mirror of
https://github.com/PHIDIAS0303/ExpCluster.git
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289 lines
10 KiB
HTML
289 lines
10 KiB
HTML
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
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"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
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<html>
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<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
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<head>
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<title>Reference</title>
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<link rel="stylesheet" href="../ldoc.css" type="text/css" />
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</head>
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<body>
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<div id="container">
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<div id="product">
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<div id="product_logo"></div>
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<div id="product_name"><big><b></b></big></div>
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<div id="product_description"></div>
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</div> <!-- id="product" -->
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<div id="main">
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<!-- Menu -->
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<div id="navigation">
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<br/>
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<h1>ldoc</h1>
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<ul>
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<li><a href="../index.html">Index</a></li>
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</ul>
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<h2>Contents</h2>
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<ul>
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<li><a href="#Functions">Functions</a></li>
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</ul>
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<h2>Modules</h2>
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<ul class="$(kind=='Topics' and '' or 'nowrap'">
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<li><a href="../modules/config._file_loader.html">config._file_loader</a></li>
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<li><a href="../modules/config.action_buttons.html">config.action_buttons</a></li>
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<li><a href="../modules/config.advanced_start.html">config.advanced_start</a></li>
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<li><a href="../modules/config.death_logger.html">config.death_logger</a></li>
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<li><a href="../modules/config.expcore-commands.auth_admin.html">config.expcore-commands.auth_admin</a></li>
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<li><a href="../modules/config.expcore-commands.auth_roles.html">config.expcore-commands.auth_roles</a></li>
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<li><a href="../modules/config.expcore-commands.auth_runtime_disable.html">config.expcore-commands.auth_runtime_disable</a></li>
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<li><a href="../modules/config.expcore-commands.parse_general.html">config.expcore-commands.parse_general</a></li>
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<li><a href="../modules/config.expcore-commands.parse_roles.html">config.expcore-commands.parse_roles</a></li>
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<li><a href="../modules/config.permission_groups.html">config.permission_groups</a></li>
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<li><a href="../modules/config.popup_messages.html">config.popup_messages</a></li>
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<li><a href="../modules/config.rockets.html">config.rockets</a></li>
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<li><a href="../modules/config.roles.html">config.roles</a></li>
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<li><a href="../modules/config.scorched_earth.html">config.scorched_earth</a></li>
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<li><a href="../modules/config.spawn_area.html">config.spawn_area</a></li>
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<li><a href="../modules/config.warnings.html">config.warnings</a></li>
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<li><a href="../modules/control.html">control</a></li>
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<li><a href="../modules/expcore.commands.html">expcore.commands</a></li>
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<li><a href="../modules/expcore.common.html">expcore.common</a></li>
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<li><a href="../modules/expcore.gui.html">expcore.gui</a></li>
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<li><a href="../modules/expcore.gui.buttons.html">expcore.gui.buttons</a></li>
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<li><a href="../modules/expcore.gui.center.html">expcore.gui.center</a></li>
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<li><a href="../modules/expcore.gui.checkboxs.html">expcore.gui.checkboxs</a></li>
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<li><a href="../modules/expcore.gui.core.html">expcore.gui.core</a></li>
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<li><a href="../modules/expcore.gui.dropdown.html">expcore.gui.dropdown</a></li>
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<li><a href="../modules/expcore.gui.elem-button.html">expcore.gui.elem-button</a></li>
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<li><a href="../modules/expcore.gui.instances.html">expcore.gui.instances</a></li>
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<li><a href="../modules/expcore.gui.left.html">expcore.gui.left</a></li>
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<li><a href="../modules/expcore.gui.popups.html">expcore.gui.popups</a></li>
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<li><a href="../modules/expcore.gui.progress-bar.html">expcore.gui.progress-bar</a></li>
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<li><strong>expcore.gui.slider</strong></li>
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<li><a href="../modules/expcore.gui.test.html">expcore.gui.test</a></li>
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<li><a href="../modules/expcore.gui.text.html">expcore.gui.text</a></li>
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<li><a href="../modules/expcore.gui.toolbar.html">expcore.gui.toolbar</a></li>
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<li><a href="../modules/expcore.permission_groups.html">expcore.permission_groups</a></li>
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<li><a href="../modules/expcore.roles.html">expcore.roles</a></li>
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<li><a href="../modules/expcore.store.html">expcore.store</a></li>
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<li><a href="../modules/modules.addons.advanced-start.html">modules.addons.advanced-start</a></li>
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<li><a href="../modules/modules.addons.chat-popups.html">modules.addons.chat-popups</a></li>
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<li><a href="../modules/modules.addons.damage-popups.html">modules.addons.damage-popups</a></li>
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<li><a href="../modules/modules.gui.player-list.html">modules.gui.player-list</a></li>
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<li><a href="../modules/modules.gui.rocket-info.html">modules.gui.rocket-info</a></li>
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<li><a href="../modules/modules.gui.science-info.html">modules.gui.science-info</a></li>
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<li><a href="../modules/modules.gui.task-list.html">modules.gui.task-list</a></li>
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<li><a href="../modules/utils.alien_evolution_progress.html">utils.alien_evolution_progress</a></li>
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<li><a href="../modules/utils.core.html">utils.core</a></li>
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<li><a href="../modules/utils.debug.html">utils.debug</a></li>
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<li><a href="../modules/utils.event.html">utils.event</a></li>
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<li><a href="../modules/utils.event_core.html">utils.event_core</a></li>
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<li><a href="../modules/utils.math.html">utils.math</a></li>
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<li><a href="../modules/utils.recipe_locker.html">utils.recipe_locker</a></li>
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<li><a href="../modules/utils.state_machine.html">utils.state_machine</a></li>
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<li><a href="../modules/utils.table.html">utils.table</a></li>
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<li><a href="../modules/utils.task.html">utils.task</a></li>
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<li><a href="../modules/utils.timestamp.html">utils.timestamp</a></li>
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</ul>
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</div>
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<div id="content">
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<h1>Module <code>expcore.gui.slider</code></h1>
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<p>Gui class define for silders
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[[</p>
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<p></p>
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<h2><a href="#Functions">Functions</a></h2>
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<table class="function_list">
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<tr>
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<td class="name" nowrap><a href="#Slider.new_slider">Slider.new_slider ([name])</a></td>
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<td class="summary">Creates a new slider element define</td>
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</tr>
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<tr>
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<td class="name" nowrap><a href="#Slider._prototype:use_notches">Slider._prototype:use_notches ([state])</a></td>
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<td class="summary">Adds notches to the slider</td>
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</tr>
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<tr>
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<td class="name" nowrap><a href="#Slider._prototype:set_range">Slider._prototype:set_range ([min[, max]])</a></td>
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<td class="summary">Sets the range of a slider, if not used will use default values for a slider</td>
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</tr>
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<tr>
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<td class="name" nowrap><a href="#Slider._prototype:draw_label">Slider._prototype:draw_label (element)</a></td>
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<td class="summary">Draws a new label and links its value to the value of this slider, if no store then it will only show one value per player</td>
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</tr>
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<tr>
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<td class="name" nowrap><a href="#Slider._prototype:enable_auto_draw_label">Slider._prototype:enable_auto_draw_label ([state=true])</a></td>
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<td class="summary">Enables auto draw of the label, the label will share the same parent element as the slider</td>
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</tr>
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</table>
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<br/>
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<br/>
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<h2><a name="Functions"></a>Functions</h2>
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<dl class="function">
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<dt>
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<a name = "Slider.new_slider"></a>
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<strong>Slider.new_slider ([name])</strong>
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</dt>
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<dd>
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Creates a new slider element define
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<h3>Parameters:</h3>
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<ul>
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<li><span class="parameter">name</span>
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<span class="types"><a class="type" href="http://www.lua.org/manual/5.2/manual.html#6.4">string</a></span>
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the optional debug name that can be added
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(<em>optional</em>)
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</li>
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</ul>
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<h3>Returns:</h3>
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<ol>
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<span class="types"><a class="type" href="http://www.lua.org/manual/5.2/manual.html#6.5">table</a></span>
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the new slider element define
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</ol>
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</dd>
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<dt>
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<a name = "Slider._prototype:use_notches"></a>
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<strong>Slider._prototype:use_notches ([state])</strong>
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</dt>
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<dd>
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Adds notches to the slider
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<h3>Parameters:</h3>
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<ul>
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<li><span class="parameter">state</span>
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<span class="types"><span class="type">boolean</span></span>
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when true will draw notches onto the slider
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(<em>optional</em>)
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</li>
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</ul>
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</dd>
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<dt>
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<a name = "Slider._prototype:set_range"></a>
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<strong>Slider._prototype:set_range ([min[, max]])</strong>
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</dt>
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<dd>
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Sets the range of a slider, if not used will use default values for a slider
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<h3>Parameters:</h3>
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<ul>
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<li><span class="parameter">min</span>
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<span class="types"><span class="type">number</span></span>
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the minimum value that the slider can take
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(<em>optional</em>)
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</li>
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<li><span class="parameter">max</span>
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<span class="types"><span class="type">number</span></span>
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the maximum value that the slider can take
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(<em>optional</em>)
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</li>
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</ul>
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<h3>Returns:</h3>
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<ol>
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<span class="types"><span class="type">self</span></span>
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the define to allow chaining
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</ol>
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</dd>
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<dt>
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<a name = "Slider._prototype:draw_label"></a>
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<strong>Slider._prototype:draw_label (element)</strong>
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</dt>
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<dd>
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Draws a new label and links its value to the value of this slider, if no store then it will only show one value per player
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<h3>Parameters:</h3>
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<ul>
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<li><span class="parameter">element</span>
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<span class="types"><span class="type">LuaGuiElement</span></span>
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the parent element that the lable will be drawn to
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</li>
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</ul>
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<h3>Returns:</h3>
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<ol>
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<span class="types"><span class="type">LuaGuiElement</span></span>
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the new label element so that styles can be applied
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</ol>
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</dd>
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<dt>
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<a name = "Slider._prototype:enable_auto_draw_label"></a>
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<strong>Slider._prototype:enable_auto_draw_label ([state=true])</strong>
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</dt>
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<dd>
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Enables auto draw of the label, the label will share the same parent element as the slider
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<h3>Parameters:</h3>
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<ul>
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<li><span class="parameter">state</span>
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<span class="types"><span class="type">boolean</span></span>
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when false will disable the auto draw of the label
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(<em>default</em> true)
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</li>
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</ul>
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<h3>Returns:</h3>
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<ol>
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<span class="types"><span class="type">self</span></span>
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the define to allow chaining
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</ol>
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</dd>
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</dl>
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</div> <!-- id="content" -->
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</div> <!-- id="main" -->
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<div id="about">
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<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc 1.4.3</a></i>
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<i style="float:right;">Last updated 2019-05-29 22:30:49 </i>
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</div> <!-- id="about" -->
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</div> <!-- id="container" -->
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</body>
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</html>
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