mirror of
https://github.com/PHIDIAS0303/ExpCluster.git
synced 2026-09-21 17:04:00 +00:00
Clearing the slots on leave meant nothing was known about a player's ammo until it changed, so the first shot after rejoining was missed. The slots are now read when a player joins and when they respawn, since a new character starts empty and a stale single round would otherwise count as a shot. The change handler reads the slots the same way and compares them with what was stored.