Files
factorio-scenario-ExpCluster/control.lua
Cooldude2606 cf4cf85ea4 Change
2017-09-15 20:35:32 +01:00

41 lines
1.8 KiB
Lua

--[[
Explosive Gaming
This file can be used with permission but this and the credit below must remain in the file.
Contact a member of management on our discord to seek permission to use our code.
Any changes that you may make to the code are yours but that does not make the script yours.
Discord: https://discord.gg/XSsBV6b
The credit below may be used by another script - do not remove.
]]
local credits = {{
name='Control',
owner='Explosive Gaming',
dev='Cooldude2606',
description='Core Factorio File',
factorio_version='0.15.23',
show=false
}}
local function credit_loop(reg) for _,cred in pairs(reg) do table.insert(credits,cred) end end
--Please Only Edit Below This Line-----------------------------------------------------------
--set up to run other code and events
require("mod-gui")
credit_loop(require("locale/StdLib/event"))
--allows the code to be ran on a map where the code has just been added (ie init after init)
local function init() if not global.credits then Event.dispatch({name = Event.core_events.init, tick = 0}) end end
Event.register(defines.events.on_player_joined_game,init)
Event.register(defines.events.on_tick,init)
--loads all the other scripts
Event.gui_update = script.generate_event_name()
credit_loop(require("locale/file-header"))
--below 'game.tick/(3600*game.speed)) % 15 == 0' raises the gui_update event every 15 minutes - feel free to change the update time
Event.register(defines.events.on_tick, function(event)
if (game.tick/(3600*game.speed)) % 15 == 0 then
for i,player in pairs(game.connected_players) do
sudo(find_new_rank,{player})
script.raise_event(Event.gui_update,{tick=game.tick,player=player,player_loop_index=i,players_online=#game.connected_players})
end
end
end)
Event.register(-1,function() global.credits = credits end)