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100 lines
4.8 KiB
Lua
100 lines
4.8 KiB
Lua
--[[-- Commands Module - Reports
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- Adds a commands that allow players to report other players
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@commands Reports
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]]
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local ExpUtil = require("modules/exp_util")
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local Roles = require("modules.exp_legacy.expcore.roles") --- @dep expcore.roles
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local Commands = require("modules.exp_legacy.expcore.commands") --- @dep expcore.commands
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local Reports = require("modules.exp_legacy.modules.control.reports") --- @dep modules.control.reports
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local format_player_name = ExpUtil.format_player_name_locale --- @dep expcore.common
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require("modules.exp_legacy.config.expcore.command_general_parse")
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--- Print a message to all players who match the value of admin
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local function print_to_players(admin, message)
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for _, player in ipairs(game.connected_players) do
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if player.admin == admin then
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player.print(message)
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end
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end
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end
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--- Reports a player and notifies moderators
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-- @command report
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-- @tparam LuaPlayer player the player to report, some players are immune
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-- @tparam string reason the reason the player is being reported
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Commands.new_command("report", { "expcom-report.description-report" }, "Reports a player and notifies moderators")
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:add_param("player", false, function(input, player, reject)
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input = Commands.parse("player", input, player, reject)
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if not input then return end
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if Roles.player_has_flag(input, "report-immune") then
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return reject{ "expcom-report.player-immune" }
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elseif player == input then
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return reject{ "expcom-report.self-report" }
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else
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return input
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end
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end)
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:add_param("reason", false)
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:add_alias("report-player")
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:enable_auto_concat()
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:register(function(player, action_player, reason)
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local action_player_name_color = format_player_name(action_player)
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local by_player_name_color = format_player_name(player)
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if Reports.report_player(action_player, player.name, reason) then
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print_to_players(false, { "expcom-report.non-admin", action_player_name_color, reason })
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print_to_players(true, { "expcom-report.admin", action_player_name_color, by_player_name_color, reason })
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else
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return Commands.error{ "expcom-report.already-reported" }
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end
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end)
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--- Gets a list of all reports that a player has on them. If no player then lists all players and the number of reports on them.
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-- @command get-reports
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-- @tparam LuaPlayer player the player to get the report for
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Commands.new_command("get-reports", { "expcom-report.description-get-reports" },
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"Gets a list of all reports that a player has on them. If no player then lists all players and the number of reports on them.")
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:add_param("player", true, "player")
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:add_alias("reports", "list-reports")
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:register(function(_, player)
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if player then
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local reports = Reports.get_reports(player)
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local player_name_color = format_player_name(player)
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Commands.print{ "expcom-report.player-report-title", player_name_color }
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for player_name, reason in pairs(reports) do
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local by_player_name_color = format_player_name(player_name)
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Commands.print{ "expcom-report.list", by_player_name_color, reason }
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end
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else
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local user_reports = Reports.user_reports
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Commands.print{ "expcom-report.player-count-title" }
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for player_name in pairs(user_reports) do
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local player_name_color = format_player_name(player_name)
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local report_count = Reports.count_reports(player_name)
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Commands.print{ "expcom-report.list", player_name_color, report_count }
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end
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end
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end)
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--- Clears all reports from a player or just the report from one player.
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-- @command clear-reports
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-- @tparam LuaPlayer player the player to clear the report(s) from
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-- @tparam[opt=all] LuaPlayer from-player remove only the report made by this player
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Commands.new_command("clear-reports", { "expcom-report.description-clear-reports" }, "Clears all reports from a player or just the report from one player.")
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:add_param("player", false, "player")
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:add_param("from-player", true, "player")
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:register(function(player, action_player, from_player)
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if from_player then
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if not Reports.remove_report(action_player, from_player.name, player.name) then
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return Commands.error{ "expcom-report.not-reported" }
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end
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else
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if not Reports.remove_all(action_player, player.name) then
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return Commands.error{ "expcom-report.not-reported" }
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end
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end
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local action_player_name_color = format_player_name(action_player)
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local by_player_name_color = format_player_name(player)
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game.print{ "expcom-report.removed", action_player_name_color, by_player_name_color }
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end)
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