mirror of
https://github.com/PHIDIAS0303/ExpCluster.git
synced 2025-12-27 11:35:22 +09:00
147 lines
4.4 KiB
Lua
147 lines
4.4 KiB
Lua
--[[-- ExpGui - GuiData
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Provides a method of storing data for elements, players, and forces under a given scope.
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This is not limited to GUI element definitions but this is the most common use case.
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]]
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local ExpUtil = require("modules/exp_util")
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local Storage = require("modules/exp_util/storage")
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--- @type table<string, ExpGui.GuiData>
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local registered_scopes = {}
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--- @type table<string, [table, table, table]>
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local script_data = {}
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Storage.register(script_data, function(tbl)
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script_data = tbl
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for scope, data in pairs(tbl) do
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local proxy = registered_scopes[scope]
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if proxy then
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proxy.element_data = data[1]
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proxy.player_data = data[2]
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proxy.force_data = data[3]
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end
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end
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end)
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--- @class ExpGui_GuiData
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local GuiData = {
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_data = script_data,
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_scopes = registered_scopes,
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}
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--- @alias DataKey LuaGuiElement | LuaPlayer | LuaForce
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--- @class ExpGui.GuiData._init
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--- @field element any
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--- @field player any
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--- @field force any
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--- @class ExpGui.GuiData: table<DataKey, any>
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--- @field _scope string
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--- @field _init ExpGui.GuiData._init
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--- @field element_data table<uint, table<uint, any>>
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--- @field player_data table<uint, any>
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--- @field force_data table<uint, any>
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-- This class has no prototype methods
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GuiData._metatable = {
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__class = "GuiData",
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}
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Storage.register_metatable(GuiData._metatable.__class, GuiData._metatable)
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--- Return the index for a given key
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--- @param self ExpGui.GuiData
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--- @param key DataKey
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--- @return any
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function GuiData._metatable.__index(self, key)
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assert(type(key) == "userdata", "Index type '" .. ExpUtil.get_class_name(key) .. "' given to GuiData. Must be of type userdata.")
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local rtn, init
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local object_name = key.object_name
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if object_name == "LuaGuiElement" then
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local player_elements = self.element_data[key.player_index]
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rtn = player_elements and player_elements[key.index]
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init = self._init.element
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elseif object_name == "LuaPlayer" then
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rtn = self.player_data[key.index]
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init = self._init.player
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elseif object_name == "LuaForce" then
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rtn = self.force_data[key.index]
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init = self._init.force
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else
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error("Unsupported object class '" .. object_name .. "' given as index to GuiData.")
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end
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if rtn == nil then
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rtn = table.deep_copy(init)
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self[key] = rtn
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end
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return rtn
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end
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--- Set the value index of a given key
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--- @param self ExpGui.GuiData
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--- @param key DataKey
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--- @param value unknown
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function GuiData._metatable.__newindex(self, key, value)
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assert(type(key) == "userdata", "Index type '" .. ExpUtil.get_class_name(key) .. "' given to GuiData. Must be of type userdata.")
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local object_name = key.object_name
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if object_name == "LuaGuiElement" then
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local player_elements = self.element_data[key.player_index]
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if not player_elements then
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player_elements = {}
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self.element_data[key.player_index] = player_elements
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end
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player_elements[key.index] = value
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elseif object_name == "LuaPlayer" then
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self.player_data[key.index] = value
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elseif object_name == "LuaForce" then
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self.force_data[key.index] = value
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else
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error("Unsupported object class '" .. object_name .. "' given as index to GuiData.")
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end
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end
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--- Sallow copy the keys from the provided table into itself
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--- @param self ExpGui.GuiData
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--- @param data table
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function GuiData._metatable.__call(self, data)
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for k, v in pairs(data) do
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self[k] = v
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end
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end
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--- Create the data object for a given scope
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--- @param scope string
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--- @return ExpGui.GuiData
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function GuiData.create(scope)
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assert(GuiData._scopes[scope] == nil, "Scope already exists with name: " .. scope)
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local instance = {
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_init = {},
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_scope = scope,
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element_data = {},
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player_data = {},
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force_data = {},
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}
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script_data[scope] = {
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instance.element_data,
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instance.player_data,
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instance.force_data,
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}
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GuiData._scopes[scope] = instance
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return setmetatable(instance, GuiData._metatable)
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end
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--- Get the link to an existing data scope
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--- @param scope string
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--- @return ExpGui.GuiData
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function GuiData.get(scope)
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return GuiData._scopes[scope]
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end
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return GuiData
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