Rewrite shutdown logic for Factorio servers to send a /quit command via
RCON for both Linux and Windows when stopping a server to avoid having
two confusingly intermixed code paths for Windows and Unix systems.
This makes shutdown on Windows tell clients the server shut down instead
of abruptly stoping to respond.
If a factorio dir is configured in config-host.json then use that in the
tests. This removes the requirement of having a factorio installation
in ./factorio or linking to one there when running the tests.
The host.controller_url config is required to end with a / for the url
joining logic to work. Fix code added #619 setting this to a value not
ending with a /.
Remove some assumptions that prevent subscription listeners from working on an
instance. This means allowing the host to forward the event from the instance
to the controller; correctly storing subscription listeners by address rather
than by connection; and a bunch of network and event stuff to correctly clean up
a listener.
Remove the assumption that all subscriptions events contains the updates
property. This meant fixing inconsistent types; always checking if the property
existed; fixing lots of the tests that made incorrect assumptions.
Minior fixes:
- Fix double firing of listener callbacks on first connection.
- Fix synced being set to true too early on first connection.
- Fix edge case interaction between last response and last snapshot for values
with updated set as 0.
Also change the the output made during the start of tests to indicate something
is happening when start up is slow and allow for silent testing to reduce the
amount of text output to the console.
Store and use a cache of the loaded ModInfo data to mod-info-cache.json
in the mods directory during startup. For simplicity this does not
cache mods added to the controller or host after startup, these get
added to the cache on the next startup.
Use a separate folder for the TypeScript build for Node.js in the dist
folder. This makes each type of build consistently have its own output
folder instead of being interleaved with the Node.js build.
When a plugin broadcasts an event to instances there may be hosts and
instances in the cluster which does not have the plugin loaded. This
would cause an error to be logged for every instance which does not have
the plugin loaded.
Filter out broadcast events sent to hosts and instances such that
instances and hosts that does not have the event do not received them.
Add suffixes like Ms and Ns to variables whos time unit is not in
seconds. This is aligning with a new code style of putting units
on variables that are not in SI base units.
Change the expected exported name of plugin declarations to be "plugin"
at the main entrypoint instead of the default export. This makes the
plugin's code organisation more flexible especially when using CommonJS
JavaScript modules as they can export additional symbols from the
plugin declaration file.
Refactor away the config group concept and simplyfy the way config
fields are defined. Fields are defined directly as properties of the
static field fieldDefinitions on the class itself with a separate
interface to declare the types of fields.
This makes it possible to easily make accessing the config fields type
checked in a way that lets plugins extend the interfaces with their own
config options by adding additional fields to the interface via
declation merging.
Refactor the Config and ConfigGroup classes to match the JSON data class
pattern with toJSON, toRemote and fromJSON methods replacing the load,
init, and serialize methods. Since fromJSON requires extra information
the messages structures passes around the plain JSON representation of
the configs instead of serialising instances of the config classes
automatically.
Keep a copy of the instance saves details on the controller so that
saves can be queried even when the host is disconnected and the
controller can properly track and provide updates on the saves to
its clients.
Refactor HostUpdatesEvent, InstanceDetailsUpdatesEvent, ModUpdatesEvent,
ModPackUpdatesEvent and UserUpdatesEvent to have multiple updates of the
entities they support in each event. This is intended to make the events
capable of syncing the entire list that they represent.
Download and cache needed mods to run instance mod packs on instance
startup. To avoid opening too many download streams at once only one
mod is downloaded at a time.
Build the clusterio_lib mod from source and download and copy the
subspace_storage mod used for testing if it's not present in the mods
directory. This removes a manual step needed to run tests on a new
clone of the repository.
Use the JSON data class pattern for User, Role, and PlayerStats and move
them into lib/src/data. This means that User is purely data now and
can't reference role objects directly. To make it possible easily check
permissions attached to roles and store data only visible on the
controller on user objects a ControllerUser type is introduced which is
linked with the UserManager and can therefore reference role objects
directly.
Resolves#525.
Be consistent with the usage of tabs as indents in all JSON files in the
project. This makes it easier to configure editors to emit the right
indents when manually editing these files.
Map locale files located at locale/{lang}/{file} in a module to
locale/{lang}/{module-name}-{file} in the save. This additionally
support a shorthand notation by mapping locale/{lange}.cfg to
locale/{lang}/{module-name}.cfg.
Resolves#500.
* .js to .ts
* Allow access to _items entries; getItemCount return number
* add permission field to PluginPage interface
* port plugins to typescript
* update Request classes
* fix IpcFlowType
* .js to .ts
* translate
* update paths to dist/plugin
* add "tsc --build" to prepare
* use field main in package.json de find info
* tsc --build need to append before webpack
* update test and use for plugins package.main