Merge pull request #616 from Hornwitser/fix-mod-settings-types

Handle bad mod setting types
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Hornwitser authored and GitHub committed 2024-04-28 19:12:22 +02:00
commit 0ddc1899fa
9 files changed
+203 -12

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@@ -37,6 +37,8 @@ Many thanks to the following for contributing to this release:
- Fixed plugin events being invoked while a host connection was in an invalid state.
- Suppresed bogus warning about event listener leak in the browser's console [#600](https://github.com/clusterio/clusterio/pull/600).
- Fixed installer breaking on Windows after Node.js released a security fix [#614](https://github.com/clusterio/clusterio/pull/614).
- During a data export the mod settings in mod packs will now be corrected to the type of the settings prototype if the type is incorrect.
- Fixed missing color setting causing the Mod Pack view in the Web UI to show an error [#609](https://github.com/clusterio/clusterio/issues/609).
Many thanks to the following for contributing to this release:
[@Cooldude2606](https://github.com/Cooldude2606)
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@@ -4,7 +4,7 @@
"scripts": {
"build": "tsc --build",
"watch": "tsc --build --watch",
"test": "pnpm run build && mocha --check-leaks -R spec --recursive test \"plugins/*/test/**\"",
"test": "pnpm run build && mocha --check-leaks -R spec --recursive test \"plugins/*/test/**\" --exclude \"test/manual/**\"",
"fast-test": "FAST_TEST=y pnpm test",
"cover": "nyc pnpm test",
"fast-cover": "FAST_TEST=y nyc pnpm test",
+20 -9
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@@ -334,10 +334,11 @@ export default class ModPack {
}
/**
* Fill in missing settings with their default values
* Fill in missing and incorrect settings with their default values
*
* Uses the provided setting prototypes to add any missing mod settings
* in the mod pack with the default value from the prototype.
* Uses the provided setting prototypes to correct any missing and or
* incorrect mod settings in the mod pack with the default value from
* the prototype.
*
* @param settingPrototypes -
* Setting prototypes exported from the game.
@@ -360,13 +361,23 @@ export default class ModPack {
logger.warn(`Ignoring ${prototype.name} with missing default_value`);
continue;
}
if (this.settings[settingType].get(prototype.name)) {
continue;
let value = this.settings[settingType].get(prototype.name)?.value ?? prototype.default_value;
const type = prototype.type;
if (
type === "bool-setting" && typeof value !== "boolean"
|| type === "color-setting" && typeof value !== "object"
|| (type === "int-setting" || type === "double-setting") && typeof value !== "number"
) {
value = prototype.default_value;
}
let value = prototype.default_value;
if (prototype.type === "color-setting") {
value = libLuaTools.normalizeColor(value);
if (type === "string-setting" && typeof value !== "string") {
value = typeof value === "object" ? prototype.default_value : String(value ?? "");
}
if (type === "color-setting") {
if (typeof value !== "object") {
value = prototype.default_value;
}
value = libLuaTools.normalizeColor(value as object);
}
this.settings[settingType].set(prototype.name, { value });
}
@@ -424,7 +424,15 @@ function InputColor(props: {
value: lib.ModSettingColor,
onChange: (value: lib.ModSettingColor) => void,
}) {
const value = props.value;
// In certain edge cases it's possible a value for this mod setting does not exist
// or is of the wrong type. Fallback to black if this is the case.
function isColor(input: unknown) {
if (typeof input !== "object" || input === null) {
return false;
}
return "r" in input && "g" in input && "b" in input && "a" in input;
}
const value = isColor(props.value) ? props.value : { r: 0, g: 0, b: 0, a: 1 };
return <ColorPicker
defaultFormat="rgb"
defaultValue={`rgba(${value.r * 255}, ${value.g * 255}, ${value.b * 255}, ${value.a}`}
@@ -774,7 +782,7 @@ export default function ModPackViewPage() {
continue;
}
}
if (modifiedModPack!.settings[scope].get(settingName)!.value !== value) {
if (modifiedModPack!.settings[scope].get(settingName)?.value !== value) {
pushChange({ type: "settings.set", scope, name: settingName, value: { value }});
}
}
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@@ -179,6 +179,84 @@ describe("lib/data/ModPack", function() {
"runtime-per-user": {},
});
});
it("should coerce values of the incorrect type into the correct type", function() {
const boolDefault = true;
const intDefault = 123;
const doubleDefault = 1234.5;
const stringDefault = "default";
const colorDefault = { r: 1, g: 0, b: 1, a: 1};
const settingDefaultValues = {
"bool-setting": boolDefault,
"int-setting": intDefault,
"double-setting": doubleDefault,
"string-setting": stringDefault,
"color-setting": colorDefault,
};
const possibleValues = ["bool", "int", "double", "string", "color"];
const settingPrototypes = {
"bool-setting": {},
"int-setting": {},
"double-setting": {},
"string-setting": {},
"color-setting": {},
};
for (const [type, default_value] of Object.entries(settingDefaultValues)) {
for (const value of possibleValues) {
const settingName = `${type}-with-${value}-value`;
settingPrototypes[type][settingName] = {
type,
name: settingName,
setting_type: "startup",
default_value,
};
}
};
const pack = new ModPack();
const settingValues = {
"bool": false,
"int": 1,
"double": 2.5,
"string": "str",
"color": { r: 0, g: 1, b: 0, a: 1 },
};
for (const type of Object.keys(settingDefaultValues)) {
for (const [valueType, value] of Object.entries(settingValues)) {
pack.settings.startup.set(`${type}-with-${valueType}-value`, { value });
}
}
pack.fillDefaultSettings(settingPrototypes);
assert.deepEqual(
pack.settings["startup"],
new Map([
["bool-setting-with-bool-value", false],
["bool-setting-with-int-value", boolDefault],
["bool-setting-with-double-value", boolDefault],
["bool-setting-with-string-value", boolDefault],
["bool-setting-with-color-value", boolDefault],
["int-setting-with-bool-value", intDefault],
["int-setting-with-int-value", 1],
["int-setting-with-double-value", 2.5],
["int-setting-with-string-value", intDefault],
["int-setting-with-color-value", intDefault],
["double-setting-with-bool-value", doubleDefault],
["double-setting-with-int-value", 1],
["double-setting-with-double-value", 2.5],
["double-setting-with-string-value", doubleDefault],
["double-setting-with-color-value", doubleDefault],
["string-setting-with-bool-value", "false"],
["string-setting-with-int-value", "1"],
["string-setting-with-double-value", "2.5"],
["string-setting-with-string-value", "str"],
["string-setting-with-color-value", stringDefault],
["color-setting-with-bool-value", colorDefault],
["color-setting-with-int-value", colorDefault],
["color-setting-with-double-value", colorDefault],
["color-setting-with-string-value", colorDefault],
["color-setting-with-color-value", { r: 0, g: 1, b: 0, a: 1}],
].map(([k, v]) => [k, { value: v }])),
);
});
});
describe(".fromModPackString()", function() {
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@@ -0,0 +1,35 @@
# Manual Tests
This folder contains files used for performing manual tests that are non-trivial to automate.
## Setup test mod
Run `node packages/lib/dist/node/build_mod.js --source-dir test/manual/test_mod/ --output-dir mods/` to create the test mod.
## Test handling of bad setting values
1. Create a ModPack with missmatched values with `node test/manual/test_settings_mod_pack.js` and import it.
2. Run a data export on an instance with the mod pack assigned, the values will get coerced to the correct types.
3. Use ctl to set the settings back to their wrong values:
```bash
SETTING_TYPES=(bool-setting int-setting double-setting string-setting color-setting)
VALUE_TYPES=(bool int double string color missing)
VALUES=(
--bool-setting false
--int-setting 1
--double-setting 0.5
--string-setting str
--color-setting '{"r":0,"g":1,"b":0,"a":1}'
--remove-setting
)
node packages/ctl mod-pack edit test-settings $(
for TYPE in "${SETTING_TYPES[@]}" ; do
for (( I = 0; I < ${#VALUE_TYPES[@]}; I++ )); do
printf "%s startup %s-with-%s-value %s " ${VALUES[((I * 2))]} $TYPE ${VALUE_TYPES[I]} ${VALUES[((I * 2 + 1))]}
done
done
)
```
4. Verify that the Web UI gracefully handles all combinations of wrong settings types.
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@@ -0,0 +1,7 @@
{
"name": "test_mod",
"version": "0.0.0",
"title": "test_mod",
"author": "",
"factorio_version": "1.1"
}
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@@ -0,0 +1,22 @@
local settings = {
["bool-setting"] = true,
["int-setting"] = 123,
["double-setting"] = 1234.5,
["string-setting"] = "string",
["color-setting"] = { r = 1, g = 0, b = 1, a = 1 },
}
local possible_values = { "missing", "bool", "int", "double", "string", "color" }
for name, default_value in pairs(settings) do
for _, value in ipairs(possible_values) do
data:extend({
{
type = name,
name = name .. "-with-" .. value .. "-value",
setting_type = "startup",
default_value = default_value,
}
})
end
end
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@@ -0,0 +1,28 @@
"use strict";
const { ModPack } = require("@clusterio/lib");
const pack = new ModPack();
pack.name = "test-settings";
pack.mods.set("test_mod", { name: "test_mod", enabled: true, version: "0.0.0" });
const settingTypes = [
"bool-setting",
"int-setting",
"double-setting",
"string-setting",
"color-setting",
];
const settingValues = {
"bool": false,
"int": 1,
"double": 0.5,
"string": "str",
"color": { r: 0, g: 1, b: 0, a: 1 },
// "missing":
};
for (const type of settingTypes) {
for (const [valueType, value] of Object.entries(settingValues)) {
pack.settings.startup.set(`${type}-with-${valueType}-value`, { value });
}
}
/* eslint-disable no-console */
console.log(pack.toModPackString());