mirror of
https://github.com/PHIDIAS0303/ExpCluster.git
synced 2025-12-27 03:25:23 +09:00
316 lines
10 KiB
Lua
316 lines
10 KiB
Lua
---- module inserter
|
|
-- @gui Module
|
|
|
|
local Gui = require("modules.exp_legacy.expcore.gui") --- @dep expcore.gui
|
|
local Event = require("modules/exp_legacy/utils/event") --- @dep utils.event
|
|
local Roles = require("modules.exp_legacy.expcore.roles") --- @dep expcore.roles
|
|
local config = require("modules.exp_legacy.config.module") --- @dep config.module
|
|
local Selection = require("modules.exp_legacy.modules.control.selection") --- @dep modules.control.selection
|
|
local SelectionModuleArea = 'ModuleArea'
|
|
|
|
--- align an aabb to the grid by expanding it
|
|
local function aabb_align_expand(aabb)
|
|
return {
|
|
left_top = {
|
|
x = math.floor(aabb.left_top.x),
|
|
y = math.floor(aabb.left_top.y)
|
|
},
|
|
right_bottom = {
|
|
x = math.ceil(aabb.right_bottom.x),
|
|
y = math.ceil(aabb.right_bottom.y)
|
|
}
|
|
}
|
|
end
|
|
|
|
local module_container
|
|
local machine_name = {}
|
|
|
|
for k, _ in pairs(config.machine) do
|
|
table.insert(machine_name, k)
|
|
end
|
|
|
|
local prod_module_names = {}
|
|
|
|
local function get_module_name()
|
|
for name, item in pairs(prototypes.item) do
|
|
if item.module_effects and item.module_effects.productivity and item.module_effects.productivity > 0 then
|
|
prod_module_names[#prod_module_names + 1] = name
|
|
end
|
|
end
|
|
end
|
|
|
|
local elem_filter = {
|
|
name = {{
|
|
filter = 'name',
|
|
name = machine_name
|
|
}},
|
|
normal = {{
|
|
filter = 'type',
|
|
type = 'module'
|
|
}, {
|
|
filter = 'name',
|
|
name = prod_module_names,
|
|
mode = 'and',
|
|
invert = true
|
|
}},
|
|
prod = {{
|
|
filter = 'type',
|
|
type = 'module'
|
|
}}
|
|
}
|
|
|
|
local function clear_module(player, area, machine)
|
|
for _, entity in pairs(player.surface.find_entities_filtered{area=area, name=machine, force=player.force}) do
|
|
for _, r in pairs(player.surface.find_entities_filtered{position=entity.position, name='item-request-proxy', force=player.force}) do
|
|
if r then
|
|
r.destroy{raise_destroy=true}
|
|
end
|
|
end
|
|
|
|
local m_current_module = entity.get_module_inventory()
|
|
|
|
if m_current_module then
|
|
local m_current_module_content = m_current_module.get_contents()
|
|
|
|
if m_current_module_content then
|
|
for k, m in pairs(m_current_module_content) do
|
|
player.surface.spill_item_stack(entity.bounding_box.left_top, {name=k, count=m}, true, player.force, false)
|
|
end
|
|
end
|
|
|
|
m_current_module.clear()
|
|
end
|
|
end
|
|
end
|
|
|
|
local function apply_module(player, area, machine, modules)
|
|
for _, entity in pairs(player.surface.find_entities_filtered{area=area, name=machine, force=player.force}) do
|
|
local m_current_recipe
|
|
|
|
if entity.prototype.crafting_speed then
|
|
m_current_recipe= entity.get_recipe()
|
|
end
|
|
|
|
if m_current_recipe then
|
|
if config.module_allowed[m_current_recipe.name] then
|
|
entity.surface.create_entity{name='item-request-proxy', target=entity, position=entity.position, force=entity.force, modules=modules['n']}
|
|
entity.last_user = player
|
|
|
|
else
|
|
entity.surface.create_entity{name='item-request-proxy', target=entity, position=entity.position, force=entity.force, modules=modules['p']}
|
|
entity.last_user = player
|
|
end
|
|
|
|
else
|
|
entity.surface.create_entity{name='item-request-proxy', target=entity, position=entity.position, force=entity.force, modules=modules['n']}
|
|
entity.last_user = player
|
|
end
|
|
end
|
|
end
|
|
|
|
--- when an area is selected to add protection to the area
|
|
Selection.on_selection(SelectionModuleArea, function(event)
|
|
local area = aabb_align_expand(event.area)
|
|
local player = game.get_player(event.player_index)
|
|
local frame = Gui.get_left_element(player, module_container)
|
|
local scroll_table = frame.container.scroll.table
|
|
|
|
for i=1, config.default_module_row_count do
|
|
local mma = scroll_table['module_mm_' .. i .. '_0'].elem_value
|
|
|
|
if mma then
|
|
local mm = {
|
|
['n'] = {},
|
|
['p'] = {}
|
|
}
|
|
|
|
for j=1, prototypes.entity[mma].module_inventory_size, 1 do
|
|
local mmo = scroll_table['module_mm_' .. i .. '_' .. j].elem_value
|
|
|
|
if mmo then
|
|
if mm['n'][mmo] then
|
|
mm['n'][mmo] = mm['n'][mmo] + 1
|
|
mm['p'][mmo] = mm['p'][mmo] + 1
|
|
|
|
else
|
|
mm['n'][mmo] = 1
|
|
mm['p'][mmo] = 1
|
|
end
|
|
end
|
|
end
|
|
|
|
for k, v in pairs(mm['p']) do
|
|
if k:find('productivity') then
|
|
local module_name = k:gsub('productivity', 'effectivity')
|
|
mm['p'][module_name] = (mm['p'][module_name] or 0) + v
|
|
mm['p'][k] = nil
|
|
end
|
|
end
|
|
|
|
if mm then
|
|
clear_module(player, area, mma)
|
|
apply_module(player, area, mma, mm)
|
|
end
|
|
end
|
|
end
|
|
end)
|
|
|
|
local function row_set(player, element)
|
|
local frame = Gui.get_left_element(player, module_container)
|
|
local scroll_table = frame.container.scroll.table
|
|
|
|
if scroll_table[element .. '0'].elem_value then
|
|
for i=1, config.module_slot_max do
|
|
if i <= prototypes.entity[scroll_table[element .. '0'].elem_value].module_inventory_size then
|
|
if config.machine[scroll_table[element .. '0'].elem_value].prod then
|
|
scroll_table[element .. i].elem_filters = elem_filter.prod
|
|
|
|
else
|
|
scroll_table[element .. i].elem_filters = elem_filter.normal
|
|
end
|
|
|
|
scroll_table[element .. i].enabled = true
|
|
scroll_table[element .. i].elem_value = config.machine[scroll_table[element .. '0'].elem_value].module
|
|
|
|
else
|
|
scroll_table[element .. i].enabled = false
|
|
scroll_table[element .. i].elem_value = nil
|
|
end
|
|
end
|
|
|
|
else
|
|
local mf = elem_filter.normal
|
|
|
|
for i=1, config.module_slot_max do
|
|
scroll_table[element .. i].enabled = false
|
|
scroll_table[element .. i].elem_filters = mf
|
|
scroll_table[element .. i].elem_value = nil
|
|
end
|
|
end
|
|
end
|
|
|
|
local button_apply =
|
|
Gui.element{
|
|
type = 'button',
|
|
caption = 'Apply',
|
|
style = 'button'
|
|
}:on_click(function(player)
|
|
if Selection.is_selecting(player, SelectionModuleArea) then
|
|
Selection.stop(player)
|
|
else
|
|
Selection.start(player, SelectionModuleArea)
|
|
end
|
|
end)
|
|
|
|
module_container =
|
|
Gui.element(function(definition, parent)
|
|
local container = Gui.container(parent, definition.name, (config.module_slot_max + 2) * 36)
|
|
Gui.header(container, 'Module Inserter', '', true)
|
|
|
|
local scroll_table = Gui.scroll_table(container, (config.module_slot_max + 2) * 36, config.module_slot_max + 1)
|
|
|
|
for i=1, config.default_module_row_count do
|
|
scroll_table.add{
|
|
name = 'module_mm_' .. i .. '_0',
|
|
type = 'choose-elem-button',
|
|
elem_type = 'entity',
|
|
elem_filters = elem_filter.name,
|
|
style = 'slot_button'
|
|
}
|
|
|
|
for j=1, config.module_slot_max do
|
|
scroll_table.add{
|
|
name = 'module_mm_' .. i .. '_' .. j,
|
|
type = 'choose-elem-button',
|
|
elem_type = 'item',
|
|
elem_filters = elem_filter.normal,
|
|
style = 'slot_button',
|
|
enabled = false
|
|
}
|
|
end
|
|
end
|
|
|
|
button_apply(container)
|
|
|
|
return container.parent
|
|
end)
|
|
:static_name(Gui.unique_static_name)
|
|
:add_to_left_flow()
|
|
|
|
Gui.left_toolbar_button('item/productivity-module-3', {'module.main-tooltip'}, module_container, function(player)
|
|
return Roles.player_allowed(player, 'gui/module')
|
|
end)
|
|
|
|
Event.add(defines.events.on_gui_elem_changed, function(event)
|
|
if event.element.name:sub(1, 10) == 'module_mm_' then
|
|
if event.element.name:sub(-1) == '0' then
|
|
row_set(game.players[event.player_index], 'module_mm_' .. event.element.name:sub(-3):sub(1, 1) .. '_')
|
|
end
|
|
end
|
|
end)
|
|
|
|
Event.add(defines.events.on_player_joined_game, get_module_name)
|
|
|
|
Event.add(defines.events.on_entity_settings_pasted, function(event)
|
|
local source = event.source
|
|
local destination = event.destination
|
|
local player = game.players[event.player_index]
|
|
|
|
if not player then
|
|
return
|
|
end
|
|
|
|
if not source or not source.valid then
|
|
return
|
|
end
|
|
|
|
if not destination or not destination.valid then
|
|
return
|
|
end
|
|
|
|
-- rotate machine also
|
|
if config.copy_paste_rotation then
|
|
if (source.name == destination.name or source.prototype.fast_replaceable_group == destination.prototype.fast_replaceable_group) then
|
|
if source.supports_direction and destination.supports_direction and source.type ~= 'transport-belt' then
|
|
local destination_box = destination.bounding_box
|
|
|
|
local ltx = destination_box.left_top.x
|
|
local lty = destination_box.left_top.y
|
|
local rbx = destination_box.right_bottom.x
|
|
local rby = destination_box.right_bottom.y
|
|
|
|
local old_direction = destination.direction
|
|
destination.direction = source.direction
|
|
|
|
if ltx ~= destination_box.left_top.x or lty ~= destination_box.left_top.y or rbx ~= destination_box.right_bottom.x or rby ~= destination_box.right_bottom.y then
|
|
destination.direction = old_direction
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
if config.copy_paste_module then
|
|
if source.name ~= destination.name then
|
|
return
|
|
end
|
|
|
|
local source_inventory = source.get_module_inventory()
|
|
|
|
if not source_inventory then
|
|
return
|
|
end
|
|
|
|
local source_inventory_content = source_inventory.get_contents()
|
|
|
|
if not source_inventory_content then
|
|
return
|
|
end
|
|
|
|
clear_module(player, destination.bounding_box, destination.name)
|
|
|
|
if next(source_inventory_content) ~= nil then
|
|
apply_module(player, destination.bounding_box, destination.name, {['n']=source_inventory_content, ['p']=source_inventory_content})
|
|
end
|
|
end
|
|
end)
|