Files
factorio-scenario-ExpCluster/modules/gui/science-info.lua
2019-06-01 01:43:25 +01:00

368 lines
11 KiB
Lua

--- Adds a science info gui that shows production usage and net for the different science packs as well as an eta
local Gui = require 'expcore.gui'
local Event = require 'utils.event'
local Colors = require 'resources.color_presets'
local format_time = ext_require('expcore.common','format_time')
local format_number = ext_require('util','format_number')
local config = require 'config.science'
local null_time_short = {'science-info.eta-time',format_time(0,{hours=true,minutes=true,seconds=true,time=true,null=true})}
local null_time_long = format_time(0,{hours=true,minutes=true,seconds=true,long=true,null=true})
--- Gets the production stats for a certain science pack
local function get_production_stats(player,science_pack)
local force = player.force
local stats = force.item_production_statistics
local total_made = stats.get_input_count(science_pack)
local total_used = stats.get_output_count(science_pack)
local minute_made = stats.get_flow_count{
name=science_pack,
input=true,
precision_index=defines.flow_precision_index.one_minute,
}
local minute_used = stats.get_flow_count{
name=science_pack,
input=false,
precision_index=defines.flow_precision_index.one_minute,
}
return {
total_made=total_made,
total_used=total_used,
total_net=total_made-total_used,
minute_made=minute_made,
minute_used=minute_used,
minute_net=minute_made-minute_used
}
end
--- Gets the font colour for a certain level of production
local function get_font_colour(value,secondary)
if value > config.required_for_green then
return Colors.light_green
elseif value < config.required_for_red then
return Colors.indian_red
elseif secondary and secondary > 0 or not secondary and value ~= 0 then
return Colors.orange
else
return Colors.grey
end
end
--[[ Generates the main structure for the gui
element
> container
>> header
>> scroll
>>> non_made
>>> table
>> footer (when eta is enabled)
>>> eta-label
>>> eta
>>>> label
]]
local function generate_container(player,element)
Gui.set_padding(element,1,2,2,2)
element.style.minimal_width = 200
-- main container which contains the other elements
local container =
element.add{
name='container',
type='frame',
direction='vertical',
style='window_content_frame_packed'
}
Gui.set_padding(container)
-- main header for the gui
local header =
container.add{
name='header',
type='frame',
caption={'science-info.main-caption'},
style='subheader_frame'
}
Gui.set_padding(header,2,2,4,4)
header.style.horizontally_stretchable = true
header.style.use_header_filler = false
-- main flow for the data
local flow =
container.add{
name='scroll',
type='scroll-pane',
direction='vertical',
horizontal_scroll_policy='never',
vertical_scroll_policy='auto-and-reserve-space'
}
Gui.set_padding(flow,1,1,2,2)
flow.style.horizontally_stretchable = true
flow.style.maximal_height = 185
-- message to say that you have not made any packs yet
local non_made =
flow.add{
name='non_made',
type='label',
caption={'science-info.no-packs'}
}
non_made.style.width = 200
non_made.style.single_line = false
-- table that stores all the data
local flow_table =
flow.add{
name='table',
type='table',
column_count=4
}
Gui.set_padding(flow_table)
flow_table.style.horizontally_stretchable = true
flow_table.style.vertical_align = 'center'
local eta
if config.show_eta then
-- footer used to store the eta
local footer =
container.add{
name='footer',
type='frame',
style='subheader_frame'
}
Gui.set_padding(footer,2,2,4,4)
footer.style.horizontally_stretchable = true
-- label for the footer
footer.add{
name='eta-label',
type='label',
caption={'science-info.eta-caption'},
tooltip={'science-info.eta-tooltip'},
style='heading_1_label'
}
-- data for the footer
local right_align = Gui.create_right_align(footer,'eta')
eta =
right_align.add{
name='label',
type='label',
caption=null_time_short,
tooltip=null_time_long,
style='heading_1_label'
}
end
return flow_table, eta
end
--[[ Adds two labels where one is right aligned and the other is a unit
element
> "name"
>> label
> spm-"name"
]]
local function add_data_label(element,name,value,secondary,tooltip)
local data_colour = get_font_colour(value,secondary)
local caption = format_number(math.round(value,1),true)
local surfix = caption:sub(-1)
if not tonumber(surfix) then
caption = caption:sub(1,-2)
else
surfix = ''
end
if value > 0 then
caption = '+'..caption
elseif value == 0 and caption:sub(1,1) == '-' then
caption = caption:sub(2)
end
if element[name] then
local data = element[name].label
data.caption = caption
data.tooltip = tooltip
data.style.font_color = data_colour
local label = element['spm-'..name]
label.caption = {'science-info.unit',surfix}
label.tooltip = tooltip
label.style.font_color = data_colour
else
-- right aligned number
local right_align = Gui.create_right_align(element,name)
local data =
right_align.add{
name='label',
type='label',
caption=caption,
tooltip=tooltip
}
data.style.font_color = data_colour
-- adds the unit onto the end
local label =
element.add{
name='spm-'..name,
type='label',
caption={'science-info.unit',surfix},
tooltip=tooltip
}
label.style.font_color = data_colour
end
end
--[[ Adds a science pack to the list
element
> icon-"science_pack"
> delta-"science_pack"
>> table
>>> pos-"science_pack" (add_data_label)
>>> neg-"science_pack" (add_data_label)
> net-"science_pack" (add_data_label)
]]
local function generate_science_pack(player,element,science_pack)
local stats = get_production_stats(player,science_pack)
if stats.total_made > 0 then
element.parent.non_made.visible = false
local icon_style = 'quick_bar_slot_button'
if stats.minute_net > config.required_for_green then
icon_style = 'green_slot_button'
elseif stats.minute_net < config.required_for_red then
icon_style = 'red_slot_button'
elseif stats.minute_made > 0 then
icon_style = 'selected_slot_button'
end
local icon = element['icon-'..science_pack]
if icon then
icon.style = icon_style
icon.style.height = 55
if icon_style == 'quick_bar_slot_button' then
icon.style.width = 36
Gui.set_padding(icon,0,0,-2,-2)
end
else
icon =
element.add{
name='icon-'..science_pack,
type='sprite-button',
sprite='item/'..science_pack,
tooltip={'item-name.'..science_pack},
style=icon_style
}
icon.style.height = 55
if icon_style == 'quick_bar_slot_button' then
icon.style.width = 36
Gui.set_padding(icon,0,0,-2,-2)
end
end
local delta = element['delta-'..science_pack]
if not delta then
delta =
element.add{
name='delta-'..science_pack,
type='frame',
style='bordered_frame'
}
Gui.set_padding(delta,0,0,3,3)
local delta_table =
delta.add{
name='table',
type='table',
column_count=2
}
Gui.set_padding(delta_table)
end
add_data_label(delta.table,'pos-'..science_pack,stats.minute_made,nil,{'science-info.pos-tooltip',stats.total_made})
add_data_label(delta.table,'neg-'..science_pack,-stats.minute_used,nil,{'science-info.neg-tooltip',stats.total_used})
add_data_label(element,'net-'..science_pack,stats.minute_net,stats.minute_made+stats.minute_used,{'science-info.net-tooltip',stats.total_net})
end
end
--- Updates the eta label that was created with generate_container
local function update_eta(player,element)
if not config.show_eta then return end
local force = player.force
local research = force.current_research
if not research then
element.caption = null_time_short
element.tooltip = null_time_long
else
local progress = force.research_progress
local remaining = research.research_unit_count*(1-progress)
local limit
local stats = player.force.item_production_statistics
for _,ingredient in pairs(research.research_unit_ingredients) do
local pack_name = ingredient.name
local required = ingredient.amount * remaining
local consumed = stats.get_flow_count{
name=pack_name,
input=false,
precision_index=defines.flow_precision_index.one_minute,
}
if consumed == 0 then
limit = -1
break
end
local minutes = required / consumed
if not limit or limit < minutes then
limit = minutes
end
end
if not limit or limit == -1 then
element.caption = null_time_short
element.tooltip = null_time_long
else
local ticks = limit*3600
element.caption = {'science-info.eta-time',format_time(ticks,{hours=true,minutes=true,seconds=true,time=true})}
element.tooltip = format_time(ticks,{hours=true,minutes=true,seconds=true,long=true})
end
end
end
--- Registerse the new science info gui
local science_info =
Gui.new_left_frame('gui/science-info')
:set_sprites('entity/lab')
:set_direction('vertical')
:set_tooltip{'science-info.main-tooltip'}
:on_draw(function(player,element)
local table, eta = generate_container(player,element)
for _,science_pack in ipairs(config) do
generate_science_pack(player,table,science_pack)
end
update_eta(player,eta)
end)
:on_update(function(player,element)
local container = element.container
local table = container.scroll.table
local eta = container.footer.eta.label
for _,science_pack in ipairs(config) do
generate_science_pack(player,table,science_pack)
end
update_eta(player,eta)
end)
--- Updates the gui every 1 second
Event.on_nth_tick(60,science_info 'update_all')
return science_info