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Merge pull request #246 from Hornwitser/port-1.2.2-fixes
Port 1.2.2 fixes
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@@ -16,7 +16,6 @@ Version 2.0.0
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### Breaking Changes
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- Node.js versions below 10 are no longer supported.
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- lib/authenticate no longer requires config to be passed to it. Breaks
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playerManager.
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- The masterIP and masterPort config entries has been merged into masterURL.
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@@ -28,6 +27,29 @@ Version 2.0.0
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.ejs. Breaks playerManager.
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Version 1.2.2
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-------------
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- Fixed possible crash with modded technologies named the same as a built-in
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Object prototype property in researchSync.
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- Fixed progress of a current infinite tech carrying over to the next one
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when researching it and another node completes it in researchSync.
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- Fixed progress of a previous infinite tech from another node being applied
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to the current one in researchSync.
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- Fixed crash in researchSync when modded technologies are present only on some
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nodes.
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- Fixed install failing due to bcrypt version less than 3 not being supported
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on node v10.
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- Reordered install instructions to avoid problem with npm creating files owned
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by root in the home directory.
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- Swapped curl out with wget in the install instructions as the latter comes
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pre-installed on Ubuntu.
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### Breaking Changes
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- Node.js versions below 10 are no longer supported.
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Version 1.2.1
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-------------
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@@ -13,11 +13,13 @@ Discord for development/support/play: https://discord.gg/5XuDkje
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This is the development branch for factorioClusterio 2.0 which is currently undergoing heavy
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restructuring and refactoring. Expect plugins and existing installations to frequently break when
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using this branch. If you don't want to be an alpha tester for 2.0 please use the stable
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[1.2.x branch](https://github.com/clusterio/factorioClusterio/tree/1.2.x) or
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[1.2.x branch][1.2.x] or
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[latest stable release](https://github.com/clusterio/factorioClusterio/releases/latest).
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Installation instructions below are for stable release - if you need a development version -
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just drop `-b 1.2.x` from clone command and `--only=production` from the `npm install` command.
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Installation instructions below are for the unstable master branch. Go to the page for
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the [1.2.x branch][1.2.x] for instructions on how to install the stable version.
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[1.2.x]: https://github.com/clusterio/factorioClusterio/tree/1.2.x
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### Ways to support me/the project:
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@@ -95,23 +97,28 @@ Clusterio can also do a few other neat things, such as giving you access to epoc
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## Ubuntu setup
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**Warning**: These instructions are for the unstable master version and is not
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recommended for use, see [the 1.2.x branch][1.2.x] for how to install the stable version.
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NodeJS does not support EOL ubuntu releases. Make sure you are on the most recent LTS release or newer.
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Master and all slaves:
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sudo curl -sL https://deb.nodesource.com/setup_10.x | sudo -E bash -
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sudo apt install -y nodejs python-dev git wget curl tar build-essential
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sudo npm install pm2 -g
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git clone -b 1.2.x https://github.com/clusterio/factorioClusterio.git
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wget -qO - https://deb.nodesource.com/setup_10.x | sudo -E bash -
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sudo apt install -y nodejs python-dev git build-essential
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git clone -b master https://github.com/clusterio/factorioClusterio.git
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cd factorioClusterio
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curl -o factorio.tar.gz -L https://www.factorio.com/get-download/latest/headless/linux64
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wget -O factorio.tar.gz https://www.factorio.com/get-download/latest/headless/linux64
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tar -xf factorio.tar.gz
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npm install --only=production
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cp config.json.dist config.json
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node ./lib/npmPostinstall.js
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downloads and installs nodejs, git and clusterio. To specify a version, change "latest" in the link to a version number like 0.14.21.
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downloads and installs nodejs, pm2, git and clusterio. To specify a version, change "latest" in the link to a version number like 0.14.21.
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Optional step (if you want to use pm2):
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sudo npm install pm2 -g
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Now you need to edit the `config.json` file. If you skip this step nothing will work.
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Pretty much all the blank fields should be filled in, except on the master where a few can be omitted.
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@@ -124,11 +131,12 @@ Pretty much all the blank fields should be filled in, except on the master where
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**Master**
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node master.js
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Or with pm2 (it's recommened to run it without pm2 first):
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pm2 start master.js --name master
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OR
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node master.js
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**Server Host**
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@@ -160,6 +168,9 @@ The -v flag is used to specify the instance directory. Your instances (save file
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## Windows setup
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**Warning**: These instructions are for the unstable master version and is not
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recommended for use, see [the 1.2.x branch][1.2.x] for how to install the stable version.
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Clusterio is built up of multiple parts. Here is a quick guide:
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Master = master.js
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@@ -631,9 +631,14 @@ async function startClient() {
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// make sure we have the master access token (can't write to master without it since clusterio 2.0)
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if(!config.masterAuthToken || typeof config.masterAuthToken !== "string"){
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console.error("ERROR invalid config!");
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console.error("Master server now needs an access token for write operations. As clusterio slaves depends \
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upon this, please add your token to config.json in the field named masterAuthToken. \
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You can retrieve your auth token from the master in secret-api-token.txt after running it once.");
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console.error(
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"Master server now needs an access token for write operations. As clusterio\n"+
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"slaves depends upon this, please add your token to config.json in the field\n"+
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"named masterAuthToken. You can retrieve your auth token from the master in\n"+
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"secret-api-token.txt after running it once."
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);
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process.exitCode = 1;
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return;
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}
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// messageInterface Management
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@@ -11,15 +11,22 @@ local function updateTech()
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end
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end
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if game.forces['player'].technologies['{tech_name}'] then
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local force = game.forces['player']
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local tech = force.technologies['{tech_name}']
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if tech then
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if 1 == {tech_infinite} then
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if (game.forces['player'].technologies['{tech_name}'].level ~= level) then
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game.forces['player'].technologies['{tech_name}'].level = {tech_level}
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if (tech.level ~= level) then
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tech.level = {tech_level}
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if tech == force.current_research then
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force.research_progress = {tech_progress}
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else
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force.set_saved_technology_progress(tech.name, {tech_progress});
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end
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updateTech()
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end
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else
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if not game.forces['player'].technologies['{tech_name}'].researched then
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game.forces['player'].technologies['{tech_name}'].researched = true
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if not tech.researched then
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tech.researched = true
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updateTech()
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end
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end
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@@ -144,21 +144,24 @@ class ResearchSync {
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})
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}
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clear_contribution_to_researched_techs() {
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// if between updates tech was researched
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if (!this.prev_research)
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return
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for (let [name, research] of Object.entries(this.research)) {
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let researched
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if (research.infinite)
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researched = this.prev_research[name].level < research.level
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else
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researched = this.prev_research[name].researched < research.researched
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clear_contribution_to_researched_techs() {
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for (let [name, tech] of Object.entries(this.research)) {
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if (!Object.hasOwnProperty.call(this.prev_research, name)) {
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continue;
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}
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if (researched)
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research.contribution = 0
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}
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}
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let researched;
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if (tech.infinite) {
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researched = this.prev_research[name].level < tech.level;
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} else {
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researched = this.prev_research[name].researched < tech.researched;
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}
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if (researched) {
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tech.contribution = 0;
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}
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}
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}
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get_cluster_techs(slavesData) {
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let cluster_techs = {}
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@@ -168,7 +171,7 @@ class ResearchSync {
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if (isNaN(node_tech.researched) || isNaN(node_tech.level) || isNaN(node_tech.infinite))
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continue
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if (cluster_techs[name]) {
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if (Object.hasOwnProperty.call(cluster_techs, name)) {
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if (cluster_techs[name].infinite === 1 && cluster_techs[name].level < node_tech.level) {
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cluster_techs[name].level = node_tech.level
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} else if (node_tech.researched > cluster_techs[name].researched) {
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@@ -183,65 +186,85 @@ class ResearchSync {
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}
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recount_cluster_research_progress(slaves_data, cluster_researches) {
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for (let [name, research] of Object.entries(cluster_researches))
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research.progress = this.research[name].contribution
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for (let [name, tech] of Object.entries(cluster_researches)) {
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if (Object.hasOwnProperty.call(this.research, name)) {
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tech.progress = this.research[name].contribution
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} else {
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tech.progress = 0;
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}
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}
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for (let slave_data of slaves_data) {
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for (let [name, research] of Object.entries(slave_data.meta.research)) {
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if (!cluster_researches[name])
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continue
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if (isNaN(cluster_researches[name].progress)
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|| isNaN(research.contribution)
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|| isNaN(research.level)
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|| isNaN(cluster_researches[name].level))
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continue
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if (cluster_researches[name].level === research.level)
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cluster_researches[name].progress += research.contribution
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for (let [name, tech] of Object.entries(slave_data.meta.research)) {
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if (!Object.hasOwnProperty.call(cluster_researches, name)) {
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continue;
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}
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if (
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isNaN(cluster_researches[name].progress)
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|| isNaN(tech.contribution)
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|| isNaN(tech.level)
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|| isNaN(cluster_researches[name].level)
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) {
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continue;
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}
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if (cluster_researches[name].level === tech.level) {
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cluster_researches[name].progress += tech.contribution;
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}
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}
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}
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for (let [name, research] of Object.entries(cluster_researches)) {
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if (research.progress > 1) {
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research.progress = null
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research.researched = 1
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for (let [name, tech] of Object.entries(cluster_researches)) {
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if (Object.hasOwnProperty.call(this.research, name) && tech.progress > 1) {
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tech.progress = null
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tech.researched = 1
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this.research[name].contribution = 0
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research.contribution = 0
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if (this.research[name].level >= research.level)
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research.level = this.research[name].level + 1
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tech.contribution = 0
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if (this.research[name].level >= tech.level)
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tech.level = this.research[name].level + 1
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}
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}
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}
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filter_researched_techs(cluster_researches) {
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let local_researches = this.research
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let result = {};
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for (let key in local_researches) {
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if (!cluster_researches[key])
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continue
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if (isNaN(cluster_researches[key].researched) || isNaN(cluster_researches[key].level))
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for (let [name, tech] of Object.entries(this.research)) {
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if (!Object.hasOwnProperty.call(cluster_researches, name)) {
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continue;
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}
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if (isNaN(cluster_researches[name].researched) || isNaN(cluster_researches[name].level))
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continue
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let researched
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if (local_researches[key].infinite)
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researched = local_researches[key].level < cluster_researches[key].level
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else
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researched = local_researches[key].researched < cluster_researches[key].researched
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if (tech.infinite) {
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researched = tech.level < cluster_researches[name].level;
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} else {
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researched = tech.researched < cluster_researches[name].researched;
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}
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if (researched)
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result[key] = cluster_researches[key]
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result[name] = cluster_researches[name]
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}
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return result;
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}
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filter_updated_techs(cluster_techs, to_research) {
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let local_techs = this.research
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let result = {}
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for (let name in local_techs) {
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if (name in to_research || !cluster_techs[name])
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continue
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for (let [name, tech] of Object.entries(this.research)) {
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if (Object.hasOwnProperty.call(to_research, name) || !Object.hasOwnProperty.call(cluster_techs, name)) {
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continue;
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}
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if (isNaN(cluster_techs[name].progress))
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continue
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if (local_techs[name].progress < cluster_techs[name].progress)
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// Do not update progress for infinite techs with a local level that's higher.
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if (tech.infinite && tech.level > cluster_techs[name].level) {
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continue;
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}
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if (tech.progress < cluster_techs[name].progress)
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result[name] = cluster_techs[name]
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}
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return result
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@@ -249,8 +272,9 @@ class ResearchSync {
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research_technologies(to_research) {
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for (let name of Object.keys(to_research))
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if (!this.research[name])
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delete to_research[name]
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if (!Object.hasOwnProperty.call(this.research, name)) {
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delete to_research[name];
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}
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const notify = Object.keys(to_research).length === 1
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for (let [name, tech] of Object.entries(to_research)) {
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@@ -258,9 +282,9 @@ class ResearchSync {
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this.research[name].progress = null
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let command = this.functions.enableResearch;
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command = command.replace(/{tech_name}/g, name);
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command = command.replace(/{tech_researched}/g, tech.researched);
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command = command.replace(/{tech_level}/g, tech.level);
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command = command.replace(/{tech_infinite}/g, tech.infinite);
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command = command.replace(/{tech_progress}/g, tech.progress)
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command = command.replace(/{notify}/g, notify);
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this.messageInterface(command);
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let log_message = tech.infinite
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@@ -274,8 +298,9 @@ class ResearchSync {
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update_technologies_progress(to_update) {
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for (let [name, tech] of Object.entries(to_update)) {
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if (!this.research[name])
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continue
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if (!Object.hasOwnProperty.call(this.research, name)) {
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continue;
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}
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let progress = this.research[name].progress
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if (progress === null)
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progress = 'nil'
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@@ -292,11 +317,10 @@ class ResearchSync {
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}
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print_own_contribution() {
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if (!this.prev_research)
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return
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for (let [name, tech] of Object.entries(this.research)) {
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if (!this.prev_research[name])
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continue
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if (!Object.hasOwnProperty.call(this.prev_research, name)) {
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continue;
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}
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let diff = this.research[name].contribution - this.prev_research[name].contribution
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if (Math.abs(diff) > Number.EPSILON * 1000)
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this.log(`Own research ${name}: ${this.research[name].progress} += ${diff}`)
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@@ -321,8 +345,10 @@ class ResearchSync {
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if (isNaN(level) || isNaN(researched))
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return
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this.prev_research[name] = this.research[name]
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if (!this.prev_research[name]) {
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if (Object.hasOwnProperty.call(this.research, name)) {
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this.prev_research[name] = this.research[name];
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} else {
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this.prev_research[name] = {
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researched: null,
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level: null,
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Reference in new issue
Block a user