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31 lines
1.1 KiB
Lua
31 lines
1.1 KiB
Lua
--[[-- Commands - Enemy
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Adds a commands of handling the enemy force, such as killing all or disabling them
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]]
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local Commands = require("modules/exp_commands")
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--- Kill all enemies
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Commands.new("kill-enemies", { "exp-commands_enemy.description-kill" })
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:add_aliases{ "kill-biters" }
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:add_flags{ "admin_only" }
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:register(function(player)
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game.forces["enemy"].kill_all_units()
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game.print{ "exp-commands_enemy.kill", player.name }
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end)
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--- Remove all enemies on a surface
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Commands.new("remove-enemies", { "exp-commands_enemy.description-remove" })
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:optional("surface", { "exp-commands_enemy.arg-surface" }, Commands.types.surface)
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:add_aliases{ "remove-biters" }
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:add_flags{ "admin_only" }
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:defaults{
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surface = function(player) return player.surface end
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}
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:register(function(player, surface)
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for _, entity in pairs(surface.find_entities_filtered{ force = "enemy" }) do
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entity.destroy()
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end
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-- surface.map_gen_settings.autoplace_controls["enemy-base"].size = "none" -- TODO make this work for SA
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game.print{ "exp-commands_enemy.remove", player.name }
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end)
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