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<h1>Module <code>expcore.gui.center</code></h1>
<p>Gui structure define for center gui frames
[[</p>
<p></p>
<h2><a href="#Functions">Functions</a></h2>
<table class="function_list">
<tr>
<td class="name" nowrap><a href="#CenterFrames.get_flow">CenterFrames.get_flow (player)</a></td>
<td class="summary">Gets the center flow for a player</td>
</tr>
<tr>
<td class="name" nowrap><a href="#CenterFrames.clear_flow">CenterFrames.clear_flow (player)</a></td>
<td class="summary">Clears the center flow for a player</td>
</tr>
<tr>
<td class="name" nowrap><a href="#CenterFrames.draw_frame">CenterFrames.draw_frame (player, name)</a></td>
<td class="summary">Draws the center frame for a player, if already open then will do nothing</td>
</tr>
<tr>
<td class="name" nowrap><a href="#CenterFrames.redraw_frame">CenterFrames.redraw_frame (player, name)</a></td>
<td class="summary">Draws the center frame for a player, if already open then will destroy it and redraw</td>
</tr>
<tr>
<td class="name" nowrap><a href="#CenterFrames.toggle_frame">CenterFrames.toggle_frame (player, name[, state])</a></td>
<td class="summary">Toggles if the frame is currently open or not, will open if closed and close if open</td>
</tr>
<tr>
<td class="name" nowrap><a href="#CenterFrames.new_frame">CenterFrames.new_frame (permision_name)</a></td>
<td class="summary">Creates a new center frame define</td>
</tr>
<tr>
<td class="name" nowrap><a href="#CenterFrames._prototype:set_auto_focus">CenterFrames._prototype:set_auto_focus ([state=true])</a></td>
<td class="summary">Sets the frame to be the current active gui when opened and closes all other frames</td>
</tr>
<tr>
<td class="name" nowrap><a href="#CenterFrames._prototype:draw_frame">CenterFrames._prototype:draw_frame (player)</a></td>
<td class="summary">Draws this frame to the player, if already open does nothing (will call on_draw to draw to the frame)</td>
</tr>
<tr>
<td class="name" nowrap><a href="#CenterFrames._prototype:redraw_frame">CenterFrames._prototype:redraw_frame (player)</a></td>
<td class="summary">Draws this frame to the player, if already open it will remove it and redraw it (will call on_draw to draw to the frame)</td>
</tr>
<tr>
<td class="name" nowrap><a href="#CenterFrames._prototype:toggle_frame">CenterFrames._prototype:toggle_frame (player)</a></td>
<td class="summary">Toggles if the frame is open, if open it will close it and if closed it will open it</td>
</tr>
<tr>
<td class="name" nowrap><a href="#CenterFrames._prototype:event_handler">CenterFrames._prototype:event_handler ([action=update])</a></td>
<td class="summary">Creates an event handler that will trigger one of its functions, use with Event.add</td>
</tr>
</table>
<br/>
<br/>
<h2><a name="Functions"></a>Functions</h2>
<dl class="function">
<dt>
<a name = "CenterFrames.get_flow"></a>
<strong>CenterFrames.get_flow (player)</strong>
</dt>
<dd>
Gets the center flow for a player
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">player</span>
<span class="types"><span class="type">LuaPlayer</span></span>
the player to get the flow for
</li>
</ul>
<h3>Returns:</h3>
<ol>
<span class="types"><span class="type">LuaGuiElement</span></span>
the center flow
</ol>
</dd>
<dt>
<a name = "CenterFrames.clear_flow"></a>
<strong>CenterFrames.clear_flow (player)</strong>
</dt>
<dd>
Clears the center flow for a player
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">player</span>
<span class="types"><span class="type">LuaPlayer</span></span>
the player to clear the flow for
</li>
</ul>
</dd>
<dt>
<a name = "CenterFrames.draw_frame"></a>
<strong>CenterFrames.draw_frame (player, name)</strong>
</dt>
<dd>
Draws the center frame for a player, if already open then will do nothing
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">player</span>
<span class="types"><span class="type">LuaPlayer</span></span>
the player that will have the frame drawn
</li>
<li><span class="parameter">name</span>
<span class="types"><a class="type" href="http://www.lua.org/manual/5.2/manual.html#6.4">string</a></span>
the name of the hui that will drawn
</li>
</ul>
<h3>Returns:</h3>
<ol>
<span class="types"><span class="type">LuaGuiElement</span></span>
the new frame that was made
</ol>
</dd>
<dt>
<a name = "CenterFrames.redraw_frame"></a>
<strong>CenterFrames.redraw_frame (player, name)</strong>
</dt>
<dd>
Draws the center frame for a player, if already open then will destroy it and redraw
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">player</span>
<span class="types"><span class="type">LuaPlayer</span></span>
the player that will have the frame drawn
</li>
<li><span class="parameter">name</span>
<span class="types"><a class="type" href="http://www.lua.org/manual/5.2/manual.html#6.4">string</a></span>
the name of the hui that will drawn
</li>
</ul>
<h3>Returns:</h3>
<ol>
<span class="types"><span class="type">LuaGuiElement</span></span>
the new frame that was made
</ol>
</dd>
<dt>
<a name = "CenterFrames.toggle_frame"></a>
<strong>CenterFrames.toggle_frame (player, name[, state])</strong>
</dt>
<dd>
Toggles if the frame is currently open or not, will open if closed and close if open
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">player</span>
<span class="types"><span class="type">LuaPlayer</span></span>
the player that will have the frame toggled
</li>
<li><span class="parameter">name</span>
<span class="types"><a class="type" href="http://www.lua.org/manual/5.2/manual.html#6.4">string</a></span>
the name of the hui that will be toggled
</li>
<li><span class="parameter">state</span>
<span class="types"><span class="type">boolean</span></span>
when set will force a state for the frame
(<em>optional</em>)
</li>
</ul>
<h3>Returns:</h3>
<ol>
<span class="types"><span class="type">boolean</span></span>
if the frame if no open or closed
</ol>
</dd>
<dt>
<a name = "CenterFrames.new_frame"></a>
<strong>CenterFrames.new_frame (permision_name)</strong>
</dt>
<dd>
Creates a new center frame define
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">permision_name</span>
<span class="types"><a class="type" href="http://www.lua.org/manual/5.2/manual.html#6.4">string</a></span>
the name that can be used with the permision system
</li>
</ul>
<h3>Returns:</h3>
<ol>
<span class="types"><a class="type" href="http://www.lua.org/manual/5.2/manual.html#6.5">table</a></span>
the new center frame define
</ol>
</dd>
<dt>
<a name = "CenterFrames._prototype:set_auto_focus"></a>
<strong>CenterFrames._prototype:set_auto_focus ([state=true])</strong>
</dt>
<dd>
Sets the frame to be the current active gui when opened and closes all other frames
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">state</span>
<span class="types"><span class="type">boolean</span></span>
when true will auto close other frames and set this frame as player.opened
(<em>default</em> true)
</li>
</ul>
</dd>
<dt>
<a name = "CenterFrames._prototype:draw_frame"></a>
<strong>CenterFrames._prototype:draw_frame (player)</strong>
</dt>
<dd>
Draws this frame to the player, if already open does nothing (will call on_draw to draw to the frame)
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">player</span>
<span class="types"><span class="type">LuaPlayer</span></span>
the player to draw the frame for
</li>
</ul>
<h3>Returns:</h3>
<ol>
<span class="types"><span class="type">LuaGuiElement</span></span>
the new frame that was drawn
</ol>
</dd>
<dt>
<a name = "CenterFrames._prototype:redraw_frame"></a>
<strong>CenterFrames._prototype:redraw_frame (player)</strong>
</dt>
<dd>
Draws this frame to the player, if already open it will remove it and redraw it (will call on_draw to draw to the frame)
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">player</span>
<span class="types"><span class="type">LuaPlayer</span></span>
the player to draw the frame for
</li>
</ul>
<h3>Returns:</h3>
<ol>
<span class="types"><span class="type">LuaGuiElement</span></span>
the new frame that was drawn
</ol>
</dd>
<dt>
<a name = "CenterFrames._prototype:toggle_frame"></a>
<strong>CenterFrames._prototype:toggle_frame (player)</strong>
</dt>
<dd>
Toggles if the frame is open, if open it will close it and if closed it will open it
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">player</span>
<span class="types"><span class="type">LuaPlayer</span></span>
the player to draw the frame for
</li>
</ul>
<h3>Returns:</h3>
<ol>
<span class="types"><span class="type">boolean</span></span>
with the gui frame is now open
</ol>
</dd>
<dt>
<a name = "CenterFrames._prototype:event_handler"></a>
<strong>CenterFrames._prototype:event_handler ([action=update])</strong>
</dt>
<dd>
Creates an event handler that will trigger one of its functions, use with Event.add
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">action</span>
<span class="types"><a class="type" href="http://www.lua.org/manual/5.2/manual.html#6.4">string</a></span>
the action to take on this event
(<em>default</em> update)
</li>
</ul>
</dd>
</dl>
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