mirror of
https://github.com/PHIDIAS0303/ExpCluster.git
synced 2025-12-27 03:25:23 +09:00
428 lines
15 KiB
Lua
428 lines
15 KiB
Lua
--luacheck:ignore global table
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local random = math.random
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local floor = math.floor
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local remove = table.remove
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local tonumber = tonumber
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local pairs = pairs
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local table_size = table_size
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--- Adds all keys of the source table to destination table as a shallow copy
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-- @tparam table dst The table to insert into
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-- @tparam table src The table to insert from
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function table.merge(dst, src)
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local dst_len = #dst
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for k, v in pairs(src) do
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if tonumber(k) then
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dst_len = dst_len + 1
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dst[dst_len] = v
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else
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dst[k] = v
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end
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end
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end
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--[[-- Much faster method for inserting items into an array
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@tparam table tbl the table that will have the values added to it
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@tparam[opt] number start_index the index at which values will be added, nil means end of the array
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@tparam table values the new values that will be added to the table
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@treturn table the table that was passed as the first argument
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@usage-- Adding 1000 values into the middle of the array
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local tbl = {}
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local values = {}
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for i = 1, 1000 do tbl[i] = i values[i] = i end
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table.array_insert(tbl, 500, values) -- around 0.4ms
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]]
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function table.array_insert(tbl, start_index, values)
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if not values then
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values = start_index
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start_index = nil
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end
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if start_index then
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local starting_length = #tbl
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local adding_length = #values
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local move_to = start_index+adding_length+1
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for offset = starting_length-start_index, 0, -1 do
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tbl[move_to+offset] = tbl[starting_length+offset]
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end
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start_index = start_index-1
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else
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start_index = #tbl
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end
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for offset, item in ipairs(values) do
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tbl[start_index+offset] = item
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end
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return tbl
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end
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--[[-- Much faster method for inserting keys into a table
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@tparam table tbl the table that will have keys added to it
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@tparam[opt] number start_index the index at which values will be added, nil means end of the array, numbered indexs only
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@tparam table tbl2 the table that may contain both string and numbered keys
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@treturn table the table passed as the first argument
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@usage-- Merging two tables
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local tbl = {}
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local tbl2 = {}
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for i = 1, 100 do tbl[i] = i tbl['_'..i] = i tbl2[i] = i tbl2['__'..i] = i end
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table.table_insert(tbl, 50, tbl2)
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]]
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function table.table_insert(tbl, start_index, tbl2)
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if not tbl2 then
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tbl2 = start_index
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start_index = nil
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end
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table.array_insert(tbl, start_index, tbl2)
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for key, value in pairs(tbl2) do
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if not tonumber(key) then
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tbl[key] = value
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end
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end
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return tbl
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end
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--- Searches an array to remove a specific element without an index
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-- @tparam table tbl The array to remove the element from
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-- @param element The element to search for
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function table.remove_element(tbl, element)
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for k, v in pairs(tbl) do
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if v == element then
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remove(tbl, k)
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break
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end
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end
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end
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--- Removes an item from an array in O(1) time. Does not guarantee the order of elements.
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-- @tparam table tbl The array to remove the element from
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-- @tparam number index Must be >= 0. The case where index > #tbl is handled.
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function table.remove_index(tbl, index)
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local count = #tbl
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if index > count then
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return
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end
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tbl[index] = tbl[count]
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tbl[count] = nil
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end
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--- Removes an item from an array in O(1) time. Does not guarantee the order of elements.
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-- @tparam table tbl The array to remove the element from
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-- @tparam number index Must be >= 0. The case where index > #tbl is handled.
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table.fast_remove = table.remove_index
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--- Return the key which holds this element element
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-- @tparam table tbl The table to search
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-- @param element The element to find
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-- @return The key of the element or nil
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function table.get_key(tbl, element)
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for k, v in pairs(tbl) do
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if v == element then
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return k
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end
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end
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return nil
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end
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--- Checks if the arrayed portion of a table contains an element
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-- @tparam table tbl The table to search
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-- @param element The element to find
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-- @treturn ?number The index of the element or nil
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function table.get_index(tbl, element)
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for i = 1, #tbl do
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if tbl[i] == element then
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return i
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end
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end
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return nil
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end
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--- Checks if a table contains an element
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-- @tparam table tbl The table to search
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-- @param e The element to find
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-- @treturn boolean True if the element was found
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function table.contains(tbl, element)
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return table.get_key(tbl, element) and true or false
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end
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--- Checks if the arrayed portion of a table contains an element
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-- @tparam table tbl The table to search
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-- @param e The element to find
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-- @treturn boolean True if the element was found
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function table.array_contains(tbl, element)
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return table.get_index(tbl, element) and true or false
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end
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--[[-- Extracts certain keys from a table, similar to deconstruction in other languages
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@tparam table tbl table the which contains the keys
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@tparam string ... the names of the keys you want extracted
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@return the keys in the order given
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@usage -- Deconstruction of a required module
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local format_number, distance = table.deconstruct(require('util'), 'format_number', 'distance')
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]]
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function table.deconstruct(tbl, ...)
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local values = {}
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for _, key in pairs({...}) do
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table.insert(values, tbl[key])
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end
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return table.unpack(values)
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end
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--- Chooses a random entry from a table, can only be used during runtime
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-- @tparam table tbl The table to select from
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-- @tparam[opt=false] boolean key When true the key will be returned rather than the value
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-- @return The selected element from the table
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function table.get_random(tbl, key)
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local target_index = random(1, table_size(tbl))
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local count = 1
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for k, v in pairs(tbl) do
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if target_index == count then
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if key then
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return k
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else
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return v
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end
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end
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count = count + 1
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end
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end
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--- Chooses a random entry from a weighted table, can only be used during runtime
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-- @tparam table weighted_table The table of items and their weights
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-- @param[opt=1] item_key The index / key of items within each element
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-- @param[opt=2] weight_key The index / key of the weights within each element
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-- @return The selected element from the table
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function table.get_random_weighted(weighted_table, item_key, weight_index)
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local total_weight = 0
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item_key = item_key or 1
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weight_index = weight_index or 2
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for _, w in pairs(weighted_table) do
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total_weight = total_weight + w[weight_index]
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end
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local index = random() * total_weight
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local weight_sum = 0
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for _, w in pairs(weighted_table) do
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weight_sum = weight_sum + w[weight_index]
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if weight_sum >= index then
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return w[item_key]
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end
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end
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end
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--- Clears all existing entries in a table
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-- @tparam table tbl The table to clear
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-- @tparam[opt=false] boolean array When true only the array portion of the table is cleared
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function table.clear(t, array)
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if array then
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for i = 1, #t do
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t[i] = nil
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end
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else
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for i in pairs(t) do
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t[i] = nil
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end
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end
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end
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--- Creates a fisher-yates shuffle of a sequential number-indexed table
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-- because this uses math.random, it cannot be used outside of events if no rng is supplied
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-- from: http://www.sdknews.com/cross-platform/corona/tutorial-how-to-shuffle-table-items
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-- @tparam table tbl The table to shuffle
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-- @tparam[opt=math.random] function rng The function to provide random numbers
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function table.shuffle(t, rng)
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local rand = rng or math.random
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local iterations = #t
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if iterations == 0 then
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error('Not a sequential table')
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return
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end
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local j
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for i = iterations, 2, -1 do
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j = rand(i)
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t[i], t[j] = t[j], t[i]
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end
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end
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--- Default table comparator sort function.
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-- @local
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-- @param x one comparator operand
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-- @param y the other comparator operand
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-- @return true if x logically comes before y in a list, false otherwise
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local function sortFunc(x, y) --sorts tables with mixed index types.
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local tx = type(x)
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local ty = type(y)
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if tx == ty then
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if type(x) == 'string' then
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return string.lower(x) < string.lower(y)
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else
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return x < y
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end
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elseif tx == 'number' then
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return true --only x is a number and goes first
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else
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return false --only y is a number and goes first
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end
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end
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--- Returns a copy of all of the values in the table.
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-- @tparam table tbl the to copy the keys from, or an empty table if tbl is nil
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-- @tparam[opt] boolean sorted whether to sort the keys (slower) or keep the random order from pairs()
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-- @tparam[opt] boolean as_string whether to try and parse the values as strings, or leave them as their existing type
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-- @treturn array an array with a copy of all the values in the table
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function table.get_values(tbl, sorted, as_string)
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if not tbl then return {} end
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local valueset = {}
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local n = 0
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if as_string then --checking as_string /before/ looping is faster
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for _, v in pairs(tbl) do
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n = n + 1
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valueset[n] = tostring(v)
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end
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else
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for _, v in pairs(tbl) do
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n = n + 1
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valueset[n] = v
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end
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end
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if sorted then
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table.sort(valueset, sortFunc)
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end
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return valueset
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end
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--- Returns a copy of all of the keys in the table.
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-- @tparam table tbl the to copy the keys from, or an empty table if tbl is nil
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-- @tparam[opt] boolean sorted whether to sort the keys (slower) or keep the random order from pairs()
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-- @tparam[opt] boolean as_string whether to try and parse the keys as strings, or leave them as their existing type
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-- @treturn array an array with a copy of all the keys in the table
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function table.get_keys(tbl, sorted, as_string)
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if not tbl then return {} end
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local keyset = {}
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local n = 0
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if as_string then --checking as_string /before/ looping is faster
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for k, _ in pairs(tbl) do
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n = n + 1
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keyset[n] = tostring(k)
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end
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else
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for k, _ in pairs(tbl) do
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n = n + 1
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keyset[n] = k
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end
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end
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if sorted then
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table.sort(keyset, sortFunc)
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end
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return keyset
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end
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--- Returns the list is a sorted way that would be expected by people (this is by key)
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-- @tparam table tbl the table to be sorted
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-- @treturn table the sorted table
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function table.alphanum_sort(tbl)
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local o = table.get_keys(tbl)
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local function padnum(d) local dec, n = string.match(d, "(%.?)0*(.+)")
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return #dec > 0 and ("%.12f"):format(d) or ("%s%03d%s"):format(dec, #n, n) end
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table.sort(o, function(a, b)
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return tostring(a):gsub("%.?%d+", padnum)..("%3d"):format(#b)
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< tostring(b):gsub("%.?%d+", padnum)..("%3d"):format(#a) end)
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local _tbl = {}
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for _, k in pairs(o) do _tbl[k] = tbl[k] end
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return _tbl
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end
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--- Returns the list is a sorted way that would be expected by people (this is by key) (faster alternative than above)
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-- @tparam table tbl the table to be sorted
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-- @treturn table the sorted table
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function table.key_sort(tbl)
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local o = table.get_keys(tbl, true)
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local _tbl = {}
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for _, k in pairs(o) do _tbl[k] = tbl[k] end
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return _tbl
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end
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--[[
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Returns the index where t[index] == target.
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If there is no such index, returns a negative value such that bit32.bnot(value) is
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the index that the value should be inserted to keep the list ordered.
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t must be a list in ascending order for the return value to be valid.
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Usage example:
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local t = {1, 3,5, 7,9}
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local x = 5
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local index = table.binary_search(t, x)
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if index < 0 then
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game.print("value not found, smallest index where t[index] > x is: " .. bit32.bnot(index))
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else
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game.print("value found at index: " .. index)
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end
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]]
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function table.binary_search(t, target)
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--For some reason bit32.bnot doesn't return negative numbers so I'm using ~x = -1 - x instead.
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local lower = 1
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local upper = #t
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if upper == 0 then
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return -2 -- ~1
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end
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repeat
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local mid = floor((lower + upper) * 0.5)
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local value = t[mid]
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if value == target then
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return mid
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elseif value < target then
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lower = mid + 1
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else
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upper = mid - 1
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end
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until lower > upper
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return -1 - lower -- ~lower
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end
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-- add table-related functions that exist in base factorio/util to the 'table' table
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require 'util'
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--- Similar to serpent.block, returns a string with a pretty representation of a table.
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-- Notice: This method is not appropriate for saving/restoring tables. It is meant to be used by the programmer mainly while debugging a program.
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-- @tparam table root tTe table to serialize
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-- @tparam table options Options are depth, newline, indent, process
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-- depth sets the maximum depth that will be printed out. When the max depth is reached, inspect will stop parsing tables and just return {...}
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-- process is a function which allow altering the passed object before transforming it into a string.
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-- A typical way to use it would be to remove certain values so that they don't appear at all.
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-- return <string> the prettied table
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table.inspect = require 'modules.exp_util.include.inspect' --- @dep modules.exp_util.includes.inspect
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--- Takes a table and returns the number of entries in the table. (Slower than #table, faster than iterating via pairs)
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table.size = table_size
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--- Creates a deepcopy of a table. Metatables and LuaObjects inside the table are shallow copies.
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-- Shallow copies meaning it copies the reference to the object instead of the object itself.
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-- @tparam table object The object to copy
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-- @treturn table The copied object
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table.deep_copy = table.deepcopy -- added by util
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--- Merges multiple tables. Tables later in the list will overwrite entries from tables earlier in the list.
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-- Ex. merge({{1, 2, 3}, {[2] = 0}, {[3] = 0}}) will return {1, 0, 0}
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-- @tparam table tables A table of tables to merge
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-- @treturn table The merged table
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table.deep_merge = util.merge
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--- Determines if two tables are structurally equal.
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-- Notice: tables that are LuaObjects or contain LuaObjects won't be compared correctly, use == operator for LuaObjects
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-- @tparam table tbl1 The first table
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-- @tparam table tbl2 The second table
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-- @treturn boolean True if the tables are equal
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table.equals = table.compare -- added by util
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return table
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