Files
factorio-scenario-ExpCluster/exp_legacy/module/config/afk_kick.lua
Cooldude2606 9bd699ebf1 Refactor legacy addons into Clusterio format (#413)
* Refactor custom start

* Refactor afk kick

* Fix use of assert get player

* Refactor chat popup

* Refactor chat auto reply

* Refactor help bubbles

* Refactor damage popups

* Refactor death markers

* Refactor deconstruction log

* Remove FAGC logging

* Refactor discord alerts

* Refactor insert pickup

* Refactor inventory clear

* Refactor extra logging

* Refactor nuke protection

* Refactor pollution grading

* Refactor protection jail

* Refactor report jail

* Refactor mine depletion

* Refactor degrading tiles

* Refactor station auto name

* Refactor spawn area

* Refactor fast deconstruction

* Bug Fixes
2025-12-02 18:34:24 +00:00

14 lines
986 B
Lua

local Roles = require("modules.exp_legacy.expcore.roles")
return {
admin_as_active = true, --- @setting admin_as_active When true admins will be treated as active regardless of afk time
trust_as_active = true, --- @setting trust_as_active When true trusted players (by playtime) will be treated as active regardless of afk time
afk_time = 3600 * 10, --- @setting afk_time The time in ticks that must pass for a player to be considered afk
kick_time = 3600 * 30, --- @setting kick_time The time in ticks that must pass without any active players for all players to be kicked
trust_time = 3600 * 60 * 10, --- @setting trust_time The time in ticks that a player must be online for to count as trusted
update_time = 3600 * 30, --- @setting update_time How often in ticks the script checks for active players
custom_active_check = function(player)
return Roles.get_player_highest_role(player).index <= Roles.get_role_from_any("Veteran").index
end,
}