Files
factorio-scenario-ExpCluster/docs/index.html
2022-10-23 17:06:24 +00:00

631 lines
29 KiB
HTML

<!doctype html>
<html class="no-js" lang="">
<head>
<meta charset="utf-8">
<meta http-equiv="x-ua-compatible" content="ie=edge">
<title>ExpGaming Scenario</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
<link rel="stylesheet" href="spectre.min.css" type="text/css" />
<link rel="stylesheet" href="spectre-icons.min.css" type="text/css" />
<link rel="stylesheet" href="ldoc.css" type="text/css" />
</head>
<body>
<div class="container grid-1280">
<div class="columns">
<!-- sidebar start -->
<div id="sidebar" class="column col-3 col-sm-12">
<div class="sidebar-custom">
<div class="project-infobox">
<!-- project title -->
<a href="index.html"><h1>ExpGaming Scenario</h1></a>
<!-- project description -->
<p class="project-desc">Explosive Gaming's server scenario for 0.18</p>
<!-- project full description -->
</div>
</div>
</div>
<!-- sidebar end -->
<!-- content body start -->
<div class="column col-9 col-sm-12">
<!-- module list on the main page start -->
<h2>Core</h2>
<table class="module_list">
<tr>
<td class="name"><a href="core/Async.html">Async</a></td>
<td class="summary"><span>Core Module - Async
- An extention of task and token to allow a single require to register and run async functions.</span></td>
</tr>
<tr>
<td class="name"><a href="core/Commands.html">Commands</a></td>
<td class="summary"><span>Core Module - Commands
- Factorio command making module that makes commands with better parse and more modularity</span></td>
</tr>
<tr>
<td class="name"><a href="core/Common.html">Common</a></td>
<td class="summary"><span>Core Module - Common
- Adds some commonly used functions used in many modules</span></td>
</tr>
<tr>
<td class="name"><a href="core/Datastore.html">Datastore</a></td>
<td class="summary"><span>Core Module - Datastore
- A module used to store data in the global table with the option to have it sync to an external source.</span></td>
</tr>
<tr>
<td class="name"><a href="core/External.html">External</a></td>
<td class="summary"><span>Core Module - External
- A module used to make accessing externally set data easier.</span></td>
</tr>
<tr>
<td class="name"><a href="core/Gui.html">Gui</a></td>
<td class="summary"><span>Core Module - Gui
- Used to simplify gui creation using factory functions called element defines</span></td>
</tr>
<tr>
<td class="name"><a href="core/Groups.html">Groups</a></td>
<td class="summary"><span>Core Module - Permission Groups
- Permission group making for factorio so you never have to make one by hand again</span></td>
</tr>
<tr>
<td class="name"><a href="core/PlayerData.html">PlayerData</a></td>
<td class="summary"><span>Core Module - PlayerData
- A module used to store player data in a central datastore to minimize data requests and saves.</span></td>
</tr>
<tr>
<td class="name"><a href="core/Roles.html">Roles</a></td>
<td class="summary"><span>Core Module - Roles
- Factorio role system to manage custom permissions.</span></td>
</tr>
</table>
<h2>Control</h2>
<table class="module_list">
<tr>
<td class="name"><a href="control/Jail.html">Jail</a></td>
<td class="summary"><span>Control Module - Jail
- Adds a way to jail players.</span></td>
</tr>
<tr>
<td class="name"><a href="control/Production.html">Production</a></td>
<td class="summary"><span>Control Module - Production
- Common functions used to track production of items</span></td>
</tr>
<tr>
<td class="name"><a href="control/Protection.html">Protection</a></td>
<td class="summary"><span>Control Module - Protection
- Controls protected entities</span></td>
</tr>
<tr>
<td class="name"><a href="control/Reports.html">Reports</a></td>
<td class="summary"><span>Control Module - Reports
- Adds a way to report players and store report messages.</span></td>
</tr>
<tr>
<td class="name"><a href="control/Rockets.html">Rockets</a></td>
<td class="summary"><span>Control Module - Rockets
- Stores rocket stats for each force.</span></td>
</tr>
<tr>
<td class="name"><a href="control/Selection.html">Selection</a></td>
<td class="summary"><span>Control Module - Selection
- Controls players who have a selection planner, mostly event handlers</span></td>
</tr>
<tr>
<td class="name"><a href="control/Tasks.html">Tasks</a></td>
<td class="summary"><span>Control Module - Tasks
- Stores tasks for each force.</span></td>
</tr>
<tr>
<td class="name"><a href="control/Warnings.html">Warnings</a></td>
<td class="summary"><span>Control Module - Warnings
- Adds a way to give and remove warnings to players.</span></td>
</tr>
<tr>
<td class="name"><a href="control/Warps.html">Warps</a></td>
<td class="summary"><span>Control Module - Warps
- Stores warps for each force.</span></td>
</tr>
</table>
<h2>Addons</h2>
<table class="module_list">
<tr>
<td class="name"><a href="addons/Advanced-Start.html">Advanced-Start</a></td>
<td class="summary"><span>Adds a better method of player starting items based on production levels.</span></td>
</tr>
<tr>
<td class="name"><a href="addons/afk-kick.html">afk-kick</a></td>
<td class="summary"><span>Kicks players when all players on the server are afk</span></td>
</tr>
<tr>
<td class="name"><a href="addons/Chat-Popups.html">Chat-Popups</a></td>
<td class="summary"><span>Creates flying text entities when a player sends a message in chat;
also displays a ping above users who are named in the message</span></td>
</tr>
<tr>
<td class="name"><a href="addons/Chat-Reply.html">Chat-Reply</a></td>
<td class="summary"><span>Adds auto replies to chat messages; as well as chat commands</span></td>
</tr>
<tr>
<td class="name"><a href="addons/Compilatron.html">Compilatron</a></td>
<td class="summary"><span>Adds a compilatron that walks around the spawn area; adapted from redmew code</span></td>
</tr>
<tr>
<td class="name"><a href="addons/Damage-Popups.html">Damage-Popups</a></td>
<td class="summary"><span>Displays the amount of dmg that is done by players to entities;
also shows player health when a player is attacked</span></td>
</tr>
<tr>
<td class="name"><a href="addons/Death-Logger.html">Death-Logger</a></td>
<td class="summary"><span>Makes markers on the map where places have died and reclaims items if not recovered</span></td>
</tr>
<tr>
<td class="name"><a href="addons/Deconlog.html">Deconlog</a></td>
<td class="summary"><span>Log certain actions into a file when events are triggered</span></td>
</tr>
<tr>
<td class="name"><a href="addons/Discord-Alerts.html">Discord-Alerts</a></td>
<td class="summary"><span>Sends alert messages to our discord server when certain events are triggered</span></td>
</tr>
<tr>
<td class="name"><a href="addons/FAGC.html">FAGC</a></td>
<td class="summary"><span>Allows the FAGC clientside bot to receive information about bans and unbans and propagate that information to other servers</span></td>
</tr>
<tr>
<td class="name"><a href="addons/Inventory-Clear.html">Inventory-Clear</a></td>
<td class="summary"><span>Will move players items to spawn when they are banned or kicked, option to clear on leave</span></td>
</tr>
<tr>
<td class="name"><a href="addons/Pollution-Grading.html">Pollution-Grading</a></td>
<td class="summary"><span>Makes polution look much nice of the map, ie not one big red mess</span></td>
</tr>
<tr>
<td class="name"><a href="addons/protection-jail.html">protection-jail</a></td>
<td class="summary"><span>When a player triggers protection multiple times they are automatically jailed</span></td>
</tr>
<tr>
<td class="name"><a href="addons/report-jail.html">report-jail</a></td>
<td class="summary"><span>When a player is reported, the player is automatically jailed if the combined playtime of the reporters exceeds the reported player</span></td>
</tr>
<tr>
<td class="name"><a href="addons/Scorched-Earth.html">Scorched-Earth</a></td>
<td class="summary"><span>When a player walks around the tiles under them will degrade over time, the same is true when entites are built</span></td>
</tr>
<tr>
<td class="name"><a href="addons/Spawn-Area.html">Spawn-Area</a></td>
<td class="summary"><span>Adds a custom spawn area with chests and afk turrets</span></td>
</tr>
<tr>
<td class="name"><a href="addons/Tree-Decon.html">Tree-Decon</a></td>
<td class="summary"><span>Makes trees which are marked for decon "decay" quickly to allow faster building</span></td>
</tr>
</table>
<h2>Guis</h2>
<table class="module_list">
<tr>
<td class="name"><a href="guis/Autofill.html">Autofill</a></td>
<td class="summary"><span>Gui Module - Autofill
- Adds a button to enable Autofill</span></td>
</tr>
<tr>
<td class="name"><a href="guis/Player-List.html">Player-List</a></td>
<td class="summary"><span>Gui Module - Player List
- Adds a player list to show names and play time; also includes action buttons which can preform actions to players</span></td>
</tr>
<tr>
<td class="name"><a href="guis/Readme.html">Readme</a></td>
<td class="summary"><span>Gui Module - Readme
- Adds a main gui that contains lots of important information about our server</span></td>
</tr>
<tr>
<td class="name"><a href="guis/Rocket-Info.html">Rocket-Info</a></td>
<td class="summary"><span>Gui Module - Rocket Info
- Adds a rocket infomation gui which shows general stats, milestones and build progress of rockets</span></td>
</tr>
<tr>
<td class="name"><a href="guis/Science-Info.html">Science-Info</a></td>
<td class="summary"><span>Gui Module - Science Info
- Adds a science info gui that shows production usage and net for the different science packs as well as an eta</span></td>
</tr>
<tr>
<td class="name"><a href="guis/server-ups.html">server-ups</a></td>
<td class="summary"><span>Gui Module - Server UPS
- Adds a server ups counter in the top right and a command to toggle is</span></td>
</tr>
<tr>
<td class="name"><a href="guis/Task-List.html">Task-List</a></td>
<td class="summary"><span>Gui Module - Task List
- Adds a task list to the game which players can add, remove and edit items on</span></td>
</tr>
<tr>
<td class="name"><a href="guis/Warps-List.html">Warps-List</a></td>
<td class="summary"><span>Gui Module - Warp List
- Adds a warp list gui which allows players to add and remove warp points</span></td>
</tr>
</table>
<h2>Data</h2>
<table class="module_list">
<tr>
<td class="name"><a href="data/Alt-View.html">Alt-View</a></td>
<td class="summary"><span>Stores if you use alt mode or not and auto applies it</span></td>
</tr>
<tr>
<td class="name"><a href="data/Bonus.html">Bonus</a></td>
<td class="summary"><span>Commands Module - Bonus
- Adds a command that allows players to have increased stats</span></td>
</tr>
<tr>
<td class="name"><a href="data/Greetings.html">Greetings</a></td>
<td class="summary"><span>Greets players on join</span></td>
</tr>
<tr>
<td class="name"><a href="data/Player-Colours.html">Player-Colours</a></td>
<td class="summary"><span>Gives players random colours when they join, also applies preset colours to those who have them</span></td>
</tr>
<tr>
<td class="name"><a href="data/Quickbar.html">Quickbar</a></td>
<td class="summary"><span>Commands Module - Quickbar
- Adds a command that allows players to load Quickbar presets</span></td>
</tr>
<tr>
<td class="name"><a href="data/Tag.html">Tag</a></td>
<td class="summary"><span>Commands Module - Tag
- Adds a command that allows players to have a custom tag after their name</span></td>
</tr>
</table>
<h2>Commands</h2>
<table class="module_list">
<tr>
<td class="name"><a href="commands/Admin-Chat.html">Admin-Chat</a></td>
<td class="summary"><span>Commands Module - Admin Chat
- Adds a command that allows admins to talk in a private chat</span></td>
</tr>
<tr>
<td class="name"><a href="commands/Admin-Markers.html">Admin-Markers</a></td>
<td class="summary"><span>Commands Module - Admin Markers
- Adds a command that creates map markers which can only be edited by admins</span></td>
</tr>
<tr>
<td class="name"><a href="commands/Cheat-Mode.html">Cheat-Mode</a></td>
<td class="summary"><span>Commands Module - Cheat Mode
- Adds a command that allows players to enter cheat mode</span></td>
</tr>
<tr>
<td class="name"><a href="commands/Clear-Inventory.html">Clear-Inventory</a></td>
<td class="summary"><span>Commands Module - Clear Inventory
- Adds a command that allows admins to clear people's inventorys</span></td>
</tr>
<tr>
<td class="name"><a href="commands/Connect.html">Connect</a></td>
<td class="summary"><span>Commands Module - Connect
- Adds a commands that allows you to request a player move to another server</span></td>
</tr>
<tr>
<td class="name"><a href="commands/Debug.html">Debug</a></td>
<td class="summary"><span>Commands Module - Debug
- Adds a command that opens the debug frame</span></td>
</tr>
<tr>
<td class="name"><a href="commands/Find.html">Find</a></td>
<td class="summary"><span>Commands Module - Find
- Adds a command that zooms in on the given player</span></td>
</tr>
<tr>
<td class="name"><a href="commands/Help.html">Help</a></td>
<td class="summary"><span>Commands Module - Help
- Adds a better help command that allows searching of descriotions and names</span></td>
</tr>
<tr>
<td class="name"><a href="commands/Home.html">Home</a></td>
<td class="summary"><span>Commands Module - Home
- Adds a command that allows setting and teleporting to your home position</span></td>
</tr>
<tr>
<td class="name"><a href="commands/Interface.html">Interface</a></td>
<td class="summary"><span>Commands Module - Interface
- Adds a command that acts as a direct link to the the active softmod, for debug use</span></td>
</tr>
<tr>
<td class="name"><a href="commands/Jail.html">Jail</a></td>
<td class="summary"><span>Commands Module - Jail
- Adds a commands that allow admins to jail and unjail</span></td>
</tr>
<tr>
<td class="name"><a href="commands/Kill.html">Kill</a></td>
<td class="summary"><span>Commands Module - Kill
- Adds a command that allows players to kill them selfs and others</span></td>
</tr>
<tr>
<td class="name"><a href="commands/LastLocation.html">LastLocation</a></td>
<td class="summary"><span>Commands Module - Last location
- Adds a command that will return the last location of a player</span></td>
</tr>
<tr>
<td class="name"><a href="commands/Me.html">Me</a></td>
<td class="summary"><span>Commands Module - Me
- Adds a command that adds * around your message in the chat</span></td>
</tr>
<tr>
<td class="name"><a href="commands/Protection.html">Protection</a></td>
<td class="summary"><span>Commands Module - Protection
- Adds commands that can add and remove protection</span></td>
</tr>
<tr>
<td class="name"><a href="commands/Rainbow.html">Rainbow</a></td>
<td class="summary"><span>Commands Module - Rainbow
- Adds a command that prints your message in rainbow font</span></td>
</tr>
<tr>
<td class="name"><a href="commands/Repair.html">Repair</a></td>
<td class="summary"><span>Commands Module - Repair
- Adds a command that allows an admin to repair and revive a large area</span></td>
</tr>
<tr>
<td class="name"><a href="commands/Reports.html">Reports</a></td>
<td class="summary"><span>Commands Module - Reports
- Adds a commands that allow players to report other players</span></td>
</tr>
<tr>
<td class="name"><a href="commands/Roles.html">Roles</a></td>
<td class="summary"><span>Commands Module - Roles
- Adds a commands that allow interaction with the role system</span></td>
</tr>
<tr>
<td class="name"><a href="commands/InventorySearch.html">InventorySearch</a></td>
<td class="summary"><span>Commands Module - Inventory Search
- Adds commands that will search all players inventories for an item</span></td>
</tr>
<tr>
<td class="name"><a href="commands/Spawn.html">Spawn</a></td>
<td class="summary"><span>Commands Module - Spawn
- Adds a command that allows players to teleport to their spawn point</span></td>
</tr>
<tr>
<td class="name"><a href="commands/Spectate.html">Spectate</a></td>
<td class="summary"><span>Commands Module - Spectate
- Adds commands relating to spectate and follow</span></td>
</tr>
<tr>
<td class="name"><a href="commands/Teleport.html">Teleport</a></td>
<td class="summary"><span>Commands Module - Teleport
- Adds a command that allows players to teleport to other players</span></td>
</tr>
<tr>
<td class="name"><a href="commands/Warnings.html">Warnings</a></td>
<td class="summary"><span>Commands Module - Warnings
- Adds a commands that allow admins to warn other players</span></td>
</tr>
</table>
<h2>Configs</h2>
<table class="module_list">
<tr>
<td class="name"><a href="configs/File-Loader.html">File-Loader</a></td>
<td class="summary"><span>This contains a list of all files that will be loaded and the order they are loaded in;
to stop a file from loading add "--" in front of it, remove the "--" to have the file be loaded;
config files should be loaded after all modules are loaded;
core files should be required by modules and not be present in this list;</span></td>
</tr>
<tr>
<td class="name"><a href="configs/Advanced-Start.html">Advanced-Start</a></td>
<td class="summary"><span>This file is used to setup the map starting settings and the items players will start with</span></td>
</tr>
<tr>
<td class="name"><a href="configs/Bonuses.html">Bonuses</a></td>
<td class="summary"><span>Lists all bonuses which can be used, name followed by min max</span></td>
</tr>
<tr>
<td class="name"><a href="configs/Chat-Reply.html">Chat-Reply</a></td>
<td class="summary"><span>This file defines the different triggers for the chat bot</span></td>
</tr>
<tr>
<td class="name"><a href="configs/Compilatron.html">Compilatron</a></td>
<td class="summary"><span>Config file for the compliatrons including where they spawn and what messages they show</span></td>
</tr>
<tr>
<td class="name"><a href="configs/Death-Logger.html">Death-Logger</a></td>
<td class="summary"><span>This config controls what happens when a player dies mostly about map markers and item collection;
allow_teleport_to_body_command and allow_collect_bodies_command can be over ridden if command_auth_runtime_disable is present;
if not present then the commands will not be loaded into the game</span></td>
</tr>
<tr>
<td class="name"><a href="configs/Deconlog.html">Deconlog</a></td>
<td class="summary"><span>This config controls whether actions such as deconning by players without sufficient permissions is logged or not</span></td>
</tr>
<tr>
<td class="name"><a href="configs/Discord-Alerts.html">Discord-Alerts</a></td>
<td class="summary"><span>Config file used to enable and disable different push messages for discord</span></td>
</tr>
<tr>
<td class="name"><a href="configs/Commands-Auth-Admin.html">Commands-Auth-Admin</a></td>
<td class="summary"><span>This is a very simple config file which adds a admin only auth function;
not much to change here its more so it can be enabled and disabled from ./config/file_loader.lua;
either way you can change the requirements to be "admin" if you wanted to</span></td>
</tr>
<tr>
<td class="name"><a href="configs/Commands-Auth-Roles.html">Commands-Auth-Roles</a></td>
<td class="summary"><span>This will make commands only work if the role has been allowed it in the role config</span></td>
</tr>
<tr>
<td class="name"><a href="configs/Commands-Color-Parse.html">Commands-Color-Parse</a></td>
<td class="summary"><span>This will make commands only work when a valid color from the presets has been selected</span></td>
</tr>
<tr>
<td class="name"><a href="configs/Commands-Parse.html">Commands-Parse</a></td>
<td class="summary"><span>This file contains some common command param parse functions;
this file is less of a config and more of a requirement but you may wish to change how some behave;
as such you need to be confident with lua but you edit this config file;
use Commands.add_parse('name',function(input, player, reject) end) to add a parse;
see ./expcore/commands.lua for more details</span></td>
</tr>
<tr>
<td class="name"><a href="configs/Commands-Parse-Roles.html">Commands-Parse-Roles</a></td>
<td class="summary"><span>Adds some parse functions that can be used with the role system</span></td>
</tr>
<tr>
<td class="name"><a href="configs/Commands-Auth-Runtime-Disable.html">Commands-Auth-Runtime-Disable</a></td>
<td class="summary"><span>This config for command auth allows commands to be globally enabled and disabled during runtime;
this config adds Commands.disable and Commands.enable to enable and disable commands for all users</span></td>
</tr>
<tr>
<td class="name"><a href="configs/Permission-Groups.html">Permission-Groups</a></td>
<td class="summary"><span>Use this file to add new permission groups to the game;
start with Permission_Groups.new_group('name');
then use either :allow_all() or :disallow_all() to set the default for non specified actions;
then use :allow{} and :disallow{} to specify certain actions to allow/disallow</span></td>
</tr>
<tr>
<td class="name"><a href="configs/Roles.html">Roles</a></td>
<td class="summary"><span>This is the main config file for the role system; file includes defines for roles and role flags and default values</span></td>
</tr>
<tr>
<td class="name"><a href="configs/Autofill.html">Autofill</a></td>
<td class="summary"><span>This file contains all the different settings for the autofill system and gui</span></td>
</tr>
<tr>
<td class="name"><a href="configs/Player-List.html">Player-List</a></td>
<td class="summary"><span>Config for the different action buttons that show on the player list;
each button has the button define(s) given along side an auth function, and optional reason callback;
if a reason callback is used then Store.set(action_name_store,player.name,'BUTTON_NAME') should be called during on_click;
buttons can be removed from the gui by commenting them out of the config at the bottom of this file;
the key used for the name of the button is the permission name used by the role system;</span></td>
</tr>
<tr>
<td class="name"><a href="configs/Rockets.html">Rockets</a></td>
<td class="summary"><span>This file controls what will show in each section of the rocket info gui</span></td>
</tr>
<tr>
<td class="name"><a href="configs/Science.html">Science</a></td>
<td class="summary"><span>Config file for the science info gui</span></td>
</tr>
<tr>
<td class="name"><a href="configs/Tasks.html">Tasks</a></td>
<td class="summary"><span>Config file for the tasks gui</span></td>
</tr>
<tr>
<td class="name"><a href="configs/Warps.html">Warps</a></td>
<td class="summary"><span>This file contains all the different settings for the warp system and gui</span></td>
</tr>
<tr>
<td class="name"><a href="configs/inventory_clear.html">inventory_clear</a></td>
<td class="summary"><span>Config to control when players items are removed, this is a list of event names that will trigger inventory clear</span></td>
</tr>
<tr>
<td class="name"><a href="configs/Pollution-Grading.html">Pollution-Grading</a></td>
<td class="summary"><span>This controls how pollution is viewed on the map</span></td>
</tr>
<tr>
<td class="name"><a href="configs/Popup-Messages.html">Popup-Messages</a></td>
<td class="summary"><span>A combination of config settings for different popup values like chat and damage</span></td>
</tr>
<tr>
<td class="name"><a href="configs/Preset-Player-Colours.html">Preset-Player-Colours</a></td>
<td class="summary"><span>Preset colours that players get when they join the server, if not in the list then will be given a random colour (which isnt disallowed)</span></td>
</tr>
<tr>
<td class="name"><a href="configs/Preset-Player-Quickbar.html">Preset-Player-Quickbar</a></td>
<td class="summary"><span>Preset quickbar items that players can load</span></td>
</tr>
<tr>
<td class="name"><a href="configs/Repair.html">Repair</a></td>
<td class="summary"><span>Config file for the repair command</span></td>
</tr>
<tr>
<td class="name"><a href="configs/Scorched-Earth.html">Scorched-Earth</a></td>
<td class="summary"><span>This file controls the placement/degrading of tiles as players build and walk</span></td>
</tr>
<tr>
<td class="name"><a href="configs/Spawn-Area.html">Spawn-Area</a></td>
<td class="summary"><span>Used to config the spawn generation settings yes there is alot here i know just ignore the long tables at the end (they were generated with a command)</span></td>
</tr>
<tr>
<td class="name"><a href="configs/Statistics.html">Statistics</a></td>
<td class="summary"><span>A list of all tracked statistics and the events which trigger them</span></td>
</tr>
<tr>
<td class="name"><a href="configs/Warnings.html">Warnings</a></td>
<td class="summary"><span>Config file for the warning system, this is very similar to reports but is for the use of moderators rather than normal users.</span></td>
</tr>
</table>
<h2>Modules</h2>
<table class="module_list">
<tr>
<td class="name"><a href="modules/control.html">control</a></td>
<td class="summary"><span>Please go to ./config if you want to change settings, each file is commented with what it does
if it is not in ./config then you should not attempt to change it unless you know what you are doing
all files which are loaded (including the config files) are present in ./config/file_loader.lua
this file is the landing point for all scenarios please DO NOT edit directly, further comments are to aid development</span></td>
</tr>
<tr>
<td class="name"><a href="modules/modules.addons.station-auto-name.html">modules.addons.station-auto-name</a></td>
<td class="summary"><span>LuaPlayerBuiltEntityEventFilters
Events.set_event_filter(defines.events.on_built_entity, {{filter = "name", name = "fast-inserter"}})</span></td>
</tr>
<tr>
<td class="name"><a href="modules/overrides.debug.html">overrides.debug</a></td>
</tr>
<tr>
<td class="name"><a href="modules/overrides.math.html">overrides.math</a></td>
<td class="summary"><span>Takes two points and calculates the slope of a line</span></td>
</tr>
<tr>
<td class="name"><a href="modules/overrides.table.html">overrides.table</a></td>
<td class="summary"><span>Searches a table to remove a specific element without an index</span></td>
</tr>
<tr>
<td class="name"><a href="modules/utils.event.html">utils.event</a></td>
<td class="summary"><span>This Module allows for registering multiple handlers to the same event, overcoming the limitation of script.register.</span></td>
</tr>
<tr>
<td class="name"><a href="modules/utils.event_core.html">utils.event_core</a></td>
<td class="summary"><span>Do not use this function, use Event.add instead as it has safety checks.</span></td>
</tr>
<tr>
<td class="name"><a href="modules/utils.task.html">utils.task</a></td>
<td class="summary"><span>Threading simulation module
Task.sleep()</span></td>
</tr>
</table>
<h2>Topics</h2>
<table class="module_list">
<tr>
<td class="name"><a href="topics/README.md.html">README.md</a></td>
</tr>
<tr>
<td class="name"><a href="topics/LICENSE.html">LICENSE</a></td>
</tr>
</table>
<!-- module list on the main page end -->
<!-- module contents -->
<!-- section end -->
</div>
</div>
</div>
<div class="footer container grid-1280">
<div class="divider divider-custom"></div>
<div class="footer-columns columns">
<div class="sidebar-footer column col-3 col-sm-12">
<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc </a></i>
</div>
<div class="content-footer column col-9 col-sm-12">
<i>Last updated 2022-10-23 17:06:23 UTC</i>
</div>
</div>
</div>
</body>
</html>