Commit Graph
99 Commits
Author SHA1 Message Date
Hornwitser 44e5847a1d Implement shared Factorio credentials
Add config entries to controller and host for the Factorio username and
token to use when talking to the Factorio APIs.  If set an username and
token is not set in factorio.settings then these settings are used,
making it easy to configure one set of credentials for a cluster/host.

For running more public provide your own hardware clusters, there's an
option to disable controller sharing the credential with the hosts so
that each host have to set their own credentials.
2024-09-16 23:23:21 +02:00
Hornwitser a1c7173dd2 Merge pull request #661 from Hornwitser/windows-rework
Rework Factorio server stop logic
2024-09-14 18:15:19 +02:00
Cooldude2606 dfc406d025 Host shutdown on duplicate connection (#647)
* Update no-shadow lint rule for enums

https://typescript-eslint.io/rules/no-shadow/

* Add websocket close codes enum

* Pass close code and reason to event handlers

* Shutdown host on duplicate connection

* Add connection refusal

* Fix lib/link tests

* Response to comments

* Additional Tests

* Removed missed codes in close event
2024-09-14 16:39:59 +01:00
Hornwitser 10a857c4ad Gracefully handle RCON connection dropping
Handle the edge cases of RCON authentication failing and RCON connection
failing during startup so that server stop still works in these cases.
2024-09-14 16:09:17 +02:00
Hornwitser a1e7b24298 Fix lingering killed server flag
Fix killing the Factorio server causing the next run of it to report a
different error when it's killed by an external factor than what's
expected.
2024-09-14 15:05:13 +02:00
Hornwitser 7ff06f2b96 Rewrite Factorio server shutdown logic
Rewrite shutdown logic for Factorio servers to send a /quit command via
RCON for both Linux and Windows when stopping a server to avoid having
two confusingly intermixed code paths for Windows and Unix systems.
This makes shutdown on Windows tell clients the server shut down instead
of abruptly stoping to respond.
2024-09-14 15:05:13 +02:00
Hornwitser a1856e6edf Merge pull request #573 from CCpersonguy/feature/instance-version-2
Display Instance's Factorio version in the web UI
2024-09-03 21:57:42 +02:00
Cooldude2606 8054bd66d2 Fix instance subscriptions (#655)
Remove some assumptions that prevent subscription listeners from working on an
instance.  This means allowing the host to forward the event from the instance
to the controller; correctly storing subscription listeners by address rather
than by connection; and a bunch of network and event stuff to correctly clean up
a listener.

Remove the assumption that all subscriptions events contains the updates
property.  This meant fixing inconsistent types; always checking if the property
existed; fixing lots of the tests that made incorrect assumptions.

Minior fixes:
- Fix double firing of listener callbacks on first connection.
- Fix synced being set to true too early on first connection.
- Fix edge case interaction between last response and last snapshot for values
  with updated set as 0.

Also change the the output made during the start of tests to indicate something
is happening when start up is slow and allow for silent testing to reduce the
amount of text output to the console.
2024-09-03 12:31:32 +02:00
Arvids Godjuks 0c63852a2c Merge branch 'master' into feature/instance-version-2 2024-09-03 02:09:28 +03:00
Hornwitser 47896247fe Add option to set path to server executable (#657)
Allow overriding the logic selecting the path to the Factorio
executable.  This is mainly useful when working with development
versions of the game.
2024-09-03 01:04:50 +02:00
Cooldude2606 08c522429b Implemented configDir for outDir 2024-08-16 07:00:08 +02:00
Cooldude2606 f4679ef6d1 Merge pull request #625 from Cooldude2606/fix/loopback-routing
Fix loopback routing message and add tests
2024-05-18 23:04:18 +01:00
Cooldude2606 201209efb3 Fix undefined stack on some IPC errors (#624) 2024-05-18 14:56:37 +01:00
Cooldude2606 0c9e91b953 Fix error message on instance loopback attempt 2024-05-18 03:40:18 +01:00
Danielv123 92912fa9e5 Show configured instance version while not running 2024-05-15 10:33:37 +01:00
CCpersonguy dc2f86dcf3 allow FactorioServer.version to return undefined 2024-05-15 09:50:39 +01:00
CCpersonguy 8a57d9b5f6 display Factorio version in Instances web UI 2024-05-15 09:50:39 +01:00
Cooldude2606 b9e9a754b8 Change all workspace versions to workspace:* (#621) 2024-05-08 20:38:05 +01:00
Hornwitser 464d588b5e v2.0.0-alpha.18 2024-04-28 19:14:27 +02:00
Danielv123 8831b33c01 Filter out missing files on load 2024-04-27 22:09:16 +02:00
Danielv123 f0fb471ea1 Correctly handle module files missing from a previously patched save
Resolves #611
2024-04-23 21:57:55 +02:00
Cooldude2606 6f81216e7c Addressed remaining review comments 2024-03-08 22:00:38 +00:00
Cooldude2606 ec19d5456e Merge branch 'master' into feature/plugin-template 2024-02-27 13:07:08 +00:00
Hornwitser 5f85c0575e v2.0.0-alpha.17 2024-02-12 17:54:48 +01:00
Hornwitser c9609259db Ignore error loading mod in fetchMod
If a bad download or file transfer causes a mod in a host's mod folder
to become corrupt the attempt to load the mod will throw an error that's
not the file not existing.  This in turn causes starting the instance to
always fail as the mod is never attempted to be re-downloaded.

Fix by ignoring errors attempting to load mods already present in the
mods folder that aren't in the mod store so that a new download is
attempted after that fails.
2024-02-11 15:48:45 +01:00
Hornwitser e8d9eb6916 Convert prototype icons to array during export
It's possible to set the .icons to an arbitrary key value mapping
instead of an array and the game will still accept it.  Convert the
icons to an array if it's an object mapping to handle this case.

Note that this doesn't preserve the order the game reads the keys in
because JavaScript reorders numeric key indexes on objects differently
to how the game orders them.
2024-02-08 21:18:48 +01:00
Hornwitser 1021e29c98 Support shorthand notation for colours
Implement the shorthand notations that Factorio recognises for colours
where individual components may be left out or the colour specified as
an array of values instead of an object.
2024-02-08 18:42:38 +01:00
Hornwitser 597d080d71 Add tsconfig.json that references both builds
Add back unqualified tsconfig.json files to each package that references
both the Node.js build and the browser build.  This makes tsc --build
compile both builds when the variant to do is not specified.
2024-02-08 03:20:26 +01:00
Hornwitser e4f90b3480 Move tsconfig.json to tsconfig.node.json
Distinguish the Node.js build in the same way the browser build is with
the .node suffix to the tsconfig files it uses.  This means
tsconfig.node outputs to dist/node and tsconfig.browser outputs to
dist/browser.
2024-02-08 03:20:26 +01:00
Hornwitser 8c4d2db192 Move TypeScript Node.js build to dist/node
Use a separate folder for the TypeScript build for Node.js in the dist
folder.  This makes each type of build consistently have its own output
folder instead of being interleaved with the Node.js build.
2024-02-08 03:20:26 +01:00
Hornwitser c2b6a6e1c0 v2.0.0-alpha.16 2024-01-26 13:04:07 +01:00
Hornwitser f5255d6f76 Fix message seq reuse on forwarding (#579)
When messages were forwarded they were sent using the low level
connector .send method which accepts a message and sends it over the
link.  This method sends the message as is with no modification which
means that at no point during the forwarding logic was the message
sequence number that originated from Link A renumbered to the correct
sequence number to send out on Link B which it was forwarded on.

This in turn caused the logic which drops acked messages from the send
buffer to break which in turn meant the resume could cause duplication
of message and/or messages to be lost.  With enough duplicated messages
the resume of one connection could cause other connections to drop and
also initiate resume.

Fix by renumbering the sequence on forwarded messages.  In the future
the sequences sent and received should also be checked to make sure this
kind of problem does not happen again, this is not done here because
partially updating a running cluster with sequence problems to one that
checks and enforces sequences numbers will be problematic.
2024-01-26 13:02:26 +01:00
Hornwitser 7d6eac6558 v2.0.0-alpha.15 2024-01-24 04:40:21 +01:00
Hornwitser 847945cfdd Fix plugin broadcasts not being filtered
When a plugin broadcasts an event to instances there may be hosts and
instances in the cluster which does not have the plugin loaded.  This
would cause an error to be logged for every instance which does not have
the plugin loaded.

Filter out broadcast events sent to hosts and instances such that
instances and hosts that does not have the event do not received them.
2024-01-24 01:56:01 +01:00
Cooldude2606 58231cc02c Add IPC to templates and handle helper function server 2024-01-24 00:40:22 +00:00
Hornwitser fc5701f243 Fix instance auto start
Bypass the Link layer and invoke the handleInstanceStartRequest method
directly on the Instance object during the host's instance auto start
phase.
2024-01-23 16:23:09 +01:00
Hornwitser 256b455315 Fix host hang on stopping during create save
If during the startup of an instance the Factorio server is started up
to create a new save and the host shutdown in initiated then the
instance will be commanded to stop while the FactorioServer state is
"create".  This was was not handled by Instance.stop leaving the
child_process running after the host is done shutting down.

Kill the FactorioServer on stop if the current state of it is stopping
or create to make sure the server actually stops.
2024-01-23 16:18:21 +01:00
Hornwitser d7edae99c5 Add metrics for pending request
Track the number of requests currently awaiting a response from a
request handler both from interally issued requests and requests
forwarded from other parties.
2024-01-22 20:48:01 +01:00
Hornwitser 2872faab98 Skip loading plugins without entrypoint on hosts
If a plugin only has entrypoints at the controller level the config will
skip adding a "load_plugin" config option for the given plugin to avoid
making options that do nothing.  If such a plugin is added to a host it
will still reach loadPlugin which in turn tries to check the load_plugin
config and throw an error on startup due the field being missing.

Skip trying to load plugins without an entrypoint at the instance or
host level in hosts before checking the load_plugin config field.
2024-01-21 23:49:19 +01:00
Hornwitser 1be1b029a0 2.0.0-alpha.14 2024-01-20 21:58:42 +01:00
Hornwitser c53781d16c Add time unit suffixes to variables (#561)
Add suffixes like Ms and Ns to variables whos time unit is not in
seconds.  This is aligning with a new code style of putting units
on variables that are not in SI base units.
2024-01-20 13:26:55 +01:00
Hornwitser b0f6c95fca Move export for plugin declaration (#555)
Change the expected exported name of plugin declarations to be "plugin"
at the main entrypoint instead of the default export.  This makes the
plugin's code organisation more flexible especially when using CommonJS
JavaScript modules as they can export additional symbols from the
plugin declaration file.
2024-01-18 20:31:52 +01:00
Hornwitser 8884116ee9 Implement stop and restart of controller/hosts (#554)
Implement remotely initiated stopping and restarting of the controller
and hosts.  Restarting is implemented by exiting with a non-zero exit
code and relying on a process manager to start the procress again.  To
prevent accidentally trying to restart on a system that doesn't have a
process manager present the --can-restart command line option needs to
be passed to enable the restart operation.
2024-01-18 16:10:42 +01:00
Hornwitser 527c98d378 Add first join at player statistic (#551)
Record the time a player was first seen joining an instance in
PlayerStats.  For existing stats this value is set to the last
joined time when it is first loaded.
2024-01-17 20:29:30 +01:00
Hornwitser 863d90c7fb Implement custom input for mod pack config (#547)
Add custom input component support to the Web UI config in order to
provide a user friendly dropdown selector for the Mod Pack that is
configured as default on the controller and overridden instances.
2024-01-17 20:29:04 +01:00
Hornwitser 4e36fa1b4e Rename SystemMetrics to SystemInfo
There are more pieces of information about a system than just its CPU,
Memory and disk metrics.  To avoid having to build a separate collection
and subscription for metrics and system info, rename the existing system
metrics to system info in anticipation of providing additonal static
system information such as CPU model in it.
2024-01-16 21:27:02 +01:00
Hornwitser 688ddc529b Separate connection related data from host data
Split out host specific data from RegisterHostData that is not related
to the establishment of a connection to the controller into it's own
HostInfoUpdate event.  This allows this data to be updated when the
config values they are taken from are changed.
2024-01-15 22:19:38 +01:00
Hornwitser 707c0bb453 Add remote configuration of hosts
Implement remote editing of the host config in a similar fasion to how
the remote editing of the controller config works.
2024-01-15 20:28:44 +01:00
Hornwitser 705fb90740 Remove agent string
The agent string was inspired by the HTTP User-Agent header to serve as
a way to identify what's connecting to the cluster.  While there may
have been vision of other software connecting to a controller than the
Clusterio provided ones this seems highly unlikely to ever happen.

Remove redundant agent string for now.
2024-01-15 03:49:41 +01:00
Hornwitser d64bf6015e Show System metrics in hosts page
Implement simple collection of basic real time system metrics of hosts
and the controller for the purpose of displaying them in the Web UI. The
metrics are collected by the controller at a configurable interval and
pushed out to web clients currently subscribed to the metrics.
2024-01-14 09:57:44 +01:00