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- The instance tests run against a real Instance with a real InstanceConfig, matching the controller tests: the spies are sendTo and the server, which record what leaves the instance, so sendRcon passes through the real script command gate. The plugin's config fields are registered so the sync mode is a real field. - Shallow eq is gone and eq compares recursively; the suite is created with Framework.suite(extend_env), which hands the extension a fresh set of stubs per test, so the plugin's env.lua is only the extension. - add_player assigns continuous indexes itself. - The lua fixtures are referenced by role name: assignments take names, and ids in expectations come from the role object. The name lookup in env.R uses a fixture index rather than searching the roles. - Test names format functions as name() and methods as .name(). - Branch coverage filled in: sort tie breaking, the highest role assertion when a player has no roles, has all for the server, the by player default from game.player, deleted assignment records on initialise, set_emit_events with no argument, printing to a role with no holders, role property update validation, the assignment subscription replay, unassignment over the ipc, and a refused removal having nothing to roll back. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
70 lines
3.2 KiB
Lua
70 lines
3.2 KiB
Lua
--- Tests for the role lookup functions of module/control.lua
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local Suite = ... --- The suite this file adds its tests to, see test/lua/framework.lua
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local test, check, eq = Suite.test, Suite.check, Suite.eq
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test("get_role() returns the role with the given clusterio id", function(env)
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env.initialise{}
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check(env.Roles.get_role(env.R("Regular").id) == env.R("Regular"), "the role is found by id")
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check(env.Roles.get_role(9) == nil, "deleted roles are not known")
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end)
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test("get_role_by_name() searches the roles", function(env)
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env.initialise{}
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check(env.Roles.get_role_by_name("Moderator") == env.R("Moderator"), "the role is found by name")
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check(env.Roles.get_role_by_name("Gone") == nil, "deleted roles are not known")
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end)
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test("get_roles() returns every role", function(env)
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env.initialise{}
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check(#env.Roles.get_roles() == 5, "every role is returned with deleted roles skipped")
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end)
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test("get_ordered_roles() returns the most privileged first", function(env)
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env.initialise{}
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eq(Suite.names(env.Roles.get_ordered_roles()), { "Cluster Admin", "Moderator", "Regular", "Jail", "Player" },
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"roles follow their order")
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end)
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test("sort_roles() orders most privileged first and breaks ties on the id", function(env)
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env.initialise{}
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local sorted = env.Roles.sort_roles{ env.R("Player"), env.R("Cluster Admin"), env.R("Regular") }
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eq(Suite.names(sorted), { "Cluster Admin", "Regular", "Player" }, "the list is sorted in place")
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-- A role with the same order as Regular but a higher id sorts after it
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env.Roles.receive_role_updates{
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{ id = 10, name = "Twin", permissions = {}, meta = { id = 0, order = env.R("Regular").order } },
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}
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local tied = env.Roles.sort_roles{ env.R("Twin"), env.R("Regular") }
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eq(Suite.names(tied), { "Regular", "Twin" }, "order ties break on the id")
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end)
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test("get_default_role() follows is_default", function(env)
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env.initialise{}
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check(env.Roles.get_default_role() == env.R("Player"), "the default role is known")
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end)
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test("get_higher_roles() and get_lower_roles() include the role and exclude the default", function(env)
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env.initialise{}
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eq(Suite.sorted(Suite.names(env.Roles.get_higher_roles(env.R("Regular")))),
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{ "Cluster Admin", "Moderator", "Regular" }, "higher roles")
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eq(Suite.sorted(Suite.names(env.Roles.get_lower_roles(env.R("Regular")))),
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{ "Jail", "Regular" }, "lower roles")
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end)
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test(".is_higher_than() and .is_lower_than() compare on order", function(env)
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env.initialise{}
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check(env.R("Moderator"):is_higher_than(env.R("Player")), "a lower order is more privileged")
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check(env.R("Player"):is_lower_than(env.R("Moderator")), "is_lower_than is the reverse")
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check(not env.R("Moderator"):is_higher_than(env.R("Moderator")), "a role is not higher than itself")
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end)
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test("initialise() decodes the role records", function(env)
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env.initialise{}
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check(env.R("Cluster Admin").short_hand == "SYS", "short hand decoded")
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check(env.R("Moderator").short_hand == "Moderator", "short hand falls back to the name")
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check(env.R("Moderator").color.g == 170, "color decoded")
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check(env.R("Jail").priority == 1 and env.R("Jail").block_auto_assign, "priority and block auto assign decoded")
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end)
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return Suite.run()
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