mirror of
https://github.com/PHIDIAS0303/ExpCluster.git
synced 2025-12-27 19:45:22 +09:00
50 lines
1.9 KiB
Lua
50 lines
1.9 KiB
Lua
--- Gives players random colours when they join, also applies preset colours to those who have them
|
|
-- @addon Player-Colours
|
|
|
|
local Event = require 'utils.event' --- @dep utils.event
|
|
local Colours = require 'utils.color_presets' --- @dep utils.color_presets
|
|
local config = require 'config.preset_player_colours' --- @dep config.preset_player_colours
|
|
|
|
--- Stores the colour that the player wants
|
|
local PlayerData = require 'expcore.player_data' --- @dep expcore.player_data
|
|
local PlayerColours = PlayerData.Settings:combine('Colour')
|
|
|
|
--- Used to compact player colours to take less space
|
|
local floor = math.floor
|
|
local function compact(colour)
|
|
return {
|
|
floor(colour.r * 255),
|
|
floor(colour.g * 255),
|
|
floor(colour.b * 255)
|
|
}
|
|
end
|
|
|
|
--- When your data loads apply the players colour, or a random on if none is saved
|
|
PlayerColours:on_load(function(player_name, player_colour)
|
|
if not player_colour then
|
|
local preset = config.players[player_name]
|
|
if preset then
|
|
player_colour = {preset, preset}
|
|
else
|
|
local colour_name = 'white'
|
|
while config.disallow[colour_name] do
|
|
colour_name = table.get_random_dictionary_entry(Colours, true)
|
|
end
|
|
player_colour = {Colours[colour_name], Colours[colour_name]}
|
|
end
|
|
end
|
|
|
|
local player = game.players[player_name]
|
|
player.color = player_colour[1]
|
|
player.chat_color = player_colour[2]
|
|
end)
|
|
|
|
--- Save the players color when they use the color command
|
|
Event.add(defines.events.on_console_command, function(event)
|
|
if event.command ~= 'color' then return end
|
|
if event.parameters == '' then return end
|
|
if not event.player_index then return end
|
|
local player = game.players[event.player_index]
|
|
if not player or not player.valid then return end
|
|
PlayerColours:set(player, {compact(player.color), compact(player.chat_color)})
|
|
end) |