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aperx/factorio-clusterio
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mirror of https://github.com/clusterio/clusterio.git synced 2026-11-11 23:04:52 +09:00
Code Issues Packages Projects Releases Wiki Activity
414 Commits 16 Branches 45 Tags
df60455d5e232eef44ae5cea93f079e2f999ecff
Commit Graph
12 Commits
Author SHA1 Message Date
Danielv123 0c365c0090 #61 Render entities with rotations
This code didn't even error once, it just worked. Which is nice.
2018-01-04 14:43:01 +01:00
Danielv123 51bb9f4d71 Live updates to map as things are placed or removed 2018-01-03 18:34:27 +01:00
Danielv123 9ae20886b3 Entity based mapping has gotten to the renderer 2018-01-03 14:17:33 +01:00
Danielv123 1b405b8701 Refactored chunkStore to use linvodb3, broke mapping (ofc) 2018-01-02 17:00:50 +01:00
Danielv123 853b7d1026 Attempted to fix remoteMap race condition, not working yet 2017-12-16 14:26:20 +01:00
Danielv123 0df3c0c14f Better error handling in remoteMap 2017-12-12 21:43:03 +01:00
Danielv123 51c644203e #61 Basic canvas rendering is now working 2017-12-11 17:44:11 +01:00
Danielv123 eba982836c #61 Remote map chunk storage and equesting working, waiting for renderer 2017-12-10 20:55:53 +01:00
Danielv123 8fce9a2cfe #61 chunkStore is getting filled/emptied on demand 2017-12-10 14:07:37 +01:00
Danielv123 ffe2df55c4 #61 added webpage to master, some more plugin work 2017-11-29 09:02:11 +01:00
Danielv123 7ece1af073 #61 start of map store/retrieve, communication channel using websockets 2017-11-21 11:06:57 +01:00
Danielv123 2bcacb2513 #61 extracting place data from game
Still need to extract remove data in the LUA portion and store it
2017-11-20 10:29:52 +01:00
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