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- Roles are objects and everything done to or with a role is a method on it: assign, unassign, has_player, has_permission, is_higher_than, is_lower_than, get_players, get_player_names, print. Assignment has one entry point, role:assign(player, options), with local_only as an option rather than a second function. - Roles are looked up by clusterio id with get_role; get_role_by_name searches the list for the few places, such as configs, which only know a name. The name map and the ordered list are gone, get_roles sorts on demand and the index field is replaced by the comparison methods. - Players are LuaPlayer objects only, with nil or index 0 for the server. - get_higher_roles and get_lower_roles replace print_to_roles_higher and print_to_roles_lower, call sites loop over them with role:print. - Permission groups are removed from roles again, exp_groups owns the mapping from roles to groups. - Seeding is a SeedRolesRequest behind a button on the roles page rather than running on first start, and creates only the roles; the player assignments are dropped. The seed lists each permission once at the lowest role which has it and lets the parent chain carry it up. - System commands unlock for core.admin rather than a permission of their own. - Role metatables are registered with Storage.register_metatable so the methods survive save and load, which the role records in storage needed. - The player list auth uses Roles.player_outranks directly, and the event carries role ids rather than names. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
34 lines
1.1 KiB
Lua
34 lines
1.1 KiB
Lua
--[[-- Command Authorities - Roles
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Adds a permission authority which checks the clusterio permission for a command
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]]
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local Commands = require("modules/exp_commands")
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local add, allow, deny = Commands.add_permission_authority, Commands.status.success, Commands.status.unauthorised
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local Roles = require("modules/exp_roles")
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local player_has_permission = Roles.player_has_permission
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local authorities = {}
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--- Every command requires the permission `exp_scenario.command.<name>`, with
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--- hyphens replaced by underscores, see permissions.ts for their definitions
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authorities.exp_permission =
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add(function(player, command)
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local permission = "exp_scenario.command." .. command.name:gsub("%-", "_")
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if not player_has_permission(player, permission) then
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return deny{ "exp-commands-authorities_role.deny" }
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else
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return allow()
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end
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end)
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Roles.define_permission_trigger("core.admin", function(player, state)
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if state then
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Commands.unlock_system_commands(player.name)
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else
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Commands.lock_system_commands(player.name)
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end
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end)
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return authorities
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