mirror of
https://github.com/PHIDIAS0303/ExpCluster.git
synced 2025-12-27 11:35:22 +09:00
90 lines
2.6 KiB
Lua
90 lines
2.6 KiB
Lua
--[[-- Core Module - Gui
|
|
@module Gui
|
|
@alias Gui
|
|
]]
|
|
|
|
local Gui = require 'expcore.gui.core'
|
|
|
|
--[[-- Clickable elements that fire on_gui_click when clicked.
|
|
@element button
|
|
|
|
@param on_click fired when the player clicks the button
|
|
@param on_left_click fired when the player clicks with the left mouse button
|
|
@param on_left_click fired when the player clicks with the right mouse button
|
|
|
|
@tparam ?string|Concepts.LocalisedString caption the message that is shown on the button
|
|
@tparam ?string|Concepts.LocalisedString tooltip the tooltip that shows when a player hovers over the button
|
|
@tparam SpritePath sprite upto three sprites in the order: default, hovered, clicked
|
|
|
|
@usage-- Making a basic button
|
|
local basic_button =
|
|
Gui.new_concept('button')
|
|
:set_caption('Basic Button')
|
|
:set_tooltip('Basic button')
|
|
:on_click(function(event)
|
|
event.player.print('You pressed basic button!')
|
|
end)
|
|
|
|
@usage-- Making a sprite button
|
|
local sprite_button =
|
|
Gui.new_concept('button')
|
|
:set_sprite('utility/warning_icon')
|
|
:set_tooltip('Sprite button')
|
|
:on_click(function(event)
|
|
event.player.print('You pressed sprite button!')
|
|
end)
|
|
|
|
]]
|
|
|
|
Gui.new_concept()
|
|
:save_as('button')
|
|
|
|
-- Events
|
|
:new_event('on_click',defines.events.on_gui_click)
|
|
:new_event('on_left_click',defines.events.on_gui_click,function(event)
|
|
return event.mouse_button == defines.mouse_button_type.left
|
|
end)
|
|
:new_event('on_right_click',defines.events.on_gui_click,function(event)
|
|
return event.mouse_button == defines.mouse_button_type.right
|
|
end)
|
|
|
|
-- Properties
|
|
:new_property('tooltip')
|
|
:new_property('caption',function(properties,value)
|
|
properties.caption = value
|
|
properties.type = 'button'
|
|
end)
|
|
:new_property('sprite',function(properties,value,hovered_sprite,clicked_sprite)
|
|
properties.sprite = value
|
|
properties.hovered_sprite = hovered_sprite
|
|
properties.clicked_sprite = clicked_sprite
|
|
properties.type = 'sprite-button'
|
|
end)
|
|
|
|
-- Draw
|
|
:define_draw(function(properties,parent,element)
|
|
-- Check if it should be a sprite button
|
|
if properties.type == 'sprite-button' then
|
|
-- Draw a sprite button
|
|
element = parent.add{
|
|
name = properties.name,
|
|
type = 'sprite-button',
|
|
sprite = properties.sprite,
|
|
hovered_sprite = properties.hovered_sprite,
|
|
clicked_sprite = properties.clicked_sprite,
|
|
tooltip = properties.tooltip
|
|
}
|
|
|
|
else
|
|
-- Draw a button
|
|
element = parent.add{
|
|
name = properties.name,
|
|
type = 'button',
|
|
caption = properties.caption,
|
|
tooltip = properties.tooltip
|
|
}
|
|
|
|
end
|
|
|
|
return element
|
|
end) |