Files
factorio-scenario-ExpCluster/expcore/datastore.lua
2020-05-22 20:18:00 +01:00

335 lines
12 KiB
Lua

local Event = require 'utils.event' --- @dep utils.event
local DatastoreManager = {}
local Datastores = {}
local Datastore = {}
local Data = {}
local copy = table.deep_copy
--- Save datastores in the global table
global.datastores = Data
Event.on_load(function()
Data = global.datastores
for tableName, datastore in pairs(Datastores) do
datastore.data = Data[tableName]
end
end)
----- Datastore Manager -----
-- @section datastoreManager
--- Metatable used on datastores
DatastoreManager.metatable = {
__index = function(self, key) return rawget(self.children, key) or rawget(Datastore, key) end,
__newidnex = function(_, _, _) error('Datastore can not be modified', 2) end,
__call = function(self, ...) return self:get(...) end
}
--- Make a new datastore connection, if a connection already exists then it is returned
function DatastoreManager.connect(tableName, saveToDisk, autoSave, propagateChanges)
if Datastores[tableName] then return Datastores[tableName] end
if _LIFECYCLE ~= _STAGE.control then
-- Only allow this function to be called during the control stage
error('New datastore connection can not be created during runtime', 2)
end
local new_datastore = {
name = tableName,
table_name = tableName,
auto_save = autoSave or false,
save_to_disk = saveToDisk or false,
propagate_changes = propagateChanges or false,
serializer = false,
parent = false,
children = {},
metadata = {},
events = {},
data = {}
}
Data[tableName] = new_datastore.data
Datastores[tableName] = new_datastore
return setmetatable(new_datastore, DatastoreManager.metatable)
end
--- Make a new datastore that stores its data inside of another one
function DatastoreManager.combine(datastore, subTableName)
local new_datastore = DatastoreManager.connect(datastore.name..'.'..subTableName)
datastore.children[subTableName] = new_datastore
new_datastore.serializer = datastore.serializer
new_datastore.auto_save = datastore.auto_save
new_datastore.table_name = subTableName
new_datastore.parent = datastore
Data[new_datastore.name] = nil
new_datastore.data = nil
return new_datastore
end
--- Ingest the result from a request, this is used through a rcon interface to sync data
local function ingest_error(err) print('Datastore ingest error, Unable to parse json:', err) end
function DatastoreManager.ingest(action, tableName, key, valueJson)
local datastore = assert(Datastores[tableName], 'Datastore ingest error, Datastore not found '..tostring(tableName))
assert(type(action) == 'string', 'Datastore ingest error, Action is not a string got: '..type(action))
assert(type(key) == 'string', 'Datastore ingest error, Key is not a string got: '..type(key))
if action == 'remove' then
datastore:raw_set(key)
elseif action == 'message' then
local success, value = xpcall(game.json_to_table, ingest_error, valueJson)
if not success or value == nil then return end
datastore:raise_event('on_message', key, value)
elseif action == 'propagate' then
local success, value = xpcall(game.json_to_table, ingest_error, valueJson)
if not success or value == nil then return end
value = datastore:raise_event('on_load', key, value)
datastore:set(key, value)
end
end
--- Commonly used serializer, returns the name of the object
function DatastoreManager.name_serializer(rawKey)
return rawKey.name
end
----- Datastore -----
-- @section datastore
--- Internal, Get data following combine logic
function Datastore:raw_get(key, fromChild)
local data = self.data
if self.parent then
data = self.parent:raw_get(key, true)
key = self.table_name
end
local value = data[key]
if value ~= nil then return value end
if fromChild then value = {} end
data[key] = value
return value
end
--- Internal, Set data following combine logic
function Datastore:raw_set(key, value)
if self.parent then
local data = self.parent:raw_get(key, true)
data[self.table_name] = value
else
self.data[key] = value
end
end
--- Internal, Return the serialized key
local function serialize_error(err) error('An error ocurred in a datastore serializer: '..err) end
function Datastore:serialize(rawKey)
if type(rawKey) == 'string' then return rawKey end
assert(self.serializer, 'Datastore does not have a serializer and received non string key')
local success, key = xpcall(self.serializer, serialize_error, rawKey)
return success and key or nil
end
--- Internal, Writes an event to the output file to be saved and/or propagated
function Datastore:write_action(action, key, value)
local data = {action, self.name, '"'..key..'"'}
if value ~= nil then
data[4] = type(value) == 'table' and '"'..game.table_to_json(value)..'"' or '"'..tostring(value)..'"'
end
game.write_file('datastore.pipe', table.concat(data, ' ')..'\n', true, 0)
end
--- Set a callback that will be used to serialize keys which aren't strings
function Datastore:set_serializer(callback)
assert(type(callback) == 'function', 'Callback must be a function')
self.serializer = callback
end
--- Set metadata tags on this datastore which can be accessed by other scripts
function Datastore:set_metadata(tags)
local metadata = self.metadata
for key, value in pairs(tags) do
metadata[key] = value
end
end
--- Create a new datastore which is stores its data inside of this datastore
Datastore.combine = DatastoreManager.combine
--- Request a value from an external source, will trigger on_load when data is received
function Datastore:request(key)
if self.parent then return self.parent:request(key) end
key = self:serialize(key)
self:write_action('request', key)
end
--- Save a value to an external source, will trigger on_save before data is saved, save_to_disk must be set to true
function Datastore:save(key)
if self.parent then self.parent:save(key) end
if not self.save_to_disk then return end
key = self:serialize(key)
local value = self:raise_event('on_save', key, copy(self:raw_get(key)))
local action = self.propagateChanges and 'propagate' or 'save'
self:write_action(action, key, value)
end
--- Save a value to an external source and remove locally, will trigger on_unload then on_save, save_to_disk is not required for on_unload
function Datastore:unload(key)
if self.parent then return self.parent:unload(key) end
key = self:serialize(key)
self:raise_event('on_unload', key, copy(self:raw_get(key)))
self:save(key)
self:raw_set(key)
end
--- Use to send a message over the connection, works regardless of saveToDisk and propagateChanges
function Datastore:message(key, message)
key = self:serialize(key)
self:write_action('message', key, message)
end
--- Remove a value locally and on the external source, works regardless of propagateChanges
function Datastore:remove(key)
key = self:serialize(key)
self:raw_set(key)
self:write_action('remove', key)
if self.parent and self.parent.auto_save then return self.parent:save(key) end
end
--- Get a value from local storage, option to have a default value
function Datastore:get(key, default)
key = self:serialize(key)
local value = self:raw_get(key)
if value ~= nil then return value end
return copy(default)
end
--- Set a value in local storage, will trigger on_update then on_save, save_to_disk and auto_save is required for on_save
function Datastore:set(key, value)
key = self:serialize(key)
self:raw_set(key, value)
self:raise_event('on_update', key, value)
if self.auto_save then self:save(key) end
return value
end
--- Increment the value in local storage, only works for number values, will trigger on_update then on_save, save_to_disk and auto_save is required for on_save
function Datastore:increment(key, delta)
key = self:serialize(key)
local value = self:raw_get(key) or 0
return Datastore:set(key, value + (delta or 1))
end
--- Use a function to update the value locally, will trigger on_update then on_save, save_to_disk and auto_save is required for on_save
local function update_error(err) error('An error ocurred in datastore update: '..err, 2) end
function Datastore:update(key, callback)
key = self:serialize(key)
local value = self:raw_get(key)
local success, new_value = xpcall(callback, update_error, key, value)
if success and new_value ~= nil then
self:set(key, new_value)
else
self:raise_event('on_update', key, value)
if self.auto_save then self:save(key) end
end
end
--- Internal, Used to filter elements from a table
local function filter_error(err) print('An error ocurred in a datastore filter:', err) end
local function filter(tbl, callback)
if not callback then return tbl end
local rtn = {}
for key, value in pairs(tbl) do
local success, add = xpcall(callback, filter_error, key, value)
if success and add then rtn[key] = value end
end
return rtn
end
--- Get all keys in this datastore, optional filter callback
function Datastore:get_all(callback)
if not self.parent then
return filter(self.data, callback)
else
local table_name = self.table_name
local data = self.parent:get_all()
for key, value in pairs(data) do
data[key] = value[table_name]
end
return filter(data, callback)
end
end
--- Save all the keys in the datastore, optional filter callback
function Datastore:save_all(callback)
local data = self:get_all(callback)
for key in pairs(data) do self:save(key) end
end
--- Unload all the keys in the datastore, optional filter callback
function Datastore:unload_all(callback)
local data = self:get_all(callback)
for key in pairs(data) do self:unload(key) end
end
----- Events -----
-- @section events
--- Internal, Raise an event on this datastore
local function event_error(err) print('An error ocurred in a datastore event handler:', err) end
function Datastore:raise_event(event_name, key, value, source)
-- Raise the event for the children of this datastore
if source ~= 'child' then
for table_name, child in pairs(self.children) do
value[table_name] = child:raise_event(event_name, key, value[table_name], 'parent')
end
end
-- Raise the event for this datastore
local handlers = self.events[event_name]
if handlers then
for _, handler in ipairs(handlers) do
local success, new_value = xpcall(handler, event_error, key, value)
if success and new_value ~= nil then value = new_value end
end
end
-- Raise the event for the parent of this datastore
if source ~= 'parent' and self.parent then
self.parent:raise_event(event_name, key, self.parent:raw_get(key), 'child')
end
return value
end
--- Internal, Returns a function which will add a callback to an event
local function event_factory(event_name)
return function(self, callback)
assert(type(callback) == 'function', 'Handler must be a function')
local handlers = self.events[event_name]
if not handlers then
self.events[event_name] = { callback }
else
handlers[#handlers+1] = callback
end
end
end
--- Register a callback that triggers when data is loaded from an external source, returned value is saved locally
Datastore.on_load = event_factory('on_load')
--- Register a callback that triggers before data is saved, returned value is saved externally
Datastore.on_save = event_factory('on_save')
--- Register a callback that triggers before data is unloaded, returned value is ignored
Datastore.on_unload = event_factory('on_unload')
--- Register a callback that triggers when a message is received, returned value is ignored
Datastore.on_message = event_factory('on_message')
--- Register a callback that triggers any time a value is changed, returned value is ignored
Datastore.on_update = event_factory('on_update')
----- Module Return -----
return DatastoreManager