Files
factorio-scenario-ExpCluster/modules/ExpGamingAdmin/Jail/control.lua
2019-02-01 23:23:09 +00:00

51 lines
1.8 KiB
Lua

--- Adds a jail function to the admin set, require ExpGamingRole to work.
-- @module ExpGamingAdmin.Jail@4.0.0
-- @author Cooldude2606
-- @license https://github.com/explosivegaming/scenario/blob/master/LICENSE
-- @alias ThisModule
-- Module Require
local Admin = require('ExpGamingAdmin')
local AdminGui = require('ExpGamingAdmin.Gui')
local Server = require('ExpGamingCore.Server')
local Role = require('ExpGamingCore.Role')
local Color -- FactorioStdLib.Color@^0.8.0
local Sync -- ExpGamingCore.Sync@^4.0.0
-- Module Define
local module_verbose = false
local ThisModule = {
on_init=function()
if loaded_modules['ExpGamingCore.Sync'] then Sync = require('ExpGamingCore.Sync') end
if loaded_modules['FactorioStdLib.Color'] then Color = require('FactorioStdLib.Color') end
end
}
-- Function Define
AdminGui.add_button('jail','utility/clock',{'ExpGamingAdmin.tooltip-jail'},function(player,byPlayer)
Admin.open(byPlayer,player,'Jail')
end)
function Admin.jail(player,by_player,reason)
player, by_player = Admin.valid_players(player,by_player)
if not player then return end
reason = Admin.create_reason(reason,by_player.name)
Admin.set_banned(player,'jail')
if Sync then Sync.emit_embedded{
title='Player Jail',
color=Color.to_hex(defines.textcolor.med),
description='There was a player jailed.',
['Player:']='<<inline>>'..player.name,
['By:']='<<inline>>'..by_player.name,
['Reason:']=reason
} end
Role.meta.last_jail = player.name
player.vehicle = nil
Server.interface(Role.assign,true,player,'Jail',by_player.name)
Server.interface(Role.unassign,true,player,Role.get(player),by_player.name)
end
Admin.add_action('Jail',Admin.jail)
-- Module Return
return setmetatable(ThisModule,{__call=Admin.jail})