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20 lines
855 B
Lua
20 lines
855 B
Lua
local Sync = require('ExpGamingCore.Sync')
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local global = global['ExpGamingInfo.Rockets']
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Sync.add_update('rockets',function()
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local _return = {}
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local satellites = game.forces.player.get_item_launched('satellite')
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local time = {'rockets.nan'}
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if satellites == 1 then time = tick_to_display_format(game.tick)
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elseif satellites > 1 then time = tick_to_display_format((game.tick-global.first)/satellites) end
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_return.total = satellites
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_return.first = Sync.tick_format(global.first)
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_return.last = Sync.tick_format(global.last-global._last)
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_return.time = Sync.tick_format(time)
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_return.fastest = Sync.tick_format(global.fastest)
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_return.milestones = {}
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for milestone,next_time in pairs(global.milestones) do
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_return.milestones[milestone] = Sync.tick_format(next_time)
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end
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return _return
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end) |