diff --git a/locale/ExpGaming-Core/GUI/ExpGaming - Left Gui.lua b/locale/ExpGaming-Core/GUI/ExpGaming - Left Gui.lua index 67ee80f9..15887962 100644 --- a/locale/ExpGaming-Core/GUI/ExpGaming - Left Gui.lua +++ b/locale/ExpGaming-Core/GUI/ExpGaming - Left Gui.lua @@ -42,9 +42,9 @@ function draw_frame.left(player,element,update) local frame = left.add{name=frame_data[1],type='frame',capption=frame_data[2],direction='vertical',style=mod_gui.frame_style} else for _,frame in pairs(frames.left) do if element == frame[1] then frame_data = frame break end end - local frame = left[frame_data[1]] frame.clear() + local frame = left[frame_data[1]] end - frame_data[3](player,frame) + if frame then frame.clear() frame_data[3](player,frame) end end --used to load all left guis Event.register(defines.events.on_player_joined_game,function(event)