Files
factorio-scenario-ExpCluster/exp_legacy/module/modules/data/personal-logistic.lua
2024-11-19 22:16:34 +00:00

98 lines
2.8 KiB
Lua

local Commands = require("modules.exp_legacy.expcore.commands") --- @dep expcore.commands
local config = require("modules.exp_legacy.config.personal_logistic") --- @dep config.personal-logistic
local pl = {}
function pl.pl(type, target, amount)
local c
local s
if type == 'p' then
c = target.clear_personal_logistic_slot
s = target.set_personal_logistic_slot
elseif type == 's' then
c = target.clear_vehicle_logistic_slot
s = target.set_vehicle_logistic_slot
else
return
end
for _, v in pairs(config.request) do
c(v.key)
end
if (amount < 0) then
return
end
local stats = target.force.get_item_production_statistics(target.surface)
for k, v in pairs(config.request) do
local v_min = math.ceil(v.min * amount)
local v_max = math.ceil(v.max * amount)
if v.stack and v.stack ~= 1 and v.type ~= 'weapon' then
v_min = math.floor(v_min / v.stack) * v.stack
v_max = math.ceil(v_max / v.stack) * v.stack
end
if v.upgrade_of == nil then
if v.type then
if stats.get_input_count(k) < config.production_required[v.type] then
if v_min > 0 then
if v_min == v_max then
v_min = math.floor((v_max * 0.5) / v.stack) * v.stack
end
else
v_min = 0
end
end
end
s(v.key, {name=k, min=v_min, max=v_max})
else
if v.type then
if stats.get_input_count(k) >= config.production_required[v.type] then
s(v.key, {name=k, min=v_min, max=v_max})
local vuo = v.upgrade_of
while vuo do
s(config.request[vuo].key, {name=vuo, min=0, max=0})
vuo = config.request[vuo].upgrade_of
end
else
s(v.key, {name=k, min=0, max=v_max})
end
end
end
end
end
Commands.new_command('personal-logistic', {'expcom-personal-logistics'}, 'Set Personal Logistic (-1 to cancel all) (Select spidertron to edit spidertron)')
:add_param('amount', 'integer-range', -1, 10)
:add_alias('pl')
:register(function(player, amount)
if player.force.technologies['logistic-robotics'].researched then
if player.selected then
if player.selected.name == 'spidertron' then
pl.pl('s', player.selected, amount / 10)
return Commands.success
end
else
pl.pl('p', player, amount / 10)
return Commands.success
end
else
player.print('Personal Logistic not researched')
end
end)
return pl