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The seed roles were owned by exp_roles, but they describe the scenario, so they now live in exp_scenario/seed.ts next to the permissions they grant. Each seed role names the permission group its holders belong to, and the five groups the legacy config defined (Admin, Trusted, Standard, Guest, Restricted) are seeded through exp_groups along with one role mapping per role. Mapping priorities follow how exp_roles ranks a player's highest role, so Jail lands in Restricted regardless of other roles. SeedRolesRequest becomes exp_scenario's SeedRequest behind a new exp_scenario.seed permission, and the button moves to the scenario's web plugin, which gets a web entrypoint for it. exp_roles no longer depends on exp_scenario, and exp_scenario gains controller tests around the seed. With groups seeded from the controller the legacy expcore.permission_groups module and its config are removed, along with the Group rcon static.
140 lines
6.7 KiB
JavaScript
140 lines
6.7 KiB
JavaScript
"use strict";
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const t = require("tap");
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const lib = require("@clusterio/lib");
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const { Controller } = require("@clusterio/controller");
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const { ControllerPlugin } = require("../dist/node/controller");
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const messages = require("../dist/node/messages");
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const { seedRoles, seedGroups } = require("../dist/node/seed");
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const roles = require("@expcluster/roles/dist/node");
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const groups = require("@expcluster/permission-groups/dist/node");
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const { ControllerPlugin: RolesPlugin } = require("@expcluster/roles/dist/node/controller");
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const { ControllerPlugin: GroupsPlugin } = require("@expcluster/permission-groups/dist/node/controller");
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const { GroupRecord, GroupPermissions, RoleMappingRecord } = require("@expcluster/permission-groups/dist/node/messages");
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// Importing this defines the permissions the seed grants
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require("../dist/node/permissions");
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// The controller validates message classes against the link registry
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for (const Message of [messages.SeedRequest, ...roles.plugin.messages, ...groups.plugin.messages]) {
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lib.Link.register(Message);
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}
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const logger = { child: () => logger, info: () => {}, warn: () => {}, error: () => {}, verbose: () => {} };
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// Silence the singleton logger to avoid polluting the test output
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lib.logger.silent = true;
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t.after(() => {
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lib.logger.silent = false;
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});
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/** Build the plugin around a real controller, which is side effect free while not started. */
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async function startPlugin(t2, { withPlugins = true } = {}) {
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const controllerConfig = new lib.ControllerConfig("controller", {
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"controller.database_directory": t2.testdir(),
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"controller.default_role_id": lib.Role.DefaultPlayerRoleId,
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});
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const controller = new Controller(logger, [], controllerConfig);
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controller.roles.set(new lib.Role(0, "Cluster Admin", "", new Set(["core.admin"])));
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controller.roles.set(new lib.Role(1, "Player", "", new Set()));
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if (withPlugins) {
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for (const [name, Plugin] of [["exp_roles", RolesPlugin], ["exp_groups", GroupsPlugin]]) {
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const plugin = new Plugin({ name }, controller, undefined, logger);
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await plugin.init();
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controller.plugins.set(name, plugin);
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}
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}
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const plugin = new ControllerPlugin({ name: "exp_scenario" }, controller, undefined, logger);
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await plugin.init();
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return { plugin, controller };
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}
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const byName = (datastore, name) => [...datastore.values()].find(other => other.name === name);
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t.test("class ControllerPlugin", t2 => {
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t2.test(".handleSeedRequest() throws when the seeded plugins are missing", async t3 => {
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const { plugin } = await startPlugin(t3, { withPlugins: false });
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await t3.rejects(
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plugin.handleSeedRequest(),
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{ message: "Seeding requires the exp_roles and exp_groups plugins" },
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"the request is rejected",
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);
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});
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t2.test(".handleSeedRequest() creates the roles and reuses them by name", async t3 => {
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const { plugin, controller } = await startPlugin(t3);
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const rolesPlugin = controller.plugins.get("exp_roles");
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await plugin.handleSeedRequest();
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t3.strictSame(controller.roles.size, seedRoles.length, "every seed role exists");
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const moderator = byName(controller.roles, "Moderator");
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t3.ok(moderator.permissions.has("exp_scenario.command.jail"), "parent permissions are flattened in");
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t3.strictSame(rolesPlugin.roleMeta.get(moderator.id).shortHand, "Mod", "the role properties match the seed");
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await plugin.handleSeedRequest();
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t3.strictSame(controller.roles.size, seedRoles.length, "seeding again reuses the roles");
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});
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t2.test(".handleSeedRequest() creates the groups and resets them by name", async t3 => {
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const { plugin, controller } = await startPlugin(t3);
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const groupsPlugin = controller.plugins.get("exp_groups");
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await plugin.handleSeedRequest();
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t3.strictSame(groupsPlugin.groups.size, seedGroups.length, "every seed group exists");
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const restricted = byName(groupsPlugin.groups, "Restricted");
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t3.strictSame(restricted.permissions.isBlacklist, false, "the group only allows the listed actions");
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t3.strictSame(restricted.permissions.permissions, ["write_to_console"], "the actions match the seed");
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const admin = byName(groupsPlugin.groups, "Admin");
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groupsPlugin.groups.set(new GroupRecord(admin.id, admin.name, new GroupPermissions(true, [])));
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await plugin.handleSeedRequest();
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t3.strictSame(groupsPlugin.groups.size, seedGroups.length, "seeding again reuses the groups");
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t3.ok(
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byName(groupsPlugin.groups, "Admin").permissions.permissions.includes("toggle_map_editor"),
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"seeding again resets the actions",
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);
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});
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t2.test(".handleSeedRequest() maps each role onto its group by rank", async t3 => {
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const { plugin, controller } = await startPlugin(t3);
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const groupsPlugin = controller.plugins.get("exp_groups");
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await plugin.handleSeedRequest();
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const mapped = seedRoles.filter(role => role.group !== undefined);
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t3.strictSame(groupsPlugin.roleMappings.size, mapped.length, "every role with a group is mapped");
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const mappingOf = name => [...groupsPlugin.roleMappings.values()]
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.find(mapping => mapping.roleIds.has(byName(controller.roles, name).id));
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const groupOf = name => groupsPlugin.groups.get(mappingOf(name).groupId).name;
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t3.strictSame(groupOf("Player"), "Guest", "the default role maps to the guest group");
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t3.strictSame(groupOf("Jail"), "Restricted", "jail maps to the restricted group");
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t3.ok(mappingOf("Jail").priority > mappingOf("Senior Administrator").priority, "jail outranks every role");
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t3.ok(mappingOf("Moderator").priority > mappingOf("Veteran").priority, "the role order sets the rank");
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t3.ok(mappingOf("Veteran").priority > mappingOf("Player").priority, "the default role ranks lowest");
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t3.strictSame(mappingOf("Cluster Admin"), undefined, "the admin role keeps the factorio default group");
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const priorities = [...groupsPlugin.roleMappings.values()].map(mapping => mapping.priority);
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t3.strictSame(priorities.length, new Set(priorities).size, "priorities are unique");
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});
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t2.test(".handleSeedRequest() reuses mappings and keeps clear of other mappings", async t3 => {
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const { plugin, controller } = await startPlugin(t3);
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const groupsPlugin = controller.plugins.get("exp_groups");
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groupsPlugin.roleMappings.set(new RoleMappingRecord(99, new Set([0, 1]), 5, 2, true));
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await plugin.handleSeedRequest();
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const first = new Map([...groupsPlugin.roleMappings.values()].map(mapping => [mapping.id, mapping.priority]));
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await plugin.handleSeedRequest();
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const second = new Map([...groupsPlugin.roleMappings.values()].map(mapping => [mapping.id, mapping.priority]));
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t3.strictSame(second, first, "seeding again reuses the mappings");
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t3.strictSame(groupsPlugin.roleMappings.get(99).priority, 2, "other mappings are left alone");
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t3.notOk([...first.values()].filter(priority => priority === 2).length > 1, "seed priorities skip taken ones");
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});
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t2.end();
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});
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