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44 lines
1.9 KiB
Lua
44 lines
1.9 KiB
Lua
local Commands = require 'expcore.commands'
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local config = require 'config.repair'
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require 'config.command_parse_general'
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local max_time_to_live = 4294967295 -- unit32 max
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Commands.new_command('repair','Repairs entities on your force around you')
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:add_param('range',false,'integer-range',1,config.max_range)
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:register(function(player,range,raw)
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local revive_count = 0
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local heal_count = 0
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local range2 = range^2
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local surface = player.surface
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local center = player.position
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local area = {{x=center.x-range,y=center.y-range},{x=center.x+range,y=center.y+range}}
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if config.allow_ghost_revive then
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local ghosts = surface.find_entities_filtered({area=area,type='entity-ghost',force=player.force})
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for _,ghost in pairs(ghosts) do
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if ghost.valid then
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local x = ghost.position.x-center.x
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local y = ghost.position.y-center.y
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if x^2+y^2 <= range2 then
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if config.allow_blueprint_repair or ghost.time_to_live ~= max_time_to_live then
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revive_count = revive_count+1
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if not config.disallow[ghost.ghost_name] then ghost.revive() end
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end
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end
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end
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end
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end
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if config.allow_heal_entities then
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local entities = surface.find_entities_filtered({area=area,force=player.force})
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for _,entity in pairs(entities) do
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if entity.valid then
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local x = entity.position.x-center.x
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local y = entity.position.y-center.y
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if entity.health and entity.get_health_ratio() ~= 1 and x^2+y^2 <= range2 then
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heal_count = heal_count+1
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entity.health = max_time_to_live
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end
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end
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end
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end
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return Commands.success{'exp-commands.repair-result',revive_count,heal_count}
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end) |