* Refactor UserManager to use Datastore
* Rename lib.User to UserDetails also adds to/fromUserDetails
* Fix existing tests
* Add user class tests
* Add tests for finaliseUsers
* Move HostDetails to own file with tests
* Move InstanceDetails to its own file with tests
* Rename HostInfo and add tests
* Rename InstanceInfo and add tests
- Also changes the names of the host properties related to instances
- Also removes the need to specify the location of InstanceInfo
* Make json round trip test validate schema
* Add InstanceManager
* Fix lint errors
* Extra tests
* Add final test coverage
* Add one last test to InstanceManager
* Response to comments
* Use generator rather than return anonumous generator
Co-authored-by: Hornwitser <github@hornwitser.no>
* Fix lint issue with generator
---------
Co-authored-by: Hornwitser <github@hornwitser.no>
Add config entries to controller and host for the Factorio username and
token to use when talking to the Factorio APIs. If set an username and
token is not set in factorio.settings then these settings are used,
making it easy to configure one set of credentials for a cluster/host.
For running more public provide your own hardware clusters, there's an
option to disable controller sharing the credential with the hosts so
that each host have to set their own credentials.
Add suffixes like Ms and Ns to variables whos time unit is not in
seconds. This is aligning with a new code style of putting units
on variables that are not in SI base units.
Split out host specific data from RegisterHostData that is not related
to the establishment of a connection to the controller into it's own
HostInfoUpdate event. This allows this data to be updated when the
config values they are taken from are changed.
The agent string was inspired by the HTTP User-Agent header to serve as
a way to identify what's connecting to the cluster. While there may
have been vision of other software connecting to a controller than the
Clusterio provided ones this seems highly unlikely to ever happen.
Remove redundant agent string for now.
Refactor the Config and ConfigGroup classes to match the JSON data class
pattern with toJSON, toRemote and fromJSON methods replacing the load,
init, and serialize methods. Since fromJSON requires extra information
the messages structures passes around the plain JSON representation of
the configs instead of serialising instances of the config classes
automatically.
If a new save is added to the saves list of an instance the current save
selected to be loaded by default changes its state without updating the
mtime of the file on disk, which in turn means basing the updatedAt
property on mtime will not work with caching. Fix by having a separate
updatedAt property that is set by the controller whenever the save
details changes from the controller's perspective.
Noticed-By: @Cooldude2606
Keep a copy of the instance saves details on the controller so that
saves can be queried even when the host is disconnected and the
controller can properly track and provide updates on the saves to
its clients.
Refactor HostUpdatesEvent, InstanceDetailsUpdatesEvent, ModUpdatesEvent,
ModPackUpdatesEvent and UserUpdatesEvent to have multiple updates of the
entities they support in each event. This is intended to make the events
capable of syncing the entire list that they represent.
Use the JSON data class pattern for User, Role, and PlayerStats and move
them into lib/src/data. This means that User is purely data now and
can't reference role objects directly. To make it possible easily check
permissions attached to roles and store data only visible on the
controller on user objects a ControllerUser type is introduced which is
linked with the UserManager and can therefore reference role objects
directly.
Resolves#525.
Load hosts, instances, mod packs, mods and users before constructing the
Controller instances. This allows these resources to be correctly typed
as always available and prevents any possibility of save being initiated
on these resources before they are loaded.
Some updates for instances trigger instance details updates, while other
updates to instances are not visible on instance details. Rename
instanceUpdated to instanceDetailsUpdated to better represent what it
does and only set instancesDirty when an update is made to the
instances.
Add controller.autosave_interval config that specifies the frequency
which controller config, hosts, instances, users, mod packs and plugin
specific data which is held in memory should be automatically flushed to
disk if they have changed since the last time they were saved. This
prevents data loss in the event of a server crash.
Plugins can use the onSaveData hook to save its own data at the same
time as the controller does and this obsoletes making an autosave
interval in the plugin.
Resolves#523.
Add strong typing of the invokeHook function to prevent incorrect
paramaters being passed to plugin hooks. This detected a few places
where the parameters passed were incorrect.
Remove extra whitespace, use more consistent spacing, add missing
semicolons, using dangling commas, break up long lines, consistent
multiline operator placement, add missing JSDoc strings and so on.
* allow to revoke / restore host access from web ui
* refector to what is expected
* remove core.admin check on HostViewPage.tsx
* update core.host.revoke_token description
* .jsx to .tsx
* controller: tsc --build before webpack-cli
* Type Annotation
* disabled move into the <Input/> and <Checkbox/>
* cleanup debug left over
* documentation
* default ModPack
* modPackUpdateHandlers no undefined
* PluginInfo changes proposition
* PluginInfo changes proposition miss
* ModRecord & ModInfo feedback loop at const mods = [ ?
* ["connect", "drop", "resume", "close"] as const
* .tsx to .ts when possible