Commit Graph
17 Commits
Author SHA1 Message Date
bbassieandClaude Opus 5.5 a1a57b8c97 Place synced items from a list of stacks instead of script inventories
place_items no longer creates script inventories for what does not fit. Each serialized inventory is split at the size of its destination: the slots that fit are restored slot for slot and the rest become serialized stacks, which are inserted into the free space of the same inventory and then main, guns, ammo and armor. What is still left over is returned as a list and spill_items puts it into a corpse sized to hold it. This keeps 1.0 out of reach of game.create_inventory.

The armor-first fill order is gone, as the bonus slots from armor equipment only apply on the next tick anyway (#1106). Filters are no longer stripped for destinations, they are the same inventory type the data came from.

deserialize_inventory concatenated the filter table in its error print on 2.0, which errored out the whole restore when an inventory did not support filters.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-17 15:36:22 +00:00
30b00b4715 Keep spoil percent when serializing item stacks (#1096)
serialize_item_stack did not store the spoil percent and
deserialize_item_stack did not pass it to set_stack, so spoilable items
arrived fresh after a transfer. Store it when above 0 and restore it. The
percent is used instead of spoil_tick since tick counts differ between servers.

Co-authored-by: ILLISIS <jayson.harris01@gmail.com>
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-16 14:33:10 +03:00
bbassieandClaude Fable 5 a25f8c8611 Fix lua lint warnings reported by emmylua
The largest source was compat.lua returning the setmetatable call
directly, which made emmylua infer the module type from the metatable
rather than the LibCompat class, hiding every field from consumers.

The remaining fixes are nil guards on gui element and character
accesses, type annotations for research_sync's script data and
player_auth's rcon arguments, casts where the api's read/write union
types are wider than the values at runtime, and scoped diagnostic
disables for the vendored json.lua and the version fallback code that
touches apis removed from the current typedefs.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-27 22:25:24 +00:00
Cooldude2606 4775a5fd06 Add encode_string and decode_string to compat 2026-06-29 01:35:05 +01:00
CopilotandDanielv123 c61b9dbe60 Remove debug log statement from serialize.lua (#808)
* Initial plan

* Remove debug log statement from serialize.lua

Co-authored-by: Danielv123 <6792749+Danielv123@users.noreply.github.com>

---------

Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: Danielv123 <6792749+Danielv123@users.noreply.github.com>
2025-11-11 12:21:07 +01:00
Daniel bbf65dea57 Support quality and ghosts for power armor equipment (#753) 2025-04-13 21:32:23 +01:00
Cooldude2606 16bc651afc Add bidirectional sync to admin and ban list (#709)
* Add bidirectional sync to admin and ban list

* Add tests

* Response to comments

* Skip broken tests from change of default value
2024-12-23 18:58:44 +00:00
Cooldude2606 91c1d2e6c6 Fix version variables in compat.lua (#713) 2024-12-23 15:31:04 +00:00
Cooldude2606 ff9ba0271f Expand compat to 0.17 (#711) 2024-12-13 13:48:52 +00:00
Danielv123 54411bc327 Use builtin version when available 2024-12-01 09:14:04 +00:00
Danielv123 85cdbb1185 Add backwards compatible json serialization capability
resolves #687 using https://github.com/rxi/json.lua
2024-11-26 19:11:53 +00:00
Cooldude2606 ebf8504507 Patches after manual testing 2024-11-23 14:27:06 +00:00
Cooldude2606 8b551deda8 Add 2.0 support to module template 2024-11-23 14:26:12 +00:00
Cooldude2606 4ee508d1b2 Add 2.0 support to inventory_sync 2024-11-23 14:26:10 +00:00
Cooldude2606 ad836d3776 Add 2.0 support to core lua 2024-11-23 14:26:10 +00:00
Cooldude2606 201a201f05 Add compat lib 2024-11-23 14:25:57 +00:00
Hornwitser 6fc3abafd5 Rename Slave to Host
The role of a slave as a host for Factorio servers is not well reflected
in its name and has caused confusion among users.  Rename slave to host
to better reflect its role as a host of Factorio servers.
2023-02-22 15:30:51 +01:00