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17 lines
1.4 KiB
Lua
17 lines
1.4 KiB
Lua
--- This config controls what happens when a player dies mostly about map markers and item collection;
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-- allow_teleport_to_body_command and allow_collect_bodies_command can be over ridden if command_auth_runtime_disable is present;
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-- if not present then the commands will not be loaded into the game
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-- @config Death-Logger
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return {
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-- WIP_allow_teleport_to_body_command=false, -- allows use of /return-to-body which teleports you to your last death
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-- WIP_allow_collect_bodies_command=false, -- allows use of /collect-body which returns all your items to you and removes the body
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use_chests_as_bodies = false, --- @setting use_chests_as_bodies weather items should be moved into a chest when a player dies
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auto_collect_bodies = true, --- @setting auto_collect_bodies enables items being returned to the spawn point in chests upon corpse expiring
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show_map_markers = true, --- @setting show_map_markers shows markers on the map where bodies are
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include_time_of_death = true, --- @setting include_time_of_death weather to include the time of death on the map marker
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map_icon = nil, --- @setting map_icon the icon that the map marker shows; nil means no icon; format as a SingleID
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show_light_at_corpse = true, --- @setting show_light_at_corpse if a light should be rendered at the corpse
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show_line_to_corpse = true, --- @setting show_line_to_corpse if a line should be rendered from you to your corpse
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}
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