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62 lines
1.9 KiB
Lua
62 lines
1.9 KiB
Lua
--[[-- Gui Module - Server UPS
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- Adds a server ups counter in the top right and a command to toggle is
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@gui sverer-ups
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@alias sverer_ups
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]]
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local Gui = require 'expcore.gui' --- @dep expcore.gui
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local Event = require 'utils.event' --- @dep utils.event
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local Commands = require 'expcore.commands' --- @dep expcore.commands
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--- Label to show the server ups
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-- @element sverer_ups
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local sverer_ups =
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Gui.element{
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type = 'label',
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caption = 'Server UPS = 60.0'
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}
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:style{
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font = 'default-game'
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}
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--- Toggles if the server ups is visbile
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-- @command server-ups
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Commands.new_command('server-ups','Toggle the server ups display')
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:add_alias('sups','ups')
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:register(function(player)
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local label = player.gui.screen[sverer_ups.name]
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label.visible = not label.visible
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end)
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-- Set the location of the label
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-- 1920x1080: x=1455, y=30 (ui scale 100%)
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local function set_location(event)
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local player = game.players[event.player_index]
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local label = player.gui.screen[sverer_ups.name]
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local res = player.display_resolution
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local uis = player.display_scale
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label.location = { x=res.width-465*uis, y=30*uis }
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end
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-- Draw the label when the player joins
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Event.add(defines.events.on_player_created,function(event)
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local player = game.players[event.player_index]
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local label = sverer_ups(player.gui.screen)
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label.visible = false
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set_location(event)
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end)
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-- Update the caption for all online players
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Event.on_nth_tick(60,function()
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local caption = 'Server UPS = 60.0'
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if global.ext and global.ext.server_ups then
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caption = 'Server UPS = '..global.ext.server_ups
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end
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for _,player in pairs(game.connected_players) do
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player.gui.screen[sverer_ups.name].caption = caption
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end
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end)
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-- Update when res or ui scale changes
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Event.add(defines.events.on_player_display_resolution_changed,set_location)
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Event.add(defines.events.on_player_display_scale_changed,set_location) |