The Node.js documentation's examples all use this prefix, and there are
now builtin modules in Node.js only accessible via it. Add support for
using it in lib code shared in the web_ui.
A lot of code is repeated in various different ways in order to handle
streaming content to files without overwriting them, whether it's from
web resources or local streams.
Refactor the handling of these streams to all use the same utility
function for creating a write stream, and for the places downloading
urls use the same downloadFile function.
In the future, removing exports is likely going to be a feature. Handle
the case where the export data is removed from a mod pack in the locale
and prototype metadata stores.
If the unsubscribe function is called multiple times the indexOf
function will return -1 which will end up removing random other
subscription callbacks. Prevent the incorrect callabck removial
in this case.
The handling of exported data such as locales and icons in web_ui was
based on a model where there is only one set of data exported per
cluster. This model changed to have one set of exports per mod pack
when mod packs were introduced, but the existing web_ui code was
bodged to use exports from a "default mod pack" on the controller.
Refactor the code loading exported data to take the mod pack as an
argument for selecting which exported data to load. The different kinds
of prototype metadata that can be loaded is consolidated into one
`useExportPrototypeMetadata` hook. The logic for displaying icons is
put into a `FactorioIcon` component. And the obsolete
`useExportManifest` hook is removed.
These changes allow the `/icon-reference` page to display exports on a
per mod pack basis. Which has now been linked on the bottom of the mod
pack view page.
Add script which uses GitHub's REST API to fetch issues and pull
requests that have changed since the last release, parse out the
changelog entries from merged pull requests, and print a formatted
version of the changelog suitable for copying into the release
description, the CHANGELOG.md file and the Discord announcement.
The script expects Pull Requests to have a `### Changelog` section in
them with a code block containing changelog entries. As an added bonus
the script can parse out `#<number>` references so that you do not need to
write it out in the ugly `[#id](long-url-with-id-repeated)` format.
Updates documentation and pull request template to describe the
changelog format and usage of the formatting script.
Includes improvements from review and a second look.
Use the defines.prototypes data structure from the game to find which
prototype sub-types belong in the same base type, and export icons based
on these base type.
This renames the planets category to space-location, signal to
virtual-signal and plits item up into item and fluid. And changes the
exported metadata to include prototypes with no icons, as future code
might want to use it to for example enumerate all item prototypes.
These were added to as a diagnostic in case the logic turns out to be
broken. They should not be possible to reach as any value produced by
labelsToKeys will not cause the error conditions to occur.
The a and A felt lonely being the only letters included. Add the other
letters in the ASCII character set as there was no good reason to leave
them out.
Fix incorrect suite name and attempting to test no version matches using
the "latest" version which always matches in the tests for the
FactorioServer.checkForUpdates method.
The logic for turning a key back into the labelles that defined it would
not account for the labels values possibly including a comma or equal
sign, which in turn broke the logic for handling these metrics.
Fix by properly parsing the keys.
The assumption with the subscription system is that new updates will
always increment the updatedAtMs value to something greater than what
has been seen before. This might not happen if the system clock is
adjusted, or updates are sent so fast that Date.now() returns the same
value.
Fix these edge cases so that the timestamp is always incremented.
The useEffect updates list has the major pitfall that passing an object
via for example a prop like foo={{ bar: 1 }} to it causes it to to
detect it as a change on every re-render due to the newly created object
comparing unqual to the previously passed in object.
Unpack the object to prevent the identity from changing every time the
metrics update on the Host page.
If an error occurs trying to fetch the list of Factorio versions log a
warning and then return an empty list instead of preventing the system
from operating.
The FactorioServer.checkForUpdates function would wrongfully assume that
the version running would always be listed on Wube's archive page, and
throw an error if this was not the case. Ignore version checking logic
if no suitable latest version could be found.