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Remove unimplemented mods update command
Remove the mods update command from the client command line interface as this calls the non-existant modManager.updateAllMods function.
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@@ -8,6 +8,7 @@ Version 2.0.0
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- Changed ssl key creation to be done at startup instead of on npm install.
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- Added error handling during master startup.
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- Factorio game and rcon port now defaults to a random port above 49151.
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- Removed unimplemented mods update command.
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### Breaking Changes
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@@ -138,7 +138,7 @@ async function manage() {
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//const fullUsage = 'node client.js manage [instance, "shared"] ["mods", "config"] ...';
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function usage(instance, tool, action){
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if(tool && tool == "mods"){
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console.log('node client.js manage '+instance+' '+tool+' ["list", "search", "add", "remove", "update"]');
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console.log('node client.js manage '+instance+' '+tool+' ["list", "search", "add", "remove"]');
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} else if(tool && tool == "config") {
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console.log('node client.js manage '+instance+' '+tool+' ["list", "edit"]');
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} else if(tool && tool == "plugins") {
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@@ -164,8 +164,6 @@ async function manage() {
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await modManager.addMod(process.argv[6], instance);
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} else if(action == "remove" || action == "rm" || action == "delete"){
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await modManager.removeMod(process.argv[6], instance);
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} else if(action == "update"){
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await modManager.updateAllMods();
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} else {
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usage(instance, tool);
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}
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