Add a live filter override to useTableQueryState: setFilter updates the filter
immediately (so every table's search filters as you type) without touching the
URL, and commitFilter writes it to the URL when the filter dropdown closes.
useColumnSearch and useUserFilter now filter live via setFilter and commit on
close, so the Users table no longer rewrites the URL on every keystroke and the
other tables gain live search.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Replace the satisfies-ColumnsType + .map(applyColumn) approach with inline tableState.sortOrder()/filteredValue() getters set per column, so the column arrays stay plain literals (no satisfies, no constraints; UsersTable stays any[]). Move useColumnSearch into util/ next to useTableQueryState.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Tables such as Hosts, Instances, Users, Roles, etc. now write their sort
order, column filters and pagination into the URL query string, so reload,
link-sharing and browser back/forward restore the same view (closes#927).
Every parameter is namespaced with the table name so the URL is
self-describing and two tables can share a page without colliding, e.g.
?user.sort=name&user.name=bob&user.admin=true or ?instance.name=foo.
Adds two reusable hooks, exported from @clusterio/web_ui so plugins can use
them too:
- useTableQueryState: makes an antd Table controlled and round-trips its
sort/filter/pagination through the URL via useSearchParams. The pure
serialisation helpers live in util/tableQuery.ts and are unit tested.
- useColumnSearch: a column-header text-search filter (matching the Users
table style), persisted through the same filter mechanism.
Applied to Hosts, Roles, Plugins, the instance list (standalone and on the
host detail page), Users (main table and the online-players list on the
instance detail page), instance saves, the per-instance user stats, the mod
packs and stored mods tables, and the subspace_storage storage page. The
storage page's resource search moves from a standalone box into the Resource
column header, keeping its regex matching.
The bundled user filter persists as separate readable params (user.name,
user.admin, ...) via a per-column FilterCodec rather than one JSON blob.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
These packages are obsoleted by the promises API to the built-in Node fs
module. The fs-extra package is also causing problems with broken APIs
that don't behave the same as Node's fs module, and throwing errors
without code properties on them.
The handling of exported data such as locales and icons in web_ui was
based on a model where there is only one set of data exported per
cluster. This model changed to have one set of exports per mod pack
when mod packs were introduced, but the existing web_ui code was
bodged to use exports from a "default mod pack" on the controller.
Refactor the code loading exported data to take the mod pack as an
argument for selecting which exported data to load. The different kinds
of prototype metadata that can be loaded is consolidated into one
`useExportPrototypeMetadata` hook. The logic for displaying icons is
put into a `FactorioIcon` component. And the obsolete
`useExportManifest` hook is removed.
These changes allow the `/icon-reference` page to display exports on a
per mod pack basis. Which has now been linked on the bottom of the mod
pack view page.
Use the defines.prototypes data structure from the game to find which
prototype sub-types belong in the same base type, and export icons based
on these base type.
This renames the planets category to space-location, signal to
virtual-signal and plits item up into item and fluid. And changes the
exported metadata to include prototypes with no icons, as future code
might want to use it to for example enumerate all item prototypes.
This means inventory updates in low-volume clusters might be delayed up to 1 second more, but ensures we always have the unix time signal available, even in clusters that don't have anything in the inventory yet. Resolves#610
Add back unqualified tsconfig.json files to each package that references
both the Node.js build and the browser build. This makes tsc --build
compile both builds when the variant to do is not specified.
Distinguish the Node.js build in the same way the browser build is with
the .node suffix to the tsconfig files it uses. This means
tsconfig.node outputs to dist/node and tsconfig.browser outputs to
dist/browser.
Use a separate folder for the TypeScript build for Node.js in the dist
folder. This makes each type of build consistently have its own output
folder instead of being interleaved with the Node.js build.
Use dist/browser as the output of the browser oriented TypeScript build
of packages instead of dist/web/build. This distinguishes it better
from the Web UI bundle which is put together with webpack.
Rename the config files for the browser build of modules to better
communicate that it's purpose is to compile code for a browser
environment rather than the Web UI in particular. This also aligns with
the "browser" option in package.json, the existing browser.ts entrypoint
in lib, and how the browser environment is typically referred to.
When using .finally on a promise a new promise is created which calls
the handler passed to it when the the original promise is resolved or
rejected, and resolves or rejects with same value as the original
promise. This means if the rejection of the new promise that was
created by finally is not handled then an unhandled promise rejection
will be raised.
Fix by making sure the promise rejection from the finally promise
created in subspace_storage's handleUpdateStorageEvent is properly
handled.