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Add formatting of Script and Verbose levels
Detect and colour the Script and Verbose levels. The format of the source file for the Script level is slightly different and needs an update to the output parsing.
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@@ -43,7 +43,11 @@ function formatOutputColored(output) {
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let info = "";
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if (output.type === "log") {
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let level = output.level;
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if (level === "Info") {
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if (level === "Script") {
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level = chalk.bold.greenBright(level);
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} else if (level === "Verbose") {
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level = chalk.bold.gray(level);
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} else if (level === "Info") {
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level = chalk.bold.blueBright(level);
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} else if (output.level === "Warning") {
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level = chalk.bold.yellowBright(level);
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@@ -318,13 +318,15 @@ function parseOutput(line, source) {
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// A seconds output has two different kinds of formats: The first is a
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// log level and source location and has a format of
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// "Level File.cpp:123: message"
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const secLogRegex = /^(\w+) (\w+\.cpp:\d+): (.*)$/;
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// "Script @/path/to/file.lua:123: message"
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// "Script =(command):123: message"
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const secLogRegex = /^(\w+) ((\w+\.cpp:\d+)|([@=].*?:\d+)): (.*)$/;
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let secLogMatch = secLogRegex.exec(secContent);
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if (secLogMatch) {
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output.type = "log";
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output.level = secLogMatch[1];
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output.file = secLogMatch[2];
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output.message = secLogMatch[3];
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output.message = secLogMatch[5];
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// The other possibility is that the content is a generic message
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} else {
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@@ -83,7 +83,11 @@ function formatOutputColored(output, key) {
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let info = "";
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if (output.type === "log") {
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let level = output.level;
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if (level === "Info") {
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if (level === "Script") {
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level = <span className="factorio-script">{level}</span>;
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} else if (level === "Verbose") {
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level = <span className="factorio-verbose">{level}</span>;
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} else if (level === "Info") {
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level = <span className="factorio-info">{level}</span>;
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} else if (output.level === "Warning") {
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level = <span className="factorio-warning">{level}</span>;
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@@ -118,6 +118,16 @@ body {
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color: #808080;
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}
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.instance-console .factorio-script {
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font-weight: bold;
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color: #49c33c;
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}
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.instance-console .factorio-verbose {
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font-weight: bold;
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color: #888888;
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}
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.instance-console .factorio-info {
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font-weight: bold;
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color: #4646ea;
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@@ -143,6 +143,51 @@ let testLines = new Map([
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message: "Saving finished",
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},
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],
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[
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" 1.277 Script @/srv/clusterio/instances/test/temp/currently-playing/modules/example/test.lua:7: " +
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"Example log line.",
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{
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format: "seconds",
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time: "1.277",
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type: "log",
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level: "Script",
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file: "@/srv/clusterio/instances/test/temp/currently-playing/modules/example/test.lua:7",
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message: "Example log line.",
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},
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],
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[
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" 1.277 Script @C:\\My Cluster\\temp\\current-save\\file.lua:7: Contrived :12: example",
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{
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format: "seconds",
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time: "1.277",
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type: "log",
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level: "Script",
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file: "@C:\\My Cluster\\temp\\current-save\\file.lua:7",
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message: "Contrived :12: example",
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},
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],
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[
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" 344.683 Script =(command):1: test",
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{
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format: "seconds",
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time: "344.683",
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type: "log",
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level: "Script",
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file: "=(command):1",
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message: "test",
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},
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],
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[
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" 0.751 Verbose ModManager.cpp:554: Time to load mods: 0.746762",
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{
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format: "seconds",
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time: "0.751",
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type: "log",
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level: "Verbose",
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file: "ModManager.cpp:554",
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message: "Time to load mods: 0.746762",
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},
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],
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]);
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module.exports = {
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