Files
factorio-scenario-ExpCluster/exp_scenario/module/control/research.lua
Cooldude2606 7ab721b4b6 Refactor some of the Guis from the legacy plugin (#399)
* Fix bugs in core and add default args to Gui defs

* Refactor production Gui

* Refactor landfill blueprint button

* Fix more bugs in core

* Consistent naming of new guis

* Refactor module inserter gui

* Refactor surveillance gui

* Add shorthand for data from arguments

* Make element names consistent

* Add types

* Change how table rows work

* Refactor player stats gui

* Refactor quick actions gui

* Refactor research milestones gui

* Refactor player bonus gui

* Refactor science production gui

* Refactor autofill gui

* Cleanup use of aligned flow

* Rename "Gui.element" to "Gui.define"

* Rename Gui types

* Rename property_from_arg

* Add guide for making guis

* Add full reference document

* Add condensed reference

* Apply style guide to refactored guis

* Bug fixes
2025-08-29 14:30:30 +01:00

47 lines
1.6 KiB
Lua

--[[ Control - Research
Various research related event handlers
TODO Refactor this fully, this is temp to get it out of the research times gui file
]]
local config = require("modules/exp_legacy/config/research")
--- @param event EventData.on_research_finished
local function on_research_finished(event)
local research_name = event.research.name
if config.bonus_inventory.enabled and config.bonus_inventory.res[research_name] then
event.research.force[config.bonus_inventory.name] = math.min((event.research.level - 1) * config.bonus_inventory.rate, config.bonus_inventory.limit)
end
if config.pollution_ageing_by_research and config.bonus_inventory.res[research_name] then
game.map_settings.pollution.ageing = math.min(10, event.research.level / 5)
end
end
--- @param event EventData.on_research_started
local function on_research_started(event)
if config.limit_res[event.research.name] and event.research.level > config.limit_res[event.research.name] then
event.research.enabled = false
event.research.visible_when_disabled = true
local rq = event.research.force.research_queue
for i = #rq, 1, -1 do
if rq[i] == event.research.name then
table.remove(rq, i)
end
end
event.research.force.cancel_current_research()
event.research.force.research_queue = rq
end
end
local e = defines.events
return {
events = {
[e.on_research_finished] = on_research_finished,
[e.on_research_started] = on_research_started,
}
}