Files
factorio-scenario-ExpCluster/exp_legacy/module/modules/addons/nukeprotect.lua
2024-11-19 22:32:46 +00:00

45 lines
1.7 KiB
Lua

--- Disable new players from having certain items in their inventory, most commonly nukes
-- @addon Nukeprotect
local Event = require("modules/exp_legacy/utils/event") --- @dep utils.event
local Roles = require("modules.exp_legacy.expcore.roles") --- @dep expcore.roles
local config = require("modules.exp_legacy.config.nukeprotect") --- @dep config.nukeprotect
local move_items_stack = _C.move_items_stack --- @dep expcore.common
local function check_items(player, type)
-- if the player has perms to be ignored, then they should be
if config.ignore_permisison and Roles.player_allowed(player, config.ignore_permisison) then return end
-- if the players
if config.ignore_admins and player.admin then return end
local inventory = player.get_inventory(type)
for i = 1, #inventory do
local item = inventory[i]
if item.valid and item.valid_for_read and config[tostring(type)][item.name] then
player.print{ "nukeprotect.found", { "item-name." .. item.name } }
-- insert the items into the table so all items are transferred at once
move_items_stack{ item }
end
end
end
for _, inventory in ipairs(config.inventories) do
if #inventory.items > 0 then
Event.add(inventory.event, function(event)
local player = game.players[event.player_index]
if player and player.valid then
check_items(player, inventory.inventory)
end
end)
end
end
if config.disable_nuke_research then
Event.add(defines.events.on_research_started, function(event)
local name = event.research.name
if config.disable_nuke_research_names[name] then
event.research.force.cancel_current_research()
end
end)
end