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- The registry is a Suite, created around the environment factory it runs its tests with, so the plugin's env.lua reads as: build environments, hand the test files a suite of them. The suite returned there becomes `...` in each test file, which is now said where it happens. - pass and fail are the primitives every other check goes through. eq and deep_eq assert rather than compare, failing with both values in the detail. - Stubs are extended through extend_requires, extend_script, extend_game and extend_defines, a recursive merge which raises when a value already exists, rather than by mutating the tables. The strict labels carry the factorio class names. - The stubs record registered metatables and can save and load the script data the way factorio does: functions are refused and only registered metatables survive. env.save_load() uses it, and a new on_load test shows role methods and held roles surviving the round trip, which only passes because the module registers its metatable. - The names helper moved out of the shared framework, it is role specific. - Tests are named after the function or method they cover, on both sides: the lua tests read as "role:assign applies locally and is sent", and the javascript files wrap their tests in the class they exercise with subtests per method. module.test.js is control.test.js, after the file it covers. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
142 lines
4.5 KiB
Lua
142 lines
4.5 KiB
Lua
--[[-- Test framework for plugin module tests
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A suite is a collection of named tests. Test files declare them with
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`Suite.test(name, function(env) ... end)`, naming each test after the function
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or method it covers. Every test function receives a fresh environment from the
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factory the suite was created with, so tests are independent and can not leak
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state into each other.
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]]
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local Framework = {}
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--- Turn a value into a string for failure messages
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local function repr(value, depth)
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if type(value) ~= "table" then return tostring(value) end
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if depth > 3 then return "{...}" end
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local parts = {}
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for key, entry in pairs(value) do
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parts[#parts + 1] = tostring(key) .. " = " .. repr(entry, depth + 1)
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end
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return "{ " .. table.concat(parts, ", ") .. " }"
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end
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--- Create a suite of tests, one is made per test file
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--- @param make_env fun(): table Creates the environment given to each test
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function Framework.new_suite(make_env)
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--- @class Suite
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local Suite = {
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tests = {}, -- { name, fn } in declaration order
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results = {}, -- { name, ok, detail? } accumulated across tests
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}
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local current_test --- @type string?
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--- Declare a named test, its function receives a fresh environment
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--- @param name string
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--- @param fn fun(env: table)
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function Suite.test(name, fn)
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Suite.tests[#Suite.tests + 1] = { name = name, fn = fn }
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end
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--- Record a passing check within the current test
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--- @param name string
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function Suite.pass(name)
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Suite.results[#Suite.results + 1] = {
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name = current_test and (current_test .. ": " .. name) or name,
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ok = true,
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}
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end
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--- Record a failing check within the current test
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--- @param name string
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--- @param detail string?
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function Suite.fail(name, detail)
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Suite.results[#Suite.results + 1] = {
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name = current_test and (current_test .. ": " .. name) or name,
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ok = false,
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detail = detail,
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}
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end
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--- Check a condition
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--- @param ok any Truthy when the check passed
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--- @param name string
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--- @param detail string?
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function Suite.check(ok, name, detail)
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if ok then
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Suite.pass(name)
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else
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Suite.fail(name, detail)
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end
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end
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--- Check two values or arrays are shallowly equal
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function Suite.eq(a, b, name)
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local equal
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if type(a) ~= "table" or type(b) ~= "table" then
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equal = a == b
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else
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equal = #a == #b
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for i = 1, #a do
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if a[i] ~= b[i] then equal = false break end
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end
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end
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Suite.check(equal, name, ("%s ~= %s"):format(repr(a, 1), repr(b, 1)))
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end
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--- Recursive table equality, keys checked from both sides
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local function deep_equal(a, b)
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if type(a) ~= "table" or type(b) ~= "table" then return a == b end
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for key, value in pairs(a) do
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if not deep_equal(value, b[key]) then return false end
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end
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for key in pairs(b) do
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if a[key] == nil then return false end
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end
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return true
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end
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--- Check two values are equal, comparing tables recursively
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function Suite.deep_eq(a, b, name)
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Suite.check(deep_equal(a, b), name, ("%s ~= %s"):format(repr(a, 1), repr(b, 1)))
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end
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--- Sorted copy of an array of strings
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function Suite.sorted(list)
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local rtn = {}
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for index, value in ipairs(list) do rtn[index] = value end
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table.sort(rtn)
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return rtn
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end
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--- Run every declared test, each against a fresh environment, and return
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--- the results as JSON for the javascript side
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function Suite.run()
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for _, test in ipairs(Suite.tests) do
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current_test = test.name
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local ok, err = pcall(test.fn, make_env())
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if not ok then
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Suite.fail("did not error", tostring(err))
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end
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end
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current_test = nil
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local function escape(value)
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return (value:gsub('[%c"\\]', function(c)
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return string.format("\\u%04x", c:byte())
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end))
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end
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local parts = {}
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for index, result in ipairs(Suite.results) do
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local detail = result.detail and string.format(',"detail":"%s"', escape(result.detail)) or ""
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parts[index] = string.format('{"name":"%s","ok":%s%s}', escape(result.name), tostring(result.ok), detail)
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end
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return "[" .. table.concat(parts, ",") .. "]"
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end
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return Suite
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end
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return Framework
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