Files
factorio-scenario-ExpCluster/expcore/gui/concepts/checkbox.lua
Cooldude2606 361f9adc4e Doc Changes
2019-08-30 23:04:54 +01:00

39 lines
1.3 KiB
Lua

--[[-- Core Module - Gui
@module Gui
@alias Gui
]]
local Gui = require 'expcore.gui.core'
--[[-- The basic checkbox element
@element checkbox
@param on_state_change fired when the state of the element is changed
@tparam ?string|Concepts.LocalisedString caption the message that is shown next to the checkbox
@tparam ?string|Concepts.LocalisedString tooltip the tooltip that shows when a player hovers over the checkbox
@tparam boolean use_radio setting to true will use radio buttons rather than checkboxs
@usage-- Making a basic checkbox
local basic_checkbox =
Gui.clone_concept('checkbox','basic_checkbox')
:set_caption('Basic Checkbox')
:set_tooltip('Basic checkbox')
:on_state_change(function(event)
event.player.print('Basic checkbox is now: '..tostring(event.element.state))
end)
]]
Gui.new_concept('checkbox')
:new_event('on_state_change',defines.events.on_gui_checked_state_changed)
:new_property('tooltip')
:new_property('caption')
:new_property('default_state',false)
:new_property('use_radio',false)
:define_draw(function(properties,parent,element)
element = parent.add{
name = properties.name,
type = properties.use_radio and 'radiobutton' or 'checkbox',
caption = properties.caption,
tooltip = properties.tooltip,
state = properties.default_state
}
return element
end)