Files
factorio-scenario-ExpCluster/old/modules/ExpGamingInfo/Rockets/src/sync.lua
2019-03-01 20:24:23 +00:00

20 lines
855 B
Lua

local Sync = require('ExpGamingCore.Sync')
local global = global['ExpGamingInfo.Rockets']
Sync.add_update('rockets',function()
local _return = {}
local satellites = game.forces.player.get_item_launched('satellite')
local time = {'rockets.nan'}
if satellites == 1 then time = tick_to_display_format(game.tick)
elseif satellites > 1 then time = tick_to_display_format((game.tick-global.first)/satellites) end
_return.total = satellites
_return.first = Sync.tick_format(global.first)
_return.last = Sync.tick_format(global.last-global._last)
_return.time = Sync.tick_format(time)
_return.fastest = Sync.tick_format(global.fastest)
_return.milestones = {}
for milestone,next_time in pairs(global.milestones) do
_return.milestones[milestone] = Sync.tick_format(next_time)
end
return _return
end)