Files
factorio-scenario-ExpCluster/config/statistics.lua
2020-05-30 16:23:42 +01:00

31 lines
2.2 KiB
Lua

--- A list of all tracked statistics and the events which trigger them
-- @config Statistics
local e = defines.events -- order as per lua api as it was easier just to go down the list
return {
Playtime = true, --- @setting Playtime If playtime is tracked for a player, play time measured in minutes
AfkTime = true, --- @setting AfkTime If afk time is tracked for a player, play time measured in minutes, afk is once a player does nothing for 5 minutes
DistanceTraveled = true, --- @setting DistanceTraveled If distance traveled is checked, only counts if not afk
MachinesRemoved = true, --- @setting MachinesRemoved If removed machines are tracked, includes marked for decon and player mined entity
TreesDestroyed = true, --- @setting OreMined If ore mined is tracked for a player, includes marked for decon and player mined entity but only trees
OreMined = true, --- @setting OreMined If ore mined is tracked for a player, includes player mined entity but only ore
DamageDealt = true, --- @setting DamageDealt If damage dealt is tracked for a player, includes any damage to entities not on the same force or neutral
Kills = true, --- @setting Kills If kills are tracked for a player, includes all kills not on same force or neutral
RocketsLaunched = true, --- @setting RocketsLaunched If the number of rockets launched should be tracked, done for all players on the force
ResearchCompleted = true, --- @setting ResearchCompleted If the number of researches completed should be tracked, done for all players on the force
counters = { --- @setting counters Simple statistics that just go up by one each time an event happens
MachinesBuilt = e.on_built_entity,
MapTagsMade = e.on_chart_tag_added,
ChatMessages = e.on_console_chat,
CommandsUsed = e.on_console_command,
ItemsPickedUp = e.on_picked_up_item,
TilesBuilt = e.on_player_built_tile,
ItemsCrafted = e.on_player_crafted_item,
MapsPlayed = e.on_player_created,
DeconstructionPlanerUsed = e.on_player_deconstructed_area,
Deaths = e.on_player_died,
JoinCount = e.on_player_joined_game,
TilesRemoved = e.on_player_mined_tile,
CapsulesUsed = e.on_player_used_capsule
}
}