Files
factorio-scenario-ExpCluster/modules/ExpGamingCore/Sync/src/ranking.lua
2018-06-22 19:17:36 +01:00

59 lines
2.2 KiB
Lua

--- Allows syncing with an outside server and info panle.
-- @submodule ExpGamingCore.Sync
-- @alias Sync
-- @author Cooldude2606
-- @license https://github.com/explosivegaming/scenario/blob/master/LICENSE
--- This file will be loaded when ExpGamingCore.Ranking is present
-- @function _comment
local Game = require('FactorioStdLib.Game')
local Color = require('FactorioStdLib.Color')
local Ranking = require('ExpGamingCore.Ranking')
--- Used as a redirect to Ranking._base_preset that will set the rank given to a player apon joining
-- @usage Sync.set_ranks{player_name=rank_name,...}
function Sync.set_ranks(...)
Ranking._base_preset(...)
end
--- Used to get the number of players in each rank and currently online
-- @usage Sync.count_ranks()
-- @treturn table contains the ranks and the players in that rank
function Sync.count_ranks()
if not game then return {'Offline'} end
local _ranks = {}
for name,rank in pairs(Ranking.ranks) do
local players = rank:get_players()
for k,player in pairs(players) do players[k] = player.name end
local online = rank:get_players(true)
for k,player in pairs(online) do online[k] = player.name end
_ranks[rank.name] = {players=players,online=online,n_players=#players,n_online=#online}
end
return _ranks
end
-- Adds a caption to the info gui that shows the rank given to the player
if Sync.add_to_gui then
Sync.add_to_gui(function(player,frame)
return 'You have been assigned the rank \''..Ranking.get_rank(player).name..'\''
end)
end
-- adds a discord emit for rank chaning
script.on_event('on_rank_change',function(event)
local rank = Ranking.get_rank(event.new_rank)
local player = Game.get_player(event)
local by_player_name = Game.get_player(event.by_player_index) or '<server>'
local global = global.Ranking
if rank.group.name == 'Jail' and global.last_change ~= player.name then
Sync.emit_embeded{
title='Player Jail',
color=Color.to_hex(defines.textcolor.med),
description='There was a player jailed.',
['Player:']='<<inline>>'..player.name,
['By:']='<<inline>>'..by_player_name,
['Reason:']='No Reason'
}
end
end)