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64 lines
2.2 KiB
Lua
64 lines
2.2 KiB
Lua
--[[-- Commands Module - Rainbow
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- Adds a command that prints your message in rainbow font
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@commands Rainbow
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]]
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local ExpUtil = require("modules/exp_util")
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local Commands = require("modules.exp_legacy.expcore.commands") --- @dep expcore.commands
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local format_chat_colour = ExpUtil.format_rich_text_color --- @dep expcore.common
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local function step_component(c1, c2)
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if c1 < 0 then
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return 0, c2 + c1
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elseif c1 > 1 then
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return 1, c2 - c1 + 1
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else
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return c1, c2
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end
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end
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local function step_color(color)
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color.r, color.g = step_component(color.r, color.g)
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color.g, color.b = step_component(color.g, color.b)
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color.b, color.r = step_component(color.b, color.r)
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color.r = step_component(color.r, 0)
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return color
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end
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local function next_color(color, step)
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step = step or 0.1
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local new_color = { r = 0, g = 0, b = 0 }
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if color.b == 0 and color.r ~= 0 then
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new_color.r = color.r - step
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new_color.g = color.g + step
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elseif color.r == 0 and color.g ~= 0 then
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new_color.g = color.g - step
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new_color.b = color.b + step
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elseif color.g == 0 and color.b ~= 0 then
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new_color.b = color.b - step
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new_color.r = color.r + step
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end
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return step_color(new_color)
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end
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--- Sends an rainbow message in the chat
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-- @command rainbow
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-- @tparam string message the message that will be printed in chat
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Commands.new_command("rainbow", { "expcom-rainbow.description" }, "Sends an rainbow message in the chat")
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:add_param("message", false)
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:enable_auto_concat()
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:register(function(player, message)
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local player_name = player and player.name or "<Server>"
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local player_color = player and player.color or nil
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local color_step = 3 / message:len()
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if color_step > 1 then color_step = 1 end
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local current_color = { r = 1, g = 0, b = 0 }
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local output = format_chat_colour(player_name .. ": ", player_color)
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output = output .. message:gsub("%S", function(letter)
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local rtn = format_chat_colour(letter, current_color)
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current_color = next_color(current_color, color_step)
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return rtn
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end)
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game.print(output)
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end)
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