From b4772dc59d3ac28f6913cc0b1b1a2546bd17bfea Mon Sep 17 00:00:00 2001
From: Cooldude2606
Date: Sun, 26 Jul 2020 21:27:24 +0100
Subject: [PATCH 1/3] Fixed issue with add_player and remove_player
---
expcore/roles.lua | 179 ++++++++++++++++++++++------------------------
1 file changed, 87 insertions(+), 92 deletions(-)
diff --git a/expcore/roles.lua b/expcore/roles.lua
index ad18234b..a95d1918 100644
--- a/expcore/roles.lua
+++ b/expcore/roles.lua
@@ -119,15 +119,15 @@ local write_json = _C.write_json --- @dep expcore.common
local Roles = {
_prototype={},
config={
- order={}, -- Contains the order of the roles, lower index is better
- roles={}, -- Contains the raw info for the roles, indexed by role name
- flags={}, -- Contains functions that run when a flag is added/removed from a player
- internal={}, -- Contains all internally accessed roles, such as root, default
- players={} -- Contains the roles that players have
+ order = {}, -- Contains the order of the roles, lower index is better
+ roles = {}, -- Contains the raw info for the roles, indexed by role name
+ flags = {}, -- Contains functions that run when a flag is added/removed from a player
+ internal = {}, -- Contains all internally accessed roles, such as root, default
+ players = {} -- Contains the roles that players have
},
events = {
- on_role_assigned=script.generate_event_name(),
- on_role_unassigned=script.generate_event_name(),
+ on_role_assigned = script.generate_event_name(),
+ on_role_unassigned = script.generate_event_name(),
}
}
@@ -145,7 +145,7 @@ end)
-- there is a second half called role_update which triggers after the event call, it also is called when a player joins
local function emit_player_roles_updated(player, type, roles, by_player_name, skip_game_print)
by_player_name = game.player and game.player.name or by_player_name or ''
- local by_player = Game.get_player_from_any(by_player_name)
+ local by_player = game.players[by_player_name]
local by_player_index = by_player and by_player.index or 0
-- get the event id from the type of emit
local event = Roles.events.on_role_assigned
@@ -153,12 +153,13 @@ local function emit_player_roles_updated(player, type, roles, by_player_name, sk
event = Roles.events.on_role_unassigned
end
-- convert the roles to objects and get the names of the roles
- local role_names = {}
- for index, role in pairs(roles) do
+ local index, role_names, valid_roles = 0, {}, {}
+ for _, role in ipairs(roles) do
role = Roles.get_role_from_any(role)
if role then
- roles[index] = role
- table.insert(role_names, role.name)
+ index = index + 1
+ valid_roles[index] = role
+ role_names[index] = role.name
end
end
-- output to all the different locations: game print, player sound, event trigger and role log
@@ -175,7 +176,7 @@ local function emit_player_roles_updated(player, type, roles, by_player_name, sk
tick=game.tick,
player_index=player.index,
by_player_index=by_player_index,
- roles=roles
+ roles=valid_roles
})
write_json('log/roles.log', {
player_name=player.name,
@@ -194,7 +195,7 @@ game.player.print(Roles.debug())
]]
function Roles.debug()
local output = ''
- for index, role_name in pairs(Roles.config.order) do
+ for index, role_name in ipairs(Roles.config.order) do
local role = Roles.config.roles[role_name]
local color = role.custom_color or Colours.white
color = string.format('[color=%d, %d, %d]', color.r, color.g, color.b)
@@ -212,7 +213,7 @@ Roles.print_to_roles({'Administrator', 'Moderator'}, 'Hello, World!')
]]
function Roles.print_to_roles(roles, message)
- for _, role in pairs(roles) do
+ for _, role in ipairs(roles) do
role = Roles.get_role_from_any(role)
if role then role:print(message) end
end
@@ -230,9 +231,9 @@ function Roles.print_to_roles_higher(role, message)
role = Roles.get_role_from_any(role)
if not role then return end
local roles = {}
- for index, role_name in pairs(Roles.config.order) do
+ for index, role_name in ipairs(Roles.config.order) do
if index <= role.index and role_name ~= Roles.config.internal.default then
- table.insert(roles, role_name)
+ roles[#roles+1] = role_name
end
end
Roles.print_to_roles(roles, message)
@@ -250,9 +251,9 @@ function Roles.print_to_roles_lower(role, message)
role = Roles.get_role_from_any(role)
if not role then return end
local roles = {}
- for index, role_name in pairs(Roles.config.order) do
+ for index, role_name in ipairs(Roles.config.order) do
if index >= role.index and role_name ~= Roles.config.internal.default then
- table.insert(roles, role_name)
+ roles[#roles+1] = role_name
end
end
Roles.print_to_roles(roles, message)
@@ -318,8 +319,8 @@ function Roles.get_player_roles(player)
local roles = Roles.config.players[player.name] or {}
local default = Roles.config.roles[Roles.config.internal.default]
local rtn = {default}
- for _, role_name in pairs(roles) do
- table.insert(rtn, Roles.config.roles[role_name])
+ for index, role_name in ipairs(roles) do
+ rtn[index+1] = Roles.config.roles[role_name]
end
return rtn
end
@@ -336,7 +337,7 @@ function Roles.get_player_highest_role(player)
local roles = Roles.get_player_roles(player)
if not roles then return end
local highest
- for _, role in pairs(roles) do
+ for _, role in ipairs(roles) do
if not highest or role.index < highest.index then
highest = role
end
@@ -344,9 +345,9 @@ function Roles.get_player_highest_role(player)
return highest
end
---- Assinment.
+--- Assignment.
-- Functions for changing player's roles
--- @section assinment
+-- @section assignment
--[[-- Gives a player the given role(s) with an option to pass a by player name used in the log
@tparam LuaPlayer player the player that will be assigned the roles
@@ -365,10 +366,11 @@ Roles.assign_player('Cooldude2606', 'Moderator', nil, true)
function Roles.assign_player(player, roles, by_player_name, skip_checks, silent)
local valid_player = Game.get_player_from_any(player)
if not skip_checks and not valid_player then return end
+ if not player then return end
if type(roles) ~= 'table' or roles.name then
roles = {roles}
end
- for _, role in pairs(roles) do
+ for _, role in ipairs(roles) do
role = Roles.get_role_from_any(role)
if role then
role:add_player(valid_player or player, valid_player == nil, true)
@@ -400,7 +402,7 @@ function Roles.unassign_player(player, roles, by_player_name, skip_checks, silen
if type(roles) ~= 'table' or roles.name then
roles = {roles}
end
- for _, role in pairs(roles) do
+ for _, role in ipairs(roles) do
role = Roles.get_role_from_any(role)
if role then
role:remove_player(valid_player or player, valid_player == nil, true)
@@ -453,7 +455,7 @@ function Roles.player_has_role(player, search_role)
if not roles then return end
search_role = Roles.get_role_from_any(search_role)
if not search_role then return end
- for _, role in pairs(roles) do
+ for _, role in ipairs(roles) do
if role.name == search_role.name then return true end
end
return false
@@ -471,7 +473,7 @@ local has_flag = Roles.player_has_flag(game.player, 'is_donator')
function Roles.player_has_flag(player, flag_name)
local roles = Roles.get_player_roles(player)
if not roles then return end
- for _, role in pairs(roles) do
+ for _, role in ipairs(roles) do
if role:has_flag(flag_name) then
return true
end
@@ -491,7 +493,7 @@ local has_flag = Roles.player_has_flag(game.player, 'is_donator')
function Roles.player_allowed(player, action)
local roles = Roles.get_player_roles(player)
if not roles then return end
- for _, role in pairs(roles) do
+ for _, role in ipairs(roles) do
if role:is_allowed(action) then
return true
end
@@ -499,7 +501,7 @@ function Roles.player_allowed(player, action)
return false
end
---- Definations.
+--- Definitions.
-- Functions which are used to define roles
-- @section checks
@@ -522,17 +524,17 @@ function Roles.define_role_order(order)
_C.error_if_runtime()
Roles.config.order = {}
local done = {}
- for _, role in ipairs(order) do
+ for index, role in ipairs(order) do
if type(role) == 'table' and role.name then
done[role.name] = true
- table.insert(Roles.config.order, role.name)
+ Roles.config.order[index] = role.name
else
done[role] = true
- table.insert(Roles.config.order, role)
+ Roles.config.order[index] = role
end
end
-- Check no roles were missed
- for role_name, _ in pairs(Roles.config.roles) do
+ for role_name in pairs(Roles.config.roles) do
if not done[role_name] then
error('Role missing '..role_name..' from role order, all defined roles must be included.', 2)
end
@@ -555,7 +557,7 @@ end
@tparam string name the name of the flag which the roles will have
@tparam function callback the function that is called when roles are assigned
-@usage-- Defineing a flag trigger
+@usage-- Defining a flag trigger
Roles.define_flag_trigger('is_donator', function(player, state)
player.character_running_speed_modifier = state and 1.5 or 1
end)
@@ -598,7 +600,7 @@ end
@tparam[opt=name] string short_hand the shortened version of the name
@treturn Roles._prototype the start of the config chain for this role
-@usage-- Defineing a new role
+@usage-- Defining a new role
local role = Roles.new_role('Moderator', 'Mod')
]]
@@ -649,7 +651,7 @@ function Roles._prototype:allow(actions)
if type(actions) ~= 'table' then
actions = {actions}
end
- for _, action in pairs(actions) do
+ for _, action in ipairs(actions) do
self.allowed_actions[action]=true
end
return self
@@ -659,7 +661,7 @@ end
@tparam table actions indexed with numbers and is an array of action names, order has no effect
@treturn Roles._prototype allows chaining
-@usage-- Disalow an action for a role, useful if inherit an action from a parent
+@usage-- Disallow an action for a role, useful if inherit an action from a parent
role:disallow{
'command/kill',
'gui/game settings'
@@ -670,7 +672,7 @@ function Roles._prototype:disallow(actions)
if type(actions) ~= 'table' then
actions = {actions}
end
- for _, action in pairs(actions) do
+ for _, action in ipairs(actions) do
self.allowed_actions[action]=false
end
return self
@@ -733,7 +735,7 @@ function Roles._prototype:has_flag(name)
end
--- Role Properties.
--- Functions for chaning other proerties
+-- Functions for changing other properties
-- @section properties
--[[-- Sets a custom player tag for the role, can be accessed by other code
@@ -850,30 +852,31 @@ role:add_player(game.player)
]]
function Roles._prototype:add_player(player, skip_check, skip_event)
- player = Game.get_player_from_any(player)
+ local valid_player = Game.get_player_from_any(player)
-- Default role cant have players added or removed
if self.name == Roles.config.internal.default then return end
-- Check the player is valid, can be skipped but a name must be given
- if not player then
- if skip_check then
- player = {name=player}
- else
- return false
- end
+ local player_name
+ if valid_player then
+ player_name = valid_player.name
+ elseif skip_check then
+ player_name = player
+ else
+ return false
end
-- Add the role name to the player's roles
- local player_roles = Roles.config.players[player.name]
+ local player_roles = Roles.config.players[player_name]
if player_roles then
- for _, role_name in pairs(player_roles) do
+ for _, role_name in ipairs(player_roles) do
if role_name == self.name then return false end
end
- table.insert(player_roles, self.name)
+ player_roles[#player_roles+1] = self.name
else
- Roles.config.players[player.name] = {self.name}
+ Roles.config.players[player_name] = {self.name}
end
-- Emits event if required
- if not skip_event then
- emit_player_roles_updated(player, 'assign', {self})
+ if valid_player and not skip_event then
+ emit_player_roles_updated(valid_player, 'assign', {self})
end
return true
end
@@ -889,37 +892,39 @@ role:remove_player(game.player)
]]
function Roles._prototype:remove_player(player, skip_check, skip_event)
- player = Game.get_player_from_any(player)
+ local valid_player = Game.get_player_from_any(player)
-- Default role cant have players added or removed
if self.name == Roles.config.internal.default then return end
-- Check the player is valid, can be skipped but a name must be given
- if not player then
- if skip_check then
- player = {name=player}
- else
- return false
- end
+ local player_name
+ if valid_player then
+ player_name = valid_player.name
+ elseif skip_check then
+ player_name = player
+ else
+ return false
end
-- Remove the role from the players roles
- local player_roles = Roles.config.players[player.name]
- local rtn = false
+ local player_roles = Roles.config.players[player_name]
+ local found = false
if player_roles then
- for index, role_name in pairs(player_roles) do
+ for index, role_name in ipairs(player_roles) do
if role_name == self.name then
- table.remove(player_roles, index)
- rtn = true
+ player_roles[index] = player_roles[#player_roles]
+ player_roles[#player_roles] = nil
+ found = true
break
end
end
if #player_roles == 0 then
- Roles.config.players[player.name] = nil
+ Roles.config.players[player_name] = nil
end
end
-- Emits event if required
- if not skip_event then
- emit_player_roles_updated(player, 'unassign', {self})
+ if valid_player and not skip_event then
+ emit_player_roles_updated(valid_player, 'unassign', {self})
end
- return rtn
+ return found
end
--[[-- Returns an array of all the players who have this role, can be filtered by online status
@@ -935,30 +940,20 @@ local players = role:get_players(true)
]]
function Roles._prototype:get_players(online)
local players = {}
- -- Gets all players that have this role
+ -- Search all players to check if they have this role
for player_name, player_roles in pairs(Roles.config.players) do
- for _, role_name in pairs(player_roles) do
+ for _, role_name in ipairs(player_roles) do
if role_name == self.name then
- table.insert(players, player_name)
+ local player = game.players[player_name]
+ -- Filter by online state if required
+ if online == nil or player.connected == online then
+ players[#players+1] = player
+ end
+ break
end
end
end
- -- Convert the player names to LuaPlayer
- for index, player_name in pairs(players) do
- players[index] = Game.get_player_from_any(player_name)
- end
- -- Filter by online if param is defined
- if online == nil then
- return players
- else
- local filtered = {}
- for _, player in pairs(players) do
- if player.connected == online then
- table.insert(filtered, player)
- end
- end
- return filtered
- end
+ return players
end
--[[-- Will print a message to all players with this role
@@ -971,7 +966,7 @@ role:print('Hello, World!')
]]
function Roles._prototype:print(message)
local players = self:get_players(true)
- for _, player in pairs(players) do
+ for _, player in ipairs(players) do
player.print(message)
end
return #players
@@ -979,7 +974,7 @@ end
--- Used internally to be the first trigger on an event change, would be messy to include this in 4 different places
local function role_update(event)
- local player = Game.get_player_by_index(event.player_index)
+ local player = game.players[event.player_index]
-- Updates flags given to the player
for flag, async_token in pairs(Roles.config.flags) do
local state = Roles.player_has_flag(player, flag)
@@ -1006,8 +1001,8 @@ Event.add(defines.events.on_player_joined_game, role_update)
-- Every 60 seconds the auto promote check is preformed
Event.on_nth_tick(3600, function()
local promotes = {}
- for _, player in pairs(game.connected_players) do
- for _, role in pairs(Roles.config.roles) do
+ for _, player in ipairs(game.connected_players) do
+ for _, role in ipairs(Roles.config.roles) do
if role.auto_promote_condition then
local success, err = pcall(role.auto_promote_condition, player)
if not success then
From e5c8c6030f93dc4d7c05c40b9cff0441952ccd56 Mon Sep 17 00:00:00 2001
From: Cooldude2606
Date: Sun, 26 Jul 2020 21:35:51 +0100
Subject: [PATCH 2/3] Fixed padding assignment on "order"
---
expcore/roles.lua | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/expcore/roles.lua b/expcore/roles.lua
index a95d1918..477a5fb5 100644
--- a/expcore/roles.lua
+++ b/expcore/roles.lua
@@ -119,7 +119,7 @@ local write_json = _C.write_json --- @dep expcore.common
local Roles = {
_prototype={},
config={
- order = {}, -- Contains the order of the roles, lower index is better
+ order = {}, -- Contains the order of the roles, lower index is better
roles = {}, -- Contains the raw info for the roles, indexed by role name
flags = {}, -- Contains functions that run when a flag is added/removed from a player
internal = {}, -- Contains all internally accessed roles, such as root, default
From 550e11c83d4a37a162d177b6bc3dd5a03debd950 Mon Sep 17 00:00:00 2001
From: Cooldude2606
Date: Sat, 1 Aug 2020 00:05:35 +0000
Subject: [PATCH 3/3] Automatic Doc Update
---
docs/addons/Advanced-Start.html | 2 +-
docs/addons/Chat-Popups.html | 2 +-
docs/addons/Chat-Reply.html | 2 +-
docs/addons/Compilatron.html | 2 +-
docs/addons/Damage-Popups.html | 2 +-
docs/addons/Death-Logger.html | 2 +-
docs/addons/Discord-Alerts.html | 2 +-
docs/addons/Inventory-Clear.html | 2 +-
docs/addons/Pollution-Grading.html | 2 +-
docs/addons/Scorched-Earth.html | 2 +-
docs/addons/Spawn-Area.html | 2 +-
docs/addons/Tree-Decon.html | 2 +-
docs/commands/Admin-Chat.html | 2 +-
docs/commands/Cheat-Mode.html | 2 +-
docs/commands/Clear-Inventory.html | 2 +-
docs/commands/Debug.html | 2 +-
docs/commands/Find.html | 2 +-
docs/commands/Help.html | 2 +-
docs/commands/Home.html | 2 +-
docs/commands/Interface.html | 2 +-
docs/commands/Jail.html | 2 +-
docs/commands/Kill.html | 2 +-
docs/commands/Me.html | 2 +-
docs/commands/Rainbow.html | 2 +-
docs/commands/Repair.html | 2 +-
docs/commands/Reports.html | 2 +-
docs/commands/Roles.html | 2 +-
docs/commands/Spawn.html | 2 +-
docs/commands/Teleport.html | 2 +-
docs/commands/Warnings.html | 2 +-
docs/configs/Advanced-Start.html | 2 +-
docs/configs/Bonuses.html | 2 +-
docs/configs/Chat-Reply.html | 2 +-
docs/configs/Commands-Auth-Admin.html | 2 +-
docs/configs/Commands-Auth-Roles.html | 2 +-
.../Commands-Auth-Runtime-Disable.html | 2 +-
docs/configs/Commands-Parse-Roles.html | 2 +-
docs/configs/Commands-Parse.html | 2 +-
docs/configs/Compilatron.html | 2 +-
docs/configs/Death-Logger.html | 2 +-
docs/configs/Discord-Alerts.html | 2 +-
docs/configs/File-Loader.html | 2 +-
docs/configs/Permission-Groups.html | 2 +-
docs/configs/Player-List.html | 2 +-
docs/configs/Pollution-Grading.html | 2 +-
docs/configs/Popup-Messages.html | 2 +-
docs/configs/Preset-Player-Colours.html | 2 +-
docs/configs/Preset-Player-Quickbar.html | 2 +-
docs/configs/Repair.html | 2 +-
docs/configs/Rockets.html | 2 +-
docs/configs/Roles.html | 2 +-
docs/configs/Science.html | 2 +-
docs/configs/Scorched-Earth.html | 2 +-
docs/configs/Spawn-Area.html | 2 +-
docs/configs/Statistics.html | 2 +-
docs/configs/Tasks.html | 2 +-
docs/configs/Warnings.html | 2 +-
docs/configs/Warps.html | 2 +-
docs/configs/inventory_clear.html | 2 +-
docs/control/Jail.html | 2 +-
docs/control/Production.html | 2 +-
docs/control/Reports.html | 2 +-
docs/control/Rockets.html | 2 +-
docs/control/Tasks.html | 2 +-
docs/control/Warnings.html | 2 +-
docs/control/Warps.html | 2 +-
docs/core/Async.html | 2 +-
docs/core/Commands.html | 2 +-
docs/core/Common.html | 2 +-
docs/core/Datastore.html | 2 +-
docs/core/Groups.html | 2 +-
docs/core/Gui.html | 2 +-
docs/core/PlayerData.html | 2 +-
docs/core/Roles.html | 24 +++++++++----------
docs/data/Alt-View.html | 2 +-
docs/data/Bonus.html | 2 +-
docs/data/Greetings.html | 2 +-
docs/data/Player-Colours.html | 2 +-
docs/data/Quickbar.html | 2 +-
docs/data/Tag.html | 2 +-
docs/guis/Player-List.html | 2 +-
docs/guis/Readme.html | 2 +-
docs/guis/Rocket-Info.html | 2 +-
docs/guis/Science-Info.html | 2 +-
docs/guis/Task-List.html | 2 +-
docs/guis/Warps-List.html | 2 +-
docs/guis/server-ups.html | 2 +-
docs/index.html | 2 +-
docs/modules/control.html | 2 +-
.../modules.addons.station-auto-name.html | 2 +-
docs/modules/overrides.debug.html | 2 +-
docs/modules/overrides.math.html | 2 +-
docs/modules/overrides.table.html | 2 +-
docs/modules/utils.event.html | 2 +-
docs/modules/utils.event_core.html | 2 +-
docs/modules/utils.task.html | 2 +-
docs/topics/LICENSE.html | 2 +-
docs/topics/README.md.html | 2 +-
98 files changed, 109 insertions(+), 109 deletions(-)
diff --git a/docs/addons/Advanced-Start.html b/docs/addons/Advanced-Start.html
index cb81819a..b4fedd31 100644
--- a/docs/addons/Advanced-Start.html
+++ b/docs/addons/Advanced-Start.html
@@ -361,7 +361,7 @@
generated by LDoc
- Last updated 2020-06-16 13:58:17 UTC
+ Last updated 2020-08-01 00:05:33 UTC
diff --git a/docs/addons/Chat-Popups.html b/docs/addons/Chat-Popups.html
index 7396897d..7645cb1b 100644
--- a/docs/addons/Chat-Popups.html
+++ b/docs/addons/Chat-Popups.html
@@ -362,7 +362,7 @@
generated by LDoc
- Last updated 2020-06-16 13:58:17 UTC
+ Last updated 2020-08-01 00:05:33 UTC
diff --git a/docs/addons/Chat-Reply.html b/docs/addons/Chat-Reply.html
index 16e3ca27..bef5ca5b 100644
--- a/docs/addons/Chat-Reply.html
+++ b/docs/addons/Chat-Reply.html
@@ -389,7 +389,7 @@
generated by LDoc
- Last updated 2020-06-16 13:58:17 UTC
+ Last updated 2020-08-01 00:05:33 UTC
diff --git a/docs/addons/Compilatron.html b/docs/addons/Compilatron.html
index 77558e11..74459852 100644
--- a/docs/addons/Compilatron.html
+++ b/docs/addons/Compilatron.html
@@ -598,7 +598,7 @@
generated by LDoc
- Last updated 2020-06-16 13:58:17 UTC
+ Last updated 2020-08-01 00:05:33 UTC
diff --git a/docs/addons/Damage-Popups.html b/docs/addons/Damage-Popups.html
index f9ff8ade..593ac914 100644
--- a/docs/addons/Damage-Popups.html
+++ b/docs/addons/Damage-Popups.html
@@ -362,7 +362,7 @@
generated by LDoc
- Last updated 2020-06-16 13:58:17 UTC
+ Last updated 2020-08-01 00:05:33 UTC
diff --git a/docs/addons/Death-Logger.html b/docs/addons/Death-Logger.html
index c7d17fdd..b44e1aa4 100644
--- a/docs/addons/Death-Logger.html
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@@ -2945,7 +2945,7 @@ ExampleData:on_update(function(key, value)
generated by LDoc
- Last updated 2020-06-16 13:58:17 UTC
+ Last updated 2020-08-01 00:05:33 UTC
diff --git a/docs/core/Groups.html b/docs/core/Groups.html
index 684a1c89..cdf418d2 100644
--- a/docs/core/Groups.html
+++ b/docs/core/Groups.html
@@ -1441,7 +1441,7 @@
generated by LDoc
- Last updated 2020-06-16 13:58:17 UTC
+ Last updated 2020-08-01 00:05:33 UTC
diff --git a/docs/core/Gui.html b/docs/core/Gui.html
index 0e299b92..31f1c814 100644
--- a/docs/core/Gui.html
+++ b/docs/core/Gui.html
@@ -4419,7 +4419,7 @@ Gui.left_toolbar_button('entity/inserter', generated by LDoc
- Last updated 2020-06-16 13:58:17 UTC
+ Last updated 2020-08-01 00:05:33 UTC
diff --git a/docs/core/PlayerData.html b/docs/core/PlayerData.html
index a074e33f..ea1ce743 100644
--- a/docs/core/PlayerData.html
+++ b/docs/core/PlayerData.html
@@ -529,7 +529,7 @@
generated by LDoc
- Last updated 2020-06-16 13:58:17 UTC
+ Last updated 2020-08-01 00:05:33 UTC
diff --git a/docs/core/Roles.html b/docs/core/Roles.html
index 0ce11277..eac56200 100644
--- a/docs/core/Roles.html
+++ b/docs/core/Roles.html
@@ -43,9 +43,9 @@
- # Dependencies
- # Getter
- - # Assinment
+ - # Assignment
- # Checks
- - # Definations
+ - # Definitions
- # Role Actions
- # Role Flags
- # Role Properties
@@ -224,9 +224,9 @@
- # Dependencies
- # Getter
- - # Assinment
+ - # Assignment
- # Checks
- - # Definations
+ - # Definitions
- # Role Actions
- # Role Flags
- # Role Properties
@@ -442,7 +442,7 @@ nb: this function is used for the input for most outward facing functions
-
+
@@ -482,7 +482,7 @@ nb: this function is used for the input for most outward facing functions
-
+
@@ -1342,7 +1342,7 @@ nb: this function is used for the input for most outward facing functions
-
+
-
@@ -1895,7 +1895,7 @@ nb: this function is used for the input for most outward facing functions
-
+
-
@@ -2021,7 +2021,7 @@ nb: this function is used for the input for most outward facing functions
Usage:
-