Files
factorio-scenario-ExpCluster/exp_scenario/module/control/chat_auto_reply.lua
Cooldude2606 9bd699ebf1 Refactor legacy addons into Clusterio format (#413)
* Refactor custom start

* Refactor afk kick

* Fix use of assert get player

* Refactor chat popup

* Refactor chat auto reply

* Refactor help bubbles

* Refactor damage popups

* Refactor death markers

* Refactor deconstruction log

* Remove FAGC logging

* Refactor discord alerts

* Refactor insert pickup

* Refactor inventory clear

* Refactor extra logging

* Refactor nuke protection

* Refactor pollution grading

* Refactor protection jail

* Refactor report jail

* Refactor mine depletion

* Refactor degrading tiles

* Refactor station auto name

* Refactor spawn area

* Refactor fast deconstruction

* Bug Fixes
2025-12-02 18:34:24 +00:00

64 lines
2.2 KiB
Lua

--[[-- Control - Chat Auto Reply
Adds auto replies to chat messages, as well as chat commands
]]
local Roles = require("modules.exp_legacy.expcore.roles")
local config = require("modules.exp_legacy.config.chat_reply")
local prefix = config.command_prefix
local prefix_len = string.len(prefix)
local find = string.find
local sub = string.sub
--- Check if a message has any trigger words
--- @param event EventData.on_console_chat
local function on_console_chat(event)
if not event.player_index then return end
local player = assert(game.get_player(event.player_index))
local message = event.message:lower():gsub("%s+", "")
-- Check if the player can chat commands
local commands_allowed = true
if config.command_admin_only and not player.admin then commands_allowed = false end
if config.command_permission and not Roles.player_allowed(player, config.command_permission) then commands_allowed = false end
-- Check if a key word appears in the message
for key_word, reply in pairs(config.messages) do
local start_pos = find(message, key_word)
if start_pos then
local is_command = sub(message, start_pos - prefix_len - 1, start_pos - 1) == prefix
if type(reply) == "function" then
reply = reply(player, is_command)
end
if is_command and commands_allowed then
game.print{ "exp_chat-auto-reply.chat-reply", reply }
elseif is_command then
player.print{ "exp_chat-auto-reply.chat-disallowed" }
elseif not commands_allowed then
player.print{ "exp_chat-auto-reply.chat-reply", reply }
end
end
end
if not commands_allowed then return end
-- Check if a command appears in the message
for key_word, reply in pairs(config.commands) do
if find(message, prefix .. key_word) then
if type(reply) == "function" then
reply = reply(player, true)
end
game.print{ "exp_chat-auto-reply.chat-reply", reply }
end
end
end
local e = defines.events
return {
events = {
[e.on_console_chat] = on_console_chat,
}
}