mirror of
https://github.com/PHIDIAS0303/ExpCluster.git
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69 lines
2.9 KiB
Lua
69 lines
2.9 KiB
Lua
--- A full ranking system for factorio.
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-- @module ExpGamingCommands.repair@4.0.0
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-- @author Cooldude2606
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-- @license https://github.com/explosivegaming/scenario/blob/master/LICENSE
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local Game = require('FactorioStdLib.Game@^0.8.0')
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local Role = require('ExpGamingCore.Role@^4.0.0')
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-- Set an item to true to disallow it from being repaired
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local disallow = {
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['loader']=true,
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['fast-loader']=true,
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['express-loader']=true,
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['electric-energy-interface']=true,
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['infinity-chest']=true
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}
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-- Given const = 100: admin+ has unlimited, admin has const (100), mod has const / 2 (50), member has const / 5 (20)
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local const = 100
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local repairDisallow
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-- Module Define
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local module_verbose = false
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local ThisModule = {
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on_init = function(self)
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if loaded_modules['ExpGamingAdmin.TempBan@^4.0.0'] then verbose('ExpGamingAdmin.TempBan is installed; Loading tempban src') repairDisallow = require(module_path..'/src/tempban') end
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end
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}
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--- Used so that the value can be overriden if tempban is present
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-- @local
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-- @function repairDisallow
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-- @param player the player who called the command
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-- @param entity the entity which was repaired
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repairDisallow = function(player,entity)
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player_return('You have repaired: '..entity.name..' this item is not allowed.',defines.textcolor.crit,player)
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entity.destroy()
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end
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--- Used to repair and heal items in an area, different ranks get different size areas
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-- @command repair
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-- @param range the range that items are repaired in
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commands.add_command('repair', 'Repairs all destoryed and damaged entites in an area.', {
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['range']={true,'number-int'}
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}, function(event,args)
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local range = args.range
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local player = Game.get_player(event)
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local role = Role.get_highest(player)
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local highest_admin_power = Role.meta.groups.Admin.highest-1
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local max_range = role.index-highest_admin_power > 0 and const/(role.index-highest_admin_power) or nil
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local center = player and player.position or {x=0,y=0}
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if not range or max_range and range > max_range then player_return({'commands.invalid-range',0,math.floor(max_range)}) return commands.error end
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local area = {{center.x-range,center.y-range},{center.x+range,center.y+range}}
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local max_time_to_live = 2^32 - 1
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local sq_range = range^2
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for key, entity in pairs(player.surface.find_entities_filtered({area=area,type='entity-ghost'})) do
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if entity.force == player.force and (entity.position.x-center.x)^2+(entity.position.y-center.y)^2 < sq_range then
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if disallow[entity.ghost_prototype.name] then repairDisallow(player,entity)
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elseif entity.time_to_live ~= max_time_to_live then entity.revive() end
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end
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end
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for key, entity in pairs(player.surface.find_entities(area)) do
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if entity.force == player.force and (entity.position.x-center.x)^2+(entity.position.y-center.y)^2 < sq_range and entity.health then entity.health = 10000 end
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end
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end).default_admin_only = true
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return ThisModule
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