
for _, v in pairs(tick) do
|
||||
mod.env.script.on_nth_tick(v, f)
|
||||
end
|
||||
return
|
||||
end
|
||||
mod.on_nth_tick[tick] = f
|
||||
register_nth_tick(mod_name, tick)
|
||||
else
|
||||
local on_nth_tick = mod.on_nth_tick
|
||||
local mod_on_nth_tick = mod.on_nth_tick
|
||||
mod.on_nth_tick = {}
|
||||
for k, v in pairs(on_nth_tick) do
|
||||
register_nth_tick(mod_name, tick)
|
||||
for _, v in pairs(mod_on_nth_tick) do
|
||||
register_nth_tick(mod_name, v)
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -924,7 +925,7 @@ on_event = function(event)
|
||||
for i = 1, #loaded_mods do
|
||||
mod = loaded_mods[i]
|
||||
f = mod.on_event[event.name]
|
||||
if f then
|
||||
if f then
|
||||
debug_log({'hotpatch-trace.event-running', event_name}, mod.name)
|
||||
f(event)
|
||||
end
|
||||
@@ -940,7 +941,7 @@ if debug_log_on_tick then
|
||||
for i = 1, #loaded_mods do
|
||||
mod = loaded_mods[i]
|
||||
f = mod.on_nth_tick[event.nth_tick]
|
||||
if f then
|
||||
if f then
|
||||
debug_log({'hotpatch-trace.nth-tick-event-running', tick}, mod.name)
|
||||
f(event)
|
||||
end
|
||||
@@ -954,7 +955,7 @@ else
|
||||
for i = 1, #loaded_mods do
|
||||
mod = loaded_mods[i]
|
||||
f = mod.on_nth_tick[event.nth_tick]
|
||||
if f then
|
||||
if f then
|
||||
debug_log({'hotpatch-trace.nth-tick-event-running', tick}, mod.name)
|
||||
f(event)
|
||||
end
|
||||
@@ -962,7 +963,7 @@ else
|
||||
end
|
||||
end
|
||||
|
||||
local register_all_events = function()
|
||||
register_all_events = function()
|
||||
--unregister all events
|
||||
script.on_event(defines.events, nil)
|
||||
script.on_nth_tick(nil, nil)
|
||||
@@ -981,12 +982,12 @@ register_mod_events = function(loaded_index)
|
||||
debug_log({'hotpatch-trace.on-tick-event-registered'}, mod_name)
|
||||
script.on_event(defines.events.on_tick, on_tick)
|
||||
end
|
||||
for k,v in pairs(mod.on_event) do
|
||||
for k,_ in pairs(mod.on_event) do
|
||||
local event_name = (event_names[k] or k)
|
||||
debug_log({'hotpatch-trace.on-event-registered', event_name}, mod_name)
|
||||
script.on_event(k, on_event)
|
||||
end
|
||||
for k,v in pairs(mod.on_nth_tick) do
|
||||
for k,_ in pairs(mod.on_nth_tick) do
|
||||
debug_log({'hotpatch-trace.on-nth-tick-event-registered', k}, mod_name)
|
||||
script.on_nth_tick(k, on_nth_tick)
|
||||
end
|
||||
@@ -994,14 +995,14 @@ end
|
||||
|
||||
mod_on_init = function(loaded_index)
|
||||
local mod = loaded_mods[loaded_index]
|
||||
|
||||
|
||||
if mod then
|
||||
debug_log({'hotpatch-trace.mod-on-init'}, mod.name)
|
||||
if mod.on_init then
|
||||
if mod.on_init then
|
||||
local success, result = xpcall(mod.on_init, debug.traceback)
|
||||
if not success then
|
||||
debug_log('on_init failed for ' .. mod.name)
|
||||
debug_log(result)
|
||||
debug_log({'hotpatch-error.on-init-failed'}, mod_name)
|
||||
debug_log(result, mod_name)
|
||||
return false
|
||||
end
|
||||
end
|
||||
@@ -1013,15 +1014,15 @@ end
|
||||
|
||||
mod_on_load = function(loaded_index)
|
||||
local mod = loaded_mods[loaded_index]
|
||||
|
||||
|
||||
if mod then
|
||||
debug_log({'hotpatch-trace.mod-on-load'}, mod.name)
|
||||
if mod.on_load then
|
||||
if mod.on_load then
|
||||
--local old_global = table.deepcopy(mod.env.global)
|
||||
local success, result = xpcall(mod.on_load, debug.traceback)
|
||||
if not success then
|
||||
debug_log('on_load failed for ' .. mod.name)
|
||||
debug_log(result)
|
||||
debug_log({'hotpatch-error.on-load-failed'}, mod_name)
|
||||
debug_log(result, mod_name)
|
||||
return false
|
||||
end
|
||||
end
|
||||
@@ -1033,14 +1034,14 @@ end
|
||||
|
||||
mod_on_configuration_changed = function(loaded_index, config)
|
||||
local mod = loaded_mods[loaded_index]
|
||||
|
||||
|
||||
if mod then
|
||||
debug_log({'hotpatch-trace.mod-on-configuration-changed'}, mod.name)
|
||||
if mod.on_configuration_changed then
|
||||
if mod.on_configuration_changed then
|
||||
local success, result = xpcall(mod.on_configuration_changed, debug.traceback, config)
|
||||
if not success then
|
||||
debug_log('on_configuration_changed failed for ' .. mod.name)
|
||||
debug_log(result)
|
||||
debug_log({'hotpatch-error.on-configuration-changed-failed'}, mod_name)
|
||||
debug_log(result, mod_name)
|
||||
return false
|
||||
end
|
||||
end
|
||||
@@ -1058,9 +1059,9 @@ register_on_tick = function(mod_name)
|
||||
for i = 1, #loaded_mods do
|
||||
mod = loaded_mods[i]
|
||||
local f = mod.on_tick
|
||||
if f then
|
||||
found_event = true
|
||||
break
|
||||
if f then
|
||||
found_event = true
|
||||
break
|
||||
end
|
||||
end
|
||||
debug_log({'hotpatch-trace.on-tick-event-registered'}, mod_name)
|
||||
@@ -1078,9 +1079,9 @@ register_nth_tick = function(mod_name, nth_tick)
|
||||
for i = 1, #loaded_mods do
|
||||
mod = loaded_mods[i]
|
||||
local f = mod.on_nth_tick[nth_tick]
|
||||
if f then
|
||||
found_event = true
|
||||
break
|
||||
if f then
|
||||
found_event = true
|
||||
break
|
||||
end
|
||||
end
|
||||
debug_log({'hotpatch-trace.on-nth-tick-event-registered', nth_tick}, mod_name)
|
||||
@@ -1126,7 +1127,7 @@ on_init = function()
|
||||
debug_log({'hotpatch-info.on-init'})
|
||||
--juuuuust in case
|
||||
global.mods = global.mods or {}
|
||||
|
||||
|
||||
debug_log({'hotpatch-info.installing-included-mods'})
|
||||
local mod
|
||||
for i = 1, #static_mods do
|
||||
@@ -1137,7 +1138,7 @@ on_init = function()
|
||||
for i = 1, #global.mods do
|
||||
load_mod(i)
|
||||
end
|
||||
|
||||
|
||||
for i = 1, #loaded_mods do
|
||||
run_mod(i)
|
||||
mod_on_init(i)
|
||||
@@ -1153,10 +1154,10 @@ on_load = function()
|
||||
hidden_log = hidden()
|
||||
debug_log({'hotpatch-info.on-load'})
|
||||
debug_log({'hotpatch-info.loading-installed-mods'})
|
||||
|
||||
|
||||
if global.globals then
|
||||
error('Upgrading from Hotpatch 1.0.X to 1.1.0 is not currently supported!')
|
||||
|
||||
|
||||
-- untested migration: use a tick to do the migration
|
||||
script.on_event(defines.events.on_tick, function(e)
|
||||
global.mods = {}
|
||||
@@ -1174,19 +1175,19 @@ on_load = function()
|
||||
global.mod_code = nil
|
||||
global.mod_files = nil
|
||||
global.globals = nil
|
||||
|
||||
|
||||
on_load() -- jump back into loading
|
||||
on_tick(e) -- need to test if factorio auto calls this or not after assigning the handler
|
||||
script.on_event(defines.events.on_tick, on_tick) -- restore old on_tick handler
|
||||
end)
|
||||
return
|
||||
end
|
||||
|
||||
|
||||
-- load installed mods
|
||||
for i = 1, #global.mods do
|
||||
load_mod(i)
|
||||
end
|
||||
|
||||
|
||||
-- run mods which loaded successfully
|
||||
local failed_mods = {}
|
||||
for i = 1, #loaded_mods do
|
||||
@@ -1198,12 +1199,12 @@ on_load = function()
|
||||
table.insert(failed_mods, i)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- unload mods which failed to run
|
||||
for i = 1, #failed_mods do
|
||||
unload_mod(failed_mods[i])
|
||||
end
|
||||
|
||||
|
||||
debug_log({'hotpatch-info.complete', {'hotpatch-info.loading-installed-mods'}})
|
||||
debug_log({'hotpatch-info.complete', {'hotpatch-info.on-load'}})
|
||||
end
|
||||
@@ -1212,11 +1213,11 @@ on_configuration_changed = function(config)
|
||||
debug_log({'hotpatch-info.on-configuration-changed'})
|
||||
local failed_mods = {}
|
||||
for i = 1, #loaded_mods do
|
||||
if not mod_on_configuration_changed(i) then
|
||||
if not mod_on_configuration_changed(i, config) then
|
||||
table.insert(failed_mods, i)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
for i = 1, #failed_mods do
|
||||
unload_mod(failed_mods[i])
|
||||
end
|
||||
@@ -1231,7 +1232,7 @@ if debug_log_on_tick then
|
||||
for i = 1, #loaded_mods do
|
||||
mod = loaded_mods[i]
|
||||
f = mod.on_tick
|
||||
if f then
|
||||
if f then
|
||||
debug_log({'hotpatch-trace.event-running', 'on_tick'}, mod.name)
|
||||
f(e)
|
||||
end
|
||||
@@ -1244,7 +1245,7 @@ else
|
||||
for i = 1, #loaded_mods do
|
||||
mod = loaded_mods[i]
|
||||
f = mod.on_tick
|
||||
if f then
|
||||
if f then
|
||||
f(e)
|
||||
end
|
||||
end
|
||||
@@ -1286,31 +1287,31 @@ local mod_tools_internal = setmetatable({
|
||||
mod_on_init = mod_on_init,
|
||||
mod_on_load = mod_on_load,
|
||||
mod_on_configuration_changed = mod_on_configuration_changed,
|
||||
|
||||
|
||||
static_mods = static_mods,
|
||||
console = console,
|
||||
debug_log = debug_log,
|
||||
loaded_mods = loaded_mods,
|
||||
loaded_libraries = loaded_libraries,
|
||||
installed_mods = setmetatable({}, {
|
||||
__index = function(t, k)
|
||||
__index = function(_, k)
|
||||
return global.mods[k]
|
||||
end,
|
||||
__newindex = function(t, k, v)
|
||||
__newindex = function(_, __, ___)
|
||||
-- do nothing
|
||||
end,
|
||||
__len = function(t)
|
||||
__len = function(_)
|
||||
return #global.mods
|
||||
end,
|
||||
__pairs = function(t) local function iter(t, k) local v; v = global.mods[k+1]; if v then return k+1, v end; end; return iter, t, 0 end,
|
||||
__ipairs = function(t) local function iter(t, k) local v; v = global.mods[k+1]; if v then return k+1, v end; end; return iter, t, 0 end,
|
||||
__pairs = function(t) local function iter(_, k) local v; v = global.mods[k+1]; if v then return k+1, v end; end; return iter, t, 0 end,
|
||||
__ipairs = function(t) local function iter(_, k) local v; v = global.mods[k+1]; if v then return k+1, v end; end; return iter, t, 0 end,
|
||||
__metatable = false,
|
||||
})
|
||||
},{
|
||||
__index = function(t, k)
|
||||
__index = function(_, k)
|
||||
debug_log({'hotpatch-error.invalid-API-access', k}, nil, 3)
|
||||
end,
|
||||
__newindex = function(t, k, v)
|
||||
__newindex = function(_, __, ___)
|
||||
-- do nothing
|
||||
end,
|
||||
-- Don't let mods muck around
|
||||
@@ -1322,11 +1323,12 @@ local mod_tools = setmetatable({
|
||||
-- most code should use static_mod
|
||||
static_mod = static_mod, -- (name, version, code, files)
|
||||
set_debug_level = function(level)
|
||||
debug_level = tonumber(_ENV.debug_settings.level) or debug_levels[_ENV.debug_settings.level]
|
||||
--debug_level = tonumber(_ENV.debug_settings.level) or debug_levels[_ENV.debug_settings.level]
|
||||
debug_level = tonumber(level) or debug_levels[level]
|
||||
end,
|
||||
},{
|
||||
__index = mod_tools_internal,
|
||||
__newindex = function(t, k, v)
|
||||
__newindex = function(_, __, ___)
|
||||
-- do nothing, read-only table
|
||||
end,
|
||||
-- Don't let mods muck around
|
||||
|
||||
@@ -65,7 +65,7 @@ remote_interface['install'] = function(mod_name, mod_version, mod_code, mod_file
|
||||
local caller = game.player or console
|
||||
if caller.admin then
|
||||
if mod_files then
|
||||
for k,v in pairs(mod_files) do
|
||||
for k,_ in pairs(mod_files) do
|
||||
if k == 'control' then
|
||||
caller.print('ERROR: control.lua loaded twice for mod ' .. mod_name)
|
||||
return
|
||||
@@ -77,14 +77,14 @@ remote_interface['install'] = function(mod_name, mod_version, mod_code, mod_file
|
||||
if installed_index then
|
||||
local old_version = installed_mods[installed_index].version
|
||||
if old_version then
|
||||
debug_log('WARNING: mod already exists: ' .. mod_name .. ' ' .. old_version)
|
||||
debug_log('WARNING: reinstalling mod in-place: ' .. mod_name .. ' ' .. mod_version)
|
||||
debug_log({'hotpatch-warning.already-exists', mod_name, old_version})
|
||||
debug_log({'hotpatch-warning.reinstalling', mod_name, old_version})
|
||||
end
|
||||
if loaded_index then
|
||||
unload_mod(loaded_index)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
install_mod(mod_name, mod_version, mod_code, mod_files)
|
||||
if not only_install then
|
||||
installed_index = find_installed_mod(mod_name)
|
||||
@@ -131,6 +131,8 @@ remote_interface['run'] = function(mod_name)
|
||||
if caller.admin then
|
||||
local installed_index = find_installed_mod(mod_name)
|
||||
local loaded_index = find_loaded_mod(mod_name)
|
||||
local mod
|
||||
local version
|
||||
if installed_index and not loaded_index then
|
||||
if not load_mod(installed_index) then
|
||||
caller.print('compilation failed for mod ' .. mod_name)
|
||||
@@ -139,13 +141,13 @@ remote_interface['run'] = function(mod_name)
|
||||
loaded_index = find_loaded_mod(mod_name)
|
||||
else
|
||||
if loaded_index then
|
||||
local mod = loaded_mods[loaded_index]
|
||||
local version = mod.version
|
||||
debug_log('WARNING: mod already loaded: ' .. mod_name .. ' ' .. version)
|
||||
debug_log('WARNING: reinitializing: ' .. mod_name .. ' ' .. version)
|
||||
mod = loaded_mods[loaded_index]
|
||||
version = mod.version
|
||||
debug_log({'hotpatch-warning.already-loaded', mod_name, version})
|
||||
debug_log({'hotpatch-warning.reinitializing', mod_name, version})
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
if loaded_index then
|
||||
if not run_mod(loaded_index) then
|
||||
caller.print('execution failed for mod ' .. mod_name)
|
||||
@@ -164,7 +166,7 @@ remote_interface['run'] = function(mod_name)
|
||||
unload_mod(loaded_index)
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
caller.print('You must be an admin to run this command.')
|
||||
end
|
||||
@@ -178,7 +180,7 @@ remote_interface['update'] = function(mod_name, mod_version, mod_code, mod_files
|
||||
local caller = game.player or console
|
||||
if caller.admin then
|
||||
if mod_files then
|
||||
for k,v in pairs(mod_files) do
|
||||
for k,_ in pairs(mod_files) do
|
||||
if k == 'control' then
|
||||
caller.print('ERROR: control.lua loaded twice for mod ' .. mod_name)
|
||||
return
|
||||
@@ -186,6 +188,9 @@ remote_interface['update'] = function(mod_name, mod_version, mod_code, mod_files
|
||||
end
|
||||
end
|
||||
local installed_index = find_installed_mod(mod_name)
|
||||
if installed_index then
|
||||
;
|
||||
end
|
||||
local loaded_index = find_loaded_mod(mod_name)
|
||||
local old_version
|
||||
if loaded_index then
|
||||
@@ -245,16 +250,40 @@ remote_interface['install_mod_file'] = function(mod_name, mod_file, mod_file_cod
|
||||
end
|
||||
end
|
||||
|
||||
remote_interface['exec'] = function(mod_name, exec_code)
|
||||
local caller = game.player or console
|
||||
if caller.admin then
|
||||
local loaded_index = find_loaded_mod(mod_name)
|
||||
local env = loaded_mods[loaded_index].env
|
||||
|
||||
local success
|
||||
local code, err = load(exec_code, exec_code, 't', env)
|
||||
if code then
|
||||
success, err = pcall(code)
|
||||
if not success then
|
||||
debug_log(err)
|
||||
end
|
||||
else
|
||||
debug_log(err)
|
||||
end
|
||||
else
|
||||
caller.print('You must be an admin to run this command.')
|
||||
end
|
||||
end
|
||||
|
||||
--TODO: most of this function
|
||||
remote_interface['clean'] = function(mod_name)
|
||||
-- Removes ALL mod data and reinitializes
|
||||
-- doesn't remove things a mod may add like surfaces, etc
|
||||
local caller = game.player or console
|
||||
if caller.admin then
|
||||
mod_reset(mod_name)
|
||||
run_mod(mod_name)
|
||||
mod_on_init(mod_name)
|
||||
mod_on_configuration_changed(mod_name, {mod_changes = {mod_name={new_version=mod_version}}})
|
||||
--mod_reset(mod_name)
|
||||
--run_mod(mod_name)
|
||||
--mod_on_init(mod_name)
|
||||
local loaded_index = find_loaded_mod(mod_name)
|
||||
local mod = loaded_mods[loaded_index]
|
||||
local version = mod.version
|
||||
mod_on_configuration_changed(loaded_index, {mod_changes = {mod_name={new_version=version}}})
|
||||
else
|
||||
caller.print('You must be an admin to run this command.')
|
||||
end
|
||||
@@ -274,13 +303,13 @@ remote.add_interface('hotpatch', remote_interface)
|
||||
|
||||
debug_log({'hotpatch-info.complete', {'hotpatch-info.remote-installing'}})
|
||||
|
||||
]===])
|
||||
--]===])
|
||||
|
||||
--[[
|
||||
|
||||
remote.call('hotpatch, 'install', 'test', '1.0.0', [===[
|
||||
script.on_event(defines.events.on_player_changed_position, function(e)
|
||||
game.print('changed position')
|
||||
remote.call('hotpatch, 'install', 'test', '1.0.0', [===[
|
||||
script.on_event(defines.events.on_player_changed_position, function(e)
|
||||
game.print('changed position')
|
||||
end
|
||||
]===]
|
||||
|
||||
|
||||
@@ -65,13 +65,17 @@ contains-comments-console=comments from console will comment out the entire code
|
||||
reset-events-not-running=tried to reset events for mod that isn't running!
|
||||
remote-interface-exists=remote interface __1__ already exists, removing...
|
||||
command-exists=command __1__ already exists, removing...
|
||||
already-loaded=mod already loaded
|
||||
reinitializing=reinitializing...
|
||||
already-exists=mod already exists
|
||||
reinstalling=reinstalling mod in-place
|
||||
already-exists=mod already exists: __1__ __2__
|
||||
reinstalling=reinstalling mod in-place: __1__ __2__
|
||||
already-loaded=mod already loaded: __1__ __2__
|
||||
reinitializing=reinitializing: __1__ __2__
|
||||
|
||||
[hotpatch-error]
|
||||
invalid-API-access=Invalid API access: __1__
|
||||
not-installed=mod not installed, cannot install file for mod that does not exist
|
||||
compilation-failed=compilation failed for mod
|
||||
execution-failed=execution failed for mod
|
||||
path-not-found=path '__1__' not found
|
||||
on-init-failed=on_init failed
|
||||
on-load-failed=on_load failed
|
||||
on-configuration-changed-failed=on_configuration_changed failed
|
||||
@@ -131,7 +131,7 @@ if(!config.disablePrometheusPushgateway){
|
||||
setInterval(() => {
|
||||
registerMoreMetrics();
|
||||
pushgateway.push({ jobName: 'clusterio', groupings: {instance: config.publicIP + ":" + config.masterPort, owner: config.username}}, function(err, resp, body) {})
|
||||
}, 5000)
|
||||
}, 15000)
|
||||
}
|
||||
|
||||
// collect express request durations ms
|
||||
@@ -258,7 +258,7 @@ db.items.addItem = function(object) {
|
||||
if(this[object.name] && Number(this[object.name]) != NaN){
|
||||
this[object.name] = Number(this[object.name]) + Number(object.count);
|
||||
} else {
|
||||
this[object.name] = object.count;
|
||||
this[object.name] = Number(object.count);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -283,29 +283,35 @@ process.on('SIGHUP', shutdown); // terminal closed
|
||||
async function shutdown() {
|
||||
console.log('Ctrl-C...');
|
||||
let exitStartTime = Date.now();
|
||||
// set insane limit to slave length, if its longer than this we are probably being ddosed or something
|
||||
if(slaves && Object.keys(slaves).length < 2000000){
|
||||
console.log("saving to slaves.json");
|
||||
fs.writeFileSync(path.resolve(config.databaseDirectory, "slaves.json"), JSON.stringify(slaves));
|
||||
} else if(slaves) {
|
||||
console.log("Slave database too large, not saving ("+Object.keys(slaves).length+")");
|
||||
}
|
||||
if(db.items && Object.keys(db.items).length < 50000){
|
||||
console.log("saving to items.json");
|
||||
fs.writeFileSync(path.resolve(config.databaseDirectory, "items.json"), JSON.stringify(db.items));
|
||||
} else if(slaves) {
|
||||
console.log("Item database too large, not saving ("+Object.keys(slaves).length+")");
|
||||
}
|
||||
for(let i in masterPlugins){
|
||||
let plugin = masterPlugins[i];
|
||||
if(plugin.main && plugin.main.onExit && typeof plugin.main.onExit == "function"){
|
||||
let startTime = Date.now();
|
||||
await plugin.main.onExit();
|
||||
console.log("Plugin "+plugin.pluginConfig.name+" exited in "+(Date.now()-startTime)+"ms");
|
||||
try {
|
||||
// set insane limit to slave length, if its longer than this we are probably being ddosed or something
|
||||
if(slaves && Object.keys(slaves).length < 2000000){
|
||||
console.log("saving to slaves.json");
|
||||
fs.writeFileSync(path.resolve(config.databaseDirectory, "slaves.json"), JSON.stringify(slaves));
|
||||
} else if(slaves) {
|
||||
console.log("Slave database too large, not saving ("+Object.keys(slaves).length+")");
|
||||
}
|
||||
if(db.items && Object.keys(db.items).length < 50000){
|
||||
console.log("saving to items.json");
|
||||
fs.writeFileSync(path.resolve(config.databaseDirectory, "items.json"), JSON.stringify(db.items));
|
||||
} else if(slaves) {
|
||||
console.log("Item database too large, not saving ("+Object.keys(slaves).length+")");
|
||||
}
|
||||
for(let i in masterPlugins){
|
||||
let plugin = masterPlugins[i];
|
||||
if(plugin.main && plugin.main.onExit && typeof plugin.main.onExit == "function"){
|
||||
let startTime = Date.now();
|
||||
await plugin.main.onExit();
|
||||
console.log("Plugin "+plugin.pluginConfig.name+" exited in "+(Date.now()-startTime)+"ms");
|
||||
}
|
||||
}
|
||||
console.log("Clusterio cleanly exited in "+(Date.now()-exitStartTime)+"ms");
|
||||
process.exit(0);
|
||||
} catch(e) {
|
||||
console.log(e)
|
||||
console.log("Clusterio failed to exit cleanly. Time elapsed: "+(Date.now()-exitStartTime)+"ms")
|
||||
process.exit(1)
|
||||
}
|
||||
console.log("Clusterio cleanly exited in "+(Date.now()-exitStartTime)+"ms");
|
||||
process.exit(0);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -528,6 +534,13 @@ app.post("/api/place", authenticate.middleware, function(req, res) {
|
||||
res.send("failure");
|
||||
}
|
||||
});
|
||||
const routes_api_remove = require("./routes/api/remove.js")
|
||||
var neuralDole = null
|
||||
|
||||
if(config.useNeuralNetDoleDivider)//Only initialize neural network when it's enabled, otherwise it might override gauge
|
||||
neuralDole=new routes_api_remove.neuralDole({
|
||||
items: db.items, gaugePrefix: prometheusPrefix
|
||||
})
|
||||
/**
|
||||
POST endpoint to remove items from DB when client orders items.
|
||||
|
||||
@@ -539,11 +552,8 @@ POST endpoint to remove items from DB when client orders items.
|
||||
@param {string} [itemStack.instanceName="unknown"] the name of an instance for identification in statistics, as provided when launching it. ex node client.js start [name]
|
||||
@returns {itemStack} the number of items actually removed, may be lower than what was asked for due to shortages.
|
||||
*/
|
||||
_doleDivisionFactor = {}; //If the server regularly can't fulfill requests, this number grows until it can. Then it slowly shrinks back down.
|
||||
app.post("/api/remove", authenticate.middleware, function(req, res) {
|
||||
endpointHitCounter.labels(req.route.path).inc();
|
||||
const doleDivisionRetardation = 10; //lower rates will equal more dramatic swings
|
||||
const maxDoleDivision = 250; //a higher cap will divide the store more ways, but will take longer to recover as supplies increase
|
||||
res.header("Access-Control-Allow-Origin", "*");
|
||||
res.header("Access-Control-Allow-Headers", "Origin, X-Requested-With, Content-Type, Accept");
|
||||
// save items we get
|
||||
@@ -557,7 +567,7 @@ app.post("/api/remove", authenticate.middleware, function(req, res) {
|
||||
if(slaves[object.instanceID]) object.instanceName = slaves[object.instanceID].instanceName;
|
||||
let item = db.items[object.name]
|
||||
// console.dir(doc);
|
||||
if(!item
|
||||
if((item === undefined)
|
||||
||((
|
||||
config.disableImportsOfEverythingExceptElectricity === true || config.disableImportsOfEverythingExceptElectricity === "true" )
|
||||
&& object.name != "electricity")
|
||||
@@ -567,6 +577,7 @@ app.post("/api/remove", authenticate.middleware, function(req, res) {
|
||||
}
|
||||
res.send({name:object.name, count:0});
|
||||
} else if(config.disableFairItemDistribution){
|
||||
// Give out as much items as possible until there are 0 left. This might lead to one slave getting all the items and the rest nothing.
|
||||
let numberToRemove = Math.min(Math.abs(Number(object.count)),Number(item));
|
||||
db.items.removeItem({count: numberToRemove, name: object.name});
|
||||
res.send({count: numberToRemove, name: object.name});
|
||||
@@ -587,45 +598,27 @@ app.post("/api/remove", authenticate.middleware, function(req, res) {
|
||||
});
|
||||
//console.log(sentItemStatistics.data)
|
||||
sentItemStatisticsBySlaveID[object.instanceID] = sentItemStatistics;
|
||||
} else if(config.useNeuralNetDoleDivider){
|
||||
// use fancy neural net to calculate a "fair" dole division rate.
|
||||
neuralDole.divider({
|
||||
res,
|
||||
object,
|
||||
config,
|
||||
sentItemStatisticsBySlaveID,
|
||||
prometheusImportGauge
|
||||
})
|
||||
} else {
|
||||
const originalCount = Number(object.count) || 0;
|
||||
object.count /= ((_doleDivisionFactor[object.name]||0)+doleDivisionRetardation)/doleDivisionRetardation;
|
||||
object.count = Math.round(object.count);
|
||||
if(item.length > 40) console.info(`Serving ${object.count}/${originalCount} ${object.name} from ${item} ${object.name} with dole division factor ${(_doleDivisionFactor[object.name]||0)} (real=${((_doleDivisionFactor[object.name]||0)+doleDivisionRetardation)/doleDivisionRetardation}), item is ${Number(item) > Number(object.count)?'stocked':'short'}.`);
|
||||
|
||||
// Update existing items if item name already exists
|
||||
if(Number(item) > Number(object.count)) {
|
||||
//If successful, increase dole
|
||||
_doleDivisionFactor[object.name] = Math.max((_doleDivisionFactor[object.name]||0)||1, 1) - 1;
|
||||
if(config.logItemTransfers){
|
||||
console.log("removed: " + object.name + " " + object.count + " . " + item + " and sent to " + object.instanceID + " | " + object.instanceName);
|
||||
}
|
||||
if(db.items.removeItem({count: object.count, name: object.name})){
|
||||
let sentItemStatistics = sentItemStatisticsBySlaveID[object.instanceID];
|
||||
if(sentItemStatistics === undefined){
|
||||
sentItemStatistics = new averagedTimeSeries({
|
||||
maxEntries: config.itemStats.maxEntries,
|
||||
entriesPerSecond: config.itemStats.entriesPerSecond,
|
||||
mergeMode: "add",
|
||||
}, console.log);
|
||||
}
|
||||
sentItemStatistics.add({
|
||||
key:object.name,
|
||||
value:object.count,
|
||||
});
|
||||
//console.log(sentItemStatistics.data)
|
||||
sentItemStatisticsBySlaveID[object.instanceID] = sentItemStatistics;
|
||||
}
|
||||
|
||||
prometheusDoleFactorGauge.labels(object.name).set(_doleDivisionFactor[object.name] || 0);
|
||||
prometheusImportGauge.labels(object.instanceID, object.name).inc(Number(object.count) || 0);
|
||||
res.send({count: object.count, name: object.name});
|
||||
} else {
|
||||
// if we didn't have enough, attempt giving out a smaller amount next time
|
||||
_doleDivisionFactor[object.name] = Math.min(maxDoleDivision, Math.max((_doleDivisionFactor[object.name]||0)||1, 1) * 2);
|
||||
res.send({name:object.name, count:0});
|
||||
//console.log('failure out of ' + object.name + " | " + object.count + " from " + object.instanceID + " ("+object.instanceName+")");
|
||||
}
|
||||
// Use dole division. Makes it really slow to drain out the last little bit.
|
||||
routes_api_remove.doleDivider({
|
||||
item,
|
||||
object,
|
||||
db,
|
||||
sentItemStatisticsBySlaveID,
|
||||
config,
|
||||
prometheusDoleFactorGauge,
|
||||
prometheusImportGauge,
|
||||
req,res,
|
||||
})
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
+5
-2
@@ -11,7 +11,9 @@
|
||||
"docs": "documentation build index.js --config documentation.yml -f html -o docs",
|
||||
"livedocs": "documentation serve --watch *.js lib/** --config documentation.yml",
|
||||
"install": "node lib/npmPostinstall.js",
|
||||
"bundle-dependencies": "bundle-dependencies"
|
||||
"bundle-dependencies": "bundle-dependencies",
|
||||
"snyk-protect": "snyk protect",
|
||||
"prepublish": "npm run snyk-protect"
|
||||
},
|
||||
"keywords": [
|
||||
"factorio"
|
||||
@@ -65,7 +67,8 @@
|
||||
"socket.io-client": "^2.0.4",
|
||||
"socket.io-prometheus": "^0.2.1",
|
||||
"sync-request": "^4.0.1",
|
||||
"underscore": "^1.8.3"
|
||||
"underscore": "^1.8.3",
|
||||
"snyk": "^1.134.2"
|
||||
},
|
||||
"devDependencies": {
|
||||
"documentation": "^5.4.0",
|
||||
|
||||
@@ -0,0 +1,180 @@
|
||||
const averagedTimeSeries = require("averaged-timeseries")
|
||||
|
||||
const doleNN = require("./../../lib/dole_nn_base.js")
|
||||
|
||||
const Prometheus = require('prom-client');
|
||||
|
||||
class neuralDole {
|
||||
|
||||
getRequestStats(itemname,samples)
|
||||
{
|
||||
var sum=0;
|
||||
samples=Math.min(samples,(this.stats[itemname] || []).length-1);
|
||||
if (samples<1) return 0.1;
|
||||
for (var i = 1; i <= samples; i++) {
|
||||
sum+=this.stats[itemname][i].req;
|
||||
}
|
||||
if (sum==0) return 0.1;
|
||||
return sum/samples;
|
||||
}
|
||||
|
||||
constructor({
|
||||
items, gaugePrefix
|
||||
}){
|
||||
// Set some storage variables for the dole divider
|
||||
this.prometheusNNDoleGauge = new Prometheus.Gauge({
|
||||
name: gaugePrefix+'nn_dole_gauge',
|
||||
help: 'Current demand being supplied by Neural Network ; 1 means all demand covered, 0.5 means about half of each supply is covered, 0 means no items are given',
|
||||
labelNames: ["itemName"],
|
||||
});
|
||||
this.items = items
|
||||
this.itemsLastTick = JSON.parse(JSON.stringify(items))
|
||||
this.dole = {}
|
||||
this.carry = {}
|
||||
this.lastRequest = {}
|
||||
this.stats=[]
|
||||
|
||||
setInterval(()=>{
|
||||
for(let name in this.items){
|
||||
// The items object have 2 functions tied to it - addItem and removeItem. A for loop will reveal those properties.
|
||||
if(typeof this.items[name] !== "number") continue
|
||||
|
||||
let count = this.items[name]
|
||||
let magicData = doleNN.Tick(
|
||||
count,
|
||||
this.dole[name],
|
||||
this.itemsLastTick[name],
|
||||
this.getRequestStats(name,5)
|
||||
)
|
||||
this.stats[name]=this.stats[name] || []
|
||||
this.stats[name].unshift({req:0,given:0});//stats[name][0] is the one we currently collect
|
||||
if (this.stats[name].length>10) this.stats[name].pop();//remove if too many samples in stats
|
||||
|
||||
this.dole[name] = magicData[0]
|
||||
// DONE handle magicData[1] for graphing for our users
|
||||
this.prometheusNNDoleGauge.labels(name).set(magicData[1] || 0);
|
||||
}
|
||||
this.itemsLastTick = JSON.parse(JSON.stringify(this.items))
|
||||
}, 1000)
|
||||
}
|
||||
divider({
|
||||
res,
|
||||
object,
|
||||
config,
|
||||
sentItemStatisticsBySlaveID,
|
||||
prometheusImportGauge
|
||||
}){
|
||||
let magicData = doleNN.Dose(
|
||||
object.count, // numReq
|
||||
this.items[object.name],
|
||||
this.itemsLastTick[object.name] || 0,
|
||||
this.dole[object.name],
|
||||
this.carry[object.name+" "+object.instanceID] || 0,
|
||||
this.lastRequest[object.name+"_"+object.instanceID+"_"+object.instanceName] || 0,
|
||||
this.getRequestStats(object.name,5)
|
||||
)
|
||||
if ((this.stats[object.name] || []).length>0)
|
||||
{
|
||||
this.stats[object.name][0].req+=Number(object.count);
|
||||
this.stats[object.name][0].given+=Number(magicData[0]);
|
||||
}
|
||||
this.lastRequest[object.name+"_"+object.instanceID+"_"+object.instanceName] = object.count
|
||||
//0.Number of items to give in that dose
|
||||
//1.New dole for item X
|
||||
//2.New carry for item X slave Y
|
||||
this.dole[object.name] = magicData[1]
|
||||
this.carry[object.name+" "+object.instanceID] = magicData[2]
|
||||
|
||||
// Remove item from DB and send it
|
||||
if(this.items.removeItem({count: magicData[0], name: object.name})){
|
||||
if(config.logItemTransfers){
|
||||
console.log("removed: " + object.name + " " + magicData[0] + " . " + this.items[object.name] + " and sent to " + object.instanceID + " | " + object.instanceName);
|
||||
}
|
||||
let sentItemStatistics = sentItemStatisticsBySlaveID[object.instanceID];
|
||||
if(sentItemStatistics === undefined){
|
||||
sentItemStatistics = new averagedTimeSeries({
|
||||
maxEntries: config.itemStats.maxEntries,
|
||||
entriesPerSecond: config.itemStats.entriesPerSecond,
|
||||
mergeMode: "add",
|
||||
}, console.log);
|
||||
}
|
||||
sentItemStatistics.add({
|
||||
key:object.name,
|
||||
value:magicData[0],
|
||||
});
|
||||
//console.log(sentItemStatistics.data)
|
||||
sentItemStatisticsBySlaveID[object.instanceID] = sentItemStatistics;
|
||||
prometheusImportGauge.labels(object.instanceID, object.name).inc(Number(magicData[0]) || 0);
|
||||
|
||||
res.send({
|
||||
name: object.name,
|
||||
count: magicData[0],
|
||||
})
|
||||
} else {
|
||||
res.send({
|
||||
name: object.name,
|
||||
count: 0,
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_doleDivisionFactor = {}; //If the server regularly can't fulfill requests, this number grows until it can. Then it slowly shrinks back down.
|
||||
function doleDivider({
|
||||
item,
|
||||
object,
|
||||
db,
|
||||
sentItemStatisticsBySlaveID,
|
||||
config,
|
||||
prometheusDoleFactorGauge,
|
||||
prometheusImportGauge,
|
||||
req,res,
|
||||
}){
|
||||
const doleDivisionRetardation = 10; //lower rates will equal more dramatic swings
|
||||
const maxDoleDivision = 250; //a higher cap will divide the store more ways, but will take longer to recover as supplies increase
|
||||
|
||||
const originalCount = Number(object.count) || 0;
|
||||
object.count /= ((_doleDivisionFactor[object.name]||0)+doleDivisionRetardation)/doleDivisionRetardation;
|
||||
object.count = Math.round(object.count);
|
||||
if(item.length > 40) console.info(`Serving ${object.count}/${originalCount} ${object.name} from ${item} ${object.name} with dole division factor ${(_doleDivisionFactor[object.name]||0)} (real=${((_doleDivisionFactor[object.name]||0)+doleDivisionRetardation)/doleDivisionRetardation}), item is ${Number(item) > Number(object.count)?'stocked':'short'}.`);
|
||||
|
||||
// Update existing items if item name already exists
|
||||
if(Number(item) > Number(object.count)) {
|
||||
//If successful, increase dole
|
||||
_doleDivisionFactor[object.name] = Math.max((_doleDivisionFactor[object.name]||0)||1, 1) - 1;
|
||||
if(config.logItemTransfers){
|
||||
console.log("removed: " + object.name + " " + object.count + " . " + item + " and sent to " + object.instanceID + " | " + object.instanceName);
|
||||
}
|
||||
if(db.items.removeItem({count: object.count, name: object.name})){
|
||||
let sentItemStatistics = sentItemStatisticsBySlaveID[object.instanceID];
|
||||
if(sentItemStatistics === undefined){
|
||||
sentItemStatistics = new averagedTimeSeries({
|
||||
maxEntries: config.itemStats.maxEntries,
|
||||
entriesPerSecond: config.itemStats.entriesPerSecond,
|
||||
mergeMode: "add",
|
||||
}, console.log);
|
||||
}
|
||||
sentItemStatistics.add({
|
||||
key:object.name,
|
||||
value:object.count,
|
||||
});
|
||||
//console.log(sentItemStatistics.data)
|
||||
sentItemStatisticsBySlaveID[object.instanceID] = sentItemStatistics;
|
||||
}
|
||||
|
||||
prometheusDoleFactorGauge.labels(object.name).set(_doleDivisionFactor[object.name] || 0);
|
||||
prometheusImportGauge.labels(object.instanceID, object.name).inc(Number(object.count) || 0);
|
||||
res.send({count: object.count, name: object.name});
|
||||
} else {
|
||||
// if we didn't have enough, attempt giving out a smaller amount next time
|
||||
_doleDivisionFactor[object.name] = Math.min(maxDoleDivision, Math.max((_doleDivisionFactor[object.name]||0)||1, 1) * 2);
|
||||
prometheusDoleFactorGauge.labels(object.name).set(_doleDivisionFactor[object.name] || 0);
|
||||
res.send({name:object.name, count:0});
|
||||
//console.log('failure out of ' + object.name + " | " + object.count + " from " + object.instanceID + " ("+object.instanceName+")");
|
||||
}
|
||||
}
|
||||
|
||||
module.exports = {
|
||||
doleDivider,
|
||||
neuralDole
|
||||
}
|
||||
@@ -1,100 +0,0 @@
|
||||
var mkdirp = require("mkdirp-promise");
|
||||
var mkdirpSync = require("mkdirp").sync;
|
||||
var fs = require("fs");
|
||||
var events = require("events");
|
||||
var path = require("path");
|
||||
|
||||
var objectOps = require("./../../lib/objectOps");
|
||||
|
||||
var LinvoDB = require("linvodb3");
|
||||
// LinvoDB.dbPath = "./database/linvodb/";
|
||||
|
||||
|
||||
let allowLogging = true;
|
||||
let log = string => (allowLogging)? console.log(string):""
|
||||
|
||||
module.exports = class chunkStore {
|
||||
constructor(name, chunkSize = 32, path = "./chunkStore/"){
|
||||
if(!name || (typeof name != "string" && typeof name != "number")) throw new Error("chunkstore requires a name string as first param");
|
||||
name = name.toString();
|
||||
this.name = name;
|
||||
this.chunkSize = chunkSize;
|
||||
this.path = (path[path.length] == "/") ? path : path+"/";
|
||||
mkdirpSync(path+name);
|
||||
LinvoDB.dbPath = this.path;
|
||||
|
||||
this.db = new LinvoDB(name, {}, {});
|
||||
|
||||
this.eventEmitter = new events.EventEmitter();
|
||||
}
|
||||
setEntity(x/**{number}*/, y/**{number}*/, newEntity/**{object}*/){
|
||||
return new Promise((resolve, reject) => {
|
||||
x = Math.floor(x);
|
||||
y = Math.floor(y);
|
||||
this.db.find({x, y}, (err, docs) => {
|
||||
if(typeof newEntity == "object"){
|
||||
if(err) reject(err);
|
||||
let entityDoc = {x, y, entity: newEntity};
|
||||
if(docs && docs[0] && docs[0]._id){
|
||||
entityDoc._id = docs[0]._id;
|
||||
}
|
||||
this.db.save(entityDoc, (err,docs) => {
|
||||
if(err) reject(err);
|
||||
resolve(docs);
|
||||
this.eventEmitter.emit("change", docs)
|
||||
});
|
||||
} else {
|
||||
docs.forEach(doc => {
|
||||
doc.remove(()=>{
|
||||
// removed :)
|
||||
});
|
||||
});
|
||||
resolve();
|
||||
this.eventEmitter.emit("change", {x,y});
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
getEntity(x, y){
|
||||
return new Promise((resolve, reject) => {
|
||||
this.db.find({x:Math.floor(x), y:Math.floor(y)}, (err, docs) => {
|
||||
if(err) reject(err);
|
||||
resolve(docs);
|
||||
});
|
||||
});
|
||||
}
|
||||
onEntityChange(eventhandler/**function*/){
|
||||
if(typeof eventhandler == "function") {
|
||||
this.eventEmitter.on("change", eventhandler);
|
||||
}
|
||||
}
|
||||
getChunk(x, y){
|
||||
return new Promise((resolve, reject) => {
|
||||
|
||||
/*
|
||||
// make new chunk in case we can't find an existing one
|
||||
let chunk = {
|
||||
dataObject: {},
|
||||
position:{x,y}, // fancy ES6 feature that generates to {x:x, y:y}
|
||||
chunkSize:this.chunkSize
|
||||
};
|
||||
fs.readFile(this.path+this.name+"/"+x+"/"+y, (err, chunkFile) => {
|
||||
|
||||
if(err){
|
||||
log(err)
|
||||
resolve(chunk);
|
||||
} else {
|
||||
if(objectOps.isJSON(chunkFile)) {
|
||||
log("returned from file")
|
||||
let chunk = JSON.parse(chunkFile);
|
||||
resolve(chunk);
|
||||
} else {
|
||||
log("file failed")
|
||||
resolve(chunk);
|
||||
}
|
||||
}
|
||||
}); // add x and y values as well and we are done?
|
||||
*/
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -1,64 +0,0 @@
|
||||
var assert = require("assert");
|
||||
|
||||
var chunkStore = require("./chunkStore.js");
|
||||
|
||||
describe("remoteMap/chunkStore.js", () => {
|
||||
// define some values for our test
|
||||
const inserterX = 14.5; // rounds to 15
|
||||
const inserterY = -17.5; // rounds to -17, +64 would be 47
|
||||
const inserterName = "inserter";
|
||||
|
||||
let store // make our store elevated
|
||||
it("is a constructor", ()=>{
|
||||
assert.equal(typeof chunkStore, "function");
|
||||
// create a new store and elevate it
|
||||
store = new chunkStore("910239"/* instanceID, use defaults for the rest */, undefined, "./database/unitTests/chunkStore/");
|
||||
assert.equal(store.name, "910239");
|
||||
});
|
||||
it("allows you to store the locations of entities", done => {
|
||||
store.setEntity(inserterX, inserterY, {name:inserterName, otherData:"can be arbitrary"}).then(() => {
|
||||
done();
|
||||
// nothing to do here really
|
||||
});
|
||||
});
|
||||
it("returns entities at positions you query for", done => {
|
||||
setTimeout(()=>{
|
||||
store.getEntity(inserterX, inserterY).then(entities => {
|
||||
entity = entities[0]
|
||||
// console.log(entity)
|
||||
assert.equal(entity.x, 14);
|
||||
assert.equal(entity.y, -18);
|
||||
assert.equal(entity.entity.name, "inserter");
|
||||
assert.equal(entity.entity.otherData, "can be arbitrary");
|
||||
done();
|
||||
});
|
||||
},300);
|
||||
});
|
||||
it("deletes entities when not provided with an object as 3rd arg", done => {
|
||||
store.setEntity(inserterX, inserterY).then(entity => {
|
||||
assert(entity === undefined);
|
||||
setTimeout(()=>{
|
||||
store.getEntity(inserterX, inserterY).then(entities => {
|
||||
// console.log(entities)
|
||||
assert.equal(entities.length, 0, "Why are we getting results, it should be empty?");
|
||||
done();
|
||||
});
|
||||
},300);
|
||||
});
|
||||
});
|
||||
describe("validates input by throwing when it is invalid", ()=>{
|
||||
it("throws if called without a string as the first parameter", ()=>{
|
||||
assert.throws(()=>{
|
||||
let throwingChunkStore = new chunkStore(undefined, undefined, "asdasda");
|
||||
});
|
||||
assert.throws(()=>{
|
||||
let throwingChunkStore = new chunkStore({}, undefined, "asdasdas");
|
||||
});
|
||||
});
|
||||
it("converts numbers to strings automatically if they are provided as the first parameter", ()=>{
|
||||
assert.ok(()=>{
|
||||
let nonThrowingChunkStore = new chunkStore(42, undefined, "./database/unitTests/chunkStore/");
|
||||
});
|
||||
});
|
||||
});
|
||||
});
|
||||
@@ -8,7 +8,9 @@ module.exports = class remoteMap {
|
||||
this.socket = extras.socket;
|
||||
this.instances = {};
|
||||
|
||||
this.socket.on("hello", () => this.socket.emit("registerMapServer"));
|
||||
this.socket.on("hello", () => this.socket.emit("registerMapServer", {
|
||||
instanceID: this.config.unique, // instanceID
|
||||
}));
|
||||
|
||||
this.socket.on("createEntity", req => {
|
||||
// req = {name:"", position:{x,y}, ?direction:4}
|
||||
@@ -29,7 +31,9 @@ module.exports = class remoteMap {
|
||||
this.messageInterface('/silent-command local toDelete = game.surfaces[1].find_entities({{'+req.position.x+','+req.position.y+'},{'+(req.position.x+0.5)+','+(req.position.y+0.5)+'}}) for i, entity in pairs(toDelete) do entity.destroy() end');
|
||||
})
|
||||
this.socket.on("getChunk", async (data, callback) => {
|
||||
callback(await this.messageInterface(`/silent-command remote.call("remoteMap", "exportChunk", ${data.x}, ${data.y})`));
|
||||
let chunkData = await this.messageInterface(`/silent-command remote.call("remoteMap", "exportChunk", ${data.x}, ${data.y})`)
|
||||
console.log(`Sending chunk data: ${chunkData}`)
|
||||
callback(chunkData);
|
||||
})
|
||||
|
||||
// detect new entities created/deleted on the server and update the master
|
||||
|
||||
@@ -4,6 +4,11 @@ const sanitizer = require('sanitizer');
|
||||
|
||||
const editorSockets = [];
|
||||
|
||||
const blacklistedEntities = [
|
||||
"fish",
|
||||
"player",
|
||||
]
|
||||
|
||||
class masterPlugin {
|
||||
constructor({ config, pluginConfig, pluginPath, socketio, express }) {
|
||||
this.config = config;
|
||||
@@ -24,7 +29,8 @@ class masterPlugin {
|
||||
// handle websocket connections
|
||||
this.io.on("connection", socket => {
|
||||
let instanceID = "unknown";
|
||||
socket.on("registerSlave", data => {
|
||||
socket.on("registerMapServer", data => {
|
||||
console.log("Registered mapServer socket")
|
||||
if (data.instanceID && !isNaN(Number(data.instanceID))) {
|
||||
instanceID = data.instanceID;
|
||||
this.slaves[instanceID] = socket;
|
||||
@@ -66,12 +72,15 @@ class masterPlugin {
|
||||
}}),10000)
|
||||
|
||||
socket.on("createEntity", data => {
|
||||
console.log(`Creating entity: ${JSON.stringify(data)}`)
|
||||
this.slaves[Object.keys(this.slaves)[0]].emit("createEntity", data.entity)
|
||||
})
|
||||
socket.on("deleteEntity", data => {
|
||||
console.log(`Deleting entity: ${JSON.stringify(data)}`)
|
||||
this.slaves[Object.keys(this.slaves)[0]].emit("deleteEntity", data.entity)
|
||||
})
|
||||
socket.on("getChunk", (data, callback) => {
|
||||
console.log(`Getting chunk x:${data.x} y:${data.y} from slave`)
|
||||
this.slaves[Object.keys(this.slaves)[0]].emit("getChunk", data, resp => {
|
||||
// parse response
|
||||
// |name:transport-belt,direction:2,x:99,y:1231|name:assembly-machine,direction:6,x:939,y:88
|
||||
@@ -87,7 +96,7 @@ class masterPlugin {
|
||||
!str.includes("crude-oil") &&
|
||||
!str.includes("remnants") &&
|
||||
!str.includes("cliff") &&
|
||||
!str.includes("player") &&
|
||||
!blacklistedEntities.includes(str) &&
|
||||
!str.includes("ore"))
|
||||
.map(ent => ent.split(",") // split entity into properties
|
||||
.map(prop => [prop.split(":")[0], prop.split(":")[1]]) // split properties into KV pairs
|
||||
@@ -102,6 +111,11 @@ class masterPlugin {
|
||||
return entity
|
||||
})
|
||||
.filter(entity => Object.keys(entity).length > 1)
|
||||
.filter(entity => !blacklistedEntities.includes(entity.name))
|
||||
/*.map(entity => {
|
||||
if(entity.name.includes("tree")) entity.name = "tree"
|
||||
return entity
|
||||
})*/
|
||||
)
|
||||
})
|
||||
})
|
||||
|
||||
@@ -12,14 +12,6 @@ module.exports = class remoteCommands {
|
||||
messageInterface("Hotpach installation status: "+hotpatchInstallStatus);
|
||||
if(hotpatchInstallStatus){
|
||||
await this.loadScenariosFromFolder("scenarios") // located in project root folder (with sharedMods, sharedPlugins etc)
|
||||
let plugins = new AsyncArray((await fs.readdir(path.join(__dirname, "../"))))
|
||||
plugins.filterAsync(async plugin => {
|
||||
// check if plugin is a folder and if plugin has a scenarios folder
|
||||
|
||||
})
|
||||
for(let g = 0; g < plugins.length; g++){
|
||||
|
||||
}
|
||||
}
|
||||
})();
|
||||
}
|
||||
@@ -27,7 +19,7 @@ module.exports = class remoteCommands {
|
||||
await fs.ensureDir(scenarioDir)
|
||||
let scenarios = await fs.readdir(scenarioDir);
|
||||
for(let i = 0; i < scenarios.length; i++){
|
||||
messageInterface(`Loading scenario ${scenarios[i]}`)
|
||||
this.messageInterface(`Loading scenario ${scenarios[i]}`)
|
||||
let startTime = Date.now();
|
||||
let scenPath = path.join(scenarioDir, scenarios[i]);
|
||||
let stat = await fs.stat(scenPath);
|
||||
@@ -68,9 +60,9 @@ module.exports = class remoteCommands {
|
||||
if(name != "control") fileImportString += `["${name}"] = '${files[k]}', `;
|
||||
}
|
||||
fileImportString += `\}`;
|
||||
if(files.control) var returnValue = await messageInterface(`/silent-command remote.call('hotpatch', 'update', '${scenarios[i]}', '1.0.0', '${files.control}', ${fileImportString})`);
|
||||
if(returnValue) messageInterface(returnValue);
|
||||
messageInterface(`Loaded scenario ${scenarios[i]} in ${Math.floor(Date.now()-startTime)}ms`);
|
||||
if(files.control) var returnValue = await this.messageInterface(`/silent-command remote.call('hotpatch', 'update', '${scenarios[i]}', '1.0.0', '${files.control}', ${fileImportString})`);
|
||||
if(returnValue) this.messageInterface(returnValue);
|
||||
this.messageInterface(`Loaded scenario ${scenarios[i]} in ${Math.floor(Date.now()-startTime)}ms`);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -108,20 +100,17 @@ function readDirectorySynchronously(directory) {
|
||||
}
|
||||
class AsyncArray extends Array {
|
||||
constructor(arr) {
|
||||
// this.data = arr; // In place of Array subclassing
|
||||
super(arr)
|
||||
this.data = arr; // In place of Array subclassing
|
||||
}
|
||||
|
||||
filterAsync(predicate) {
|
||||
async filterAsync(predicate) {
|
||||
// Take a copy of the array, it might mutate by the time we've finished
|
||||
const data = Array.from(this.data);
|
||||
// Transform all the elements into an array of promises using the predicate
|
||||
// as the promise
|
||||
return Promise.all(data.map((element, index) => predicate(element, index, data)))
|
||||
// Use the result of the promises to call the underlying sync filter function
|
||||
.then(result => {
|
||||
return data.filter((element, index) => {
|
||||
return result[index];
|
||||
});
|
||||
const result = await Promise.all(data.map((element, index) => predicate(element, index, data)));
|
||||
return data.filter((element, index) => {
|
||||
return result[index];
|
||||
});
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user