diff --git a/locale/ExpGaming-Core/ExpGaming - Rank Control.lua b/locale/ExpGaming-Core/ExpGaming - Rank Control.lua index 302ae431..f0c7bfba 100644 --- a/locale/ExpGaming-Core/ExpGaming - Rank Control.lua +++ b/locale/ExpGaming-Core/ExpGaming - Rank Control.lua @@ -124,7 +124,7 @@ function find_new_rank(player) end -- to reduce lag if the player is already higher than any time rank then it does not cheak -- also there play time must be higher than the lowest required for a rank - if current_rank.power > global.ranks.highest_timed_rank.power and player.online_time >= global.ranks.lowest_timed_rank.time then + if current_rank.power > global.ranks.highest_timed_rank.power and tick_to_min(player.online_time) >= global.ranks.lowest_timed_rank.time then --Loop through rank times for _,rank in pairs(get_ranks()) do if rank.time and tick_to_min(player.online_time) >= rank.time then table.insert(possible_ranks,rank) end