Files
factorio-scenario-ExpCluster/exp_legacy/module/modules/gui/science-info.lua
2024-11-19 22:29:35 +00:00

365 lines
13 KiB
Lua

--[[-- Gui Module - Science Info
- Adds a science info gui that shows production usage and net for the different science packs as well as an eta
@gui Science-Info
@alias science_info
]]
local Gui = require("modules.exp_legacy.expcore.gui") --- @dep expcore.gui
local Roles = require("modules.exp_legacy.expcore.roles") --- @dep expcore.gui
local Event = require("modules/exp_legacy/utils/event") --- @dep utils.event
local config = require("modules.exp_legacy.config.gui.science") --- @dep config.gui.science
local Production = require("modules.exp_legacy.modules.control.production") --- @dep modules.control.production
local format_time = _C.format_time --- @dep expcore.common
local null_time_short = { "science-info.eta-time", format_time(0, { hours = true, minutes = true, seconds = true, time = true, null = true }) }
local null_time_long = format_time(0, { hours = true, minutes = true, seconds = true, long = true, null = true })
--- Data label that contains the value and the surfix
-- @element production_label
local production_label =
Gui.element(function(_, parent, production_label_data)
local name = production_label_data.name
local tooltip = production_label_data.tooltip
local color = production_label_data.color
-- Add an alignment for the number
local alignment = Gui.alignment(parent, name)
-- Add the main value label
local element =
alignment.add{
name = "label",
type = "label",
caption = production_label_data.caption,
tooltip = tooltip,
}
-- Change the style
element.style.font_color = color
-- Add the surfix label
local surfix_element =
parent.add{
name = "surfix-" .. name,
type = "label",
caption = { "science-info.unit", production_label_data.surfix },
tooltip = tooltip,
}
-- Change the style
local surfix_element_style = surfix_element.style
surfix_element_style.font_color = color
surfix_element_style.right_margin = 1
-- Return the value label
return element
end)
-- Get the data that is used with the production label
local function get_production_label_data(name, tooltip, value, cutout, secondary)
local data_colour = Production.get_color(config.color_cutoff * cutout, value, secondary)
local surfix, caption = Production.format_number(value)
return {
name = name,
caption = caption,
surfix = surfix,
tooltip = tooltip,
color = data_colour,
}
end
-- Updates a prodution label to match the current data
local function update_production_label(parent, production_label_data)
local name = production_label_data.name
local tooltip = production_label_data.tooltip
local color = production_label_data.color
-- Update the production label
local production_label_element = parent[name] and parent[name].label or production_label(parent, production_label_data)
production_label_element.caption = production_label_data.caption
production_label_element.tooltip = production_label_data.tooltip
production_label_element.style.font_color = color
-- Update the surfix label
local surfix_element = parent["surfix-" .. name]
surfix_element.caption = { "science-info.unit", production_label_data.surfix }
surfix_element.tooltip = tooltip
surfix_element.style.font_color = color
end
--- Adds 4 elements that show the data for a science pack
-- @element science_pack_base
local science_pack_base =
Gui.element(function(_, parent, science_pack_data)
local science_pack = science_pack_data.science_pack
-- Draw the icon for the science pack
local icon_style = science_pack_data.icon_style
local pack_icon =
parent.add{
name = "icon-" .. science_pack,
type = "sprite-button",
sprite = "item/" .. science_pack,
tooltip = { "item-name." .. science_pack },
style = icon_style,
}
-- Change the style of the icon
local pack_icon_style = pack_icon.style
pack_icon.ignored_by_interaction = true
pack_icon_style.height = 55
if icon_style == "slot_button" then
pack_icon_style.padding = { 0, -2 }
pack_icon_style.width = 36
end
-- Draw the delta flow
local delta_flow =
parent.add{
name = "delta-" .. science_pack,
type = "frame",
style = "bordered_frame",
}
delta_flow.style.padding = { 0, 3 }
-- Draw the delta flow table
local delta_table =
delta_flow.add{
name = "table",
type = "table",
column_count = 2,
}
delta_table.style.padding = 0
-- Draw the production labels
update_production_label(delta_table, science_pack_data.positive)
update_production_label(delta_table, science_pack_data.negative)
update_production_label(parent, science_pack_data.net)
-- Return the pack icon
return pack_icon
end)
local function get_science_pack_data(player, science_pack)
local force = player.force
-- Check that some packs have been made
local total = Production.get_production_total(force, science_pack)
if total.made == 0 then return end
local minute = Production.get_production(force, science_pack, defines.flow_precision_index.one_minute)
local hour = Production.get_production(force, science_pack, defines.flow_precision_index.one_hour)
-- Get the icon style
local icon_style = "slot_button"
local flux = Production.get_fluctuations(force, science_pack, defines.flow_precision_index.one_minute)
if minute.net > 0 and flux.net > -config.color_flux / 2 then
icon_style = "slot_sized_button_green"
elseif flux.net < -config.color_flux then
icon_style = "slot_sized_button_red"
elseif minute.made > 0 then
icon_style = "yellow_slot_button"
end
-- Return the pack data
return {
science_pack = science_pack,
icon_style = icon_style,
positive = get_production_label_data(
"pos-" .. science_pack,
{ "science-info.pos-tooltip", total.made },
minute.made, hour.made
),
negative = get_production_label_data(
"neg-" .. science_pack,
{ "science-info.neg-tooltip", total.used },
-minute.used, hour.used
),
net = get_production_label_data(
"net-" .. science_pack,
{ "science-info.net-tooltip", total.net },
minute.net, minute.net > 0 and hour.net or 0,
minute.made + minute.used
),
}
end
local function update_science_pack(pack_table, science_pack_data)
if not science_pack_data then return end
local science_pack = science_pack_data.science_pack
pack_table.parent.non_made.visible = false
-- Update the icon
local pack_icon = pack_table["icon-" .. science_pack] or science_pack_base(pack_table, science_pack_data)
local icon_style = science_pack_data.icon_style
pack_icon.style = icon_style
local pack_icon_style = pack_icon.style
pack_icon_style.height = 55
if icon_style == "slot_button" then
pack_icon_style.padding = { 0, -2 }
pack_icon_style.width = 36
end
-- Update the production labels
local delta_table = pack_table["delta-" .. science_pack].table
update_production_label(delta_table, science_pack_data.positive)
update_production_label(delta_table, science_pack_data.negative)
update_production_label(pack_table, science_pack_data.net)
end
--- Gets the data that is used with the eta label
local function get_eta_label_data(player)
local force = player.force
-- If there is no current research then return no research
local research = force.current_research
if not research then
return { research = false }
end
local limit
local progress = force.research_progress
local remaining = research.research_unit_count * (1 - progress)
-- Check for the limiting science pack
for _, ingredient in pairs(research.research_unit_ingredients) do
local pack_name = ingredient.name
local required = ingredient.amount * remaining
local time = Production.get_consumsion_eta(force, pack_name, defines.flow_precision_index.one_minute, required)
if not limit or limit < time then
limit = time
end
end
-- Return the caption and tooltip
return limit and limit > 0 and {
research = true,
caption = format_time(limit, { hours = true, minutes = true, seconds = true, time = true }),
tooltip = format_time(limit, { hours = true, minutes = true, seconds = true, long = true }),
} or { research = false }
end
-- Updates the eta label
local function update_eta_label(element, eta_label_data)
-- If no research selected show null
if not eta_label_data.research then
element.caption = null_time_short
element.tooltip = null_time_long
return
end
-- Update the element
element.caption = { "science-info.eta-time", eta_label_data.caption }
element.tooltip = eta_label_data.tooltip
end
--- Main task list container for the left flow
-- @element task_list_container
local science_info_container =
Gui.element(function(definition, parent)
local player = Gui.get_player_from_element(parent)
-- Draw the internal container
local container = Gui.container(parent, definition.name, 200)
-- Draw the header
Gui.header(container, { "science-info.main-caption" }, { "science-info.main-tooltip" })
-- Draw the scroll table for the tasks
local scroll_table = Gui.scroll_table(container, 178, 4)
-- Draw the no packs label
local no_packs_label =
scroll_table.parent.add{
name = "non_made",
type = "label",
caption = { "science-info.no-packs" },
}
-- Change the style of the no packs label
local no_packs_style = no_packs_label.style
no_packs_style.padding = { 2, 4 }
no_packs_style.single_line = false
no_packs_style.width = 200
-- Add the footer and eta
if config.show_eta then
-- Draw the footer
local footer = Gui.footer(container, { "science-info.eta-caption" }, { "science-info.eta-tooltip" }, true)
-- Draw the eta label
local eta_label =
footer.add{
name = "label",
type = "label",
caption = null_time_short,
tooltip = null_time_long,
style = "frame_title",
}
-- Update the eta
update_eta_label(eta_label, get_eta_label_data(player))
end
-- Add packs which have been made
for _, science_pack in ipairs(config) do
update_science_pack(scroll_table, get_science_pack_data(player, science_pack))
end
-- Return the exteral container
return container.parent
end)
:static_name(Gui.unique_static_name)
:add_to_left_flow()
--- Button on the top flow used to toggle the task list container
-- @element toggle_science_info
Gui.left_toolbar_button("entity/lab", { "science-info.main-tooltip" }, science_info_container, function(player)
return Roles.player_allowed(player, "gui/science-info")
end)
--- Updates the gui every 1 second
Event.on_nth_tick(60, function()
local force_pack_data = {}
local force_eta_data = {}
for _, player in pairs(game.connected_players) do
local force_name = player.force.name
local frame = Gui.get_left_element(player, science_info_container)
local container = frame.container
-- Update the science packs
local scroll_table = container.scroll.table
local pack_data = force_pack_data[force_name]
if not pack_data then
-- No data in cache so it needs to be generated
pack_data = {}
force_pack_data[force_name] = pack_data
for _, science_pack in ipairs(config) do
local next_data = get_science_pack_data(player, science_pack)
pack_data[science_pack] = next_data
update_science_pack(scroll_table, next_data)
end
else
-- Data found in cache is no need to generate it
for _, next_data in pairs(pack_data) do
update_science_pack(scroll_table, next_data)
end
end
-- Update the eta times
if not config.show_eta then return end
local eta_label = container.footer.alignment.label
local eta_data = force_eta_data[force_name]
if not eta_data then
-- No data in chache so it needs to be generated
eta_data = get_eta_label_data(player)
force_eta_data[force_name] = eta_data
update_eta_label(eta_label, eta_data)
else
-- Data found in chache is no need to generate it
update_eta_label(eta_label, eta_data)
end
end
end)