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https://github.com/PHIDIAS0303/ExpCluster.git
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32 lines
1.2 KiB
Lua
32 lines
1.2 KiB
Lua
local Gui = require("modules/exp_gui")
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local PlayerData = require("modules.exp_legacy.expcore.player_data")
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-- Used to store the state of the toolbar when a player leaves
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local ToolbarState = PlayerData.Settings:combine("ToolbarState")
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ToolbarState:set_metadata{
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stringify = function()
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return "Toolbar is saved on exit"
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end,
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}
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--- Uncompress the data to be more useable
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ToolbarState:on_load(function(player_name, value)
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-- If there is no value, do nothing
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if value == nil then return end
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-- Old format, we discard it [ string[], string[], string[], boolean ]
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if type(value) ~= "string" then return end
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local decompressed = helpers.json_to_table(assert(helpers.decode_string(value), "Failed String Decode"))
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local player = assert(game.get_player(player_name))
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Gui.toolbar.set_state(player, decompressed --[[ @as ExpGui.ToolbarState ]])
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return nil -- We don't save the state, use Gui.toolbar.get_state
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end)
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--- Save the current state of the players toolbar menu
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ToolbarState:on_save(function(player_name, _)
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local player = assert(game.get_player(player_name))
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local value = Gui.toolbar.get_state(player)
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return helpers.encode_string(helpers.table_to_json(value))
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end)
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